Panagiotis Christopoulos Charitos b433f50752 Some interlacing work 9 gadi atpakaļ
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Blit.frag.glsl 25bb9a5dfc Work on the deferred decals 9 gadi atpakaļ
Bloom.frag.glsl 7d0f881929 Renderer refactoring 9 gadi atpakaļ
BloomUpscale.frag.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
ClusterLightCommon.glsl 44a9fb754a Some renaming 9 gadi atpakaļ
Clusterer.glsl 32c5a62e11 Renderer: Improve quality on volumetrics 9 gadi atpakaļ
Common.glsl 25bb9a5dfc Work on the deferred decals 9 gadi atpakaļ
Dbg.frag.glsl 02762daef7 Vulkan: Refactoring and more bug fixes 9 gadi atpakaļ
Dbg.vert.glsl 52db92f3aa Updating the license info to include contributors' co-owneship 9 gadi atpakaļ
DepthDownscale.frag.glsl c8de9d57ee Renderer: Add proper upsample for volumetric 9 gadi atpakaļ
Downsample.frag.glsl 0783c03676 Vulkan: The vulkan backend is feature complete. Now need to start testing the renderer 9 gadi atpakaļ
DownscaleBlur.frag.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
Final.frag.glsl d9d5d9a5a5 Vulkan: Renderer's MS and IS work with vulkan 9 gadi atpakaļ
FsCommonFrag.glsl 671345e86d Renderer: Forward shading is HDR-friendly now 9 gadi atpakaļ
FsCommonVert.glsl 44a9fb754a Some renaming 9 gadi atpakaļ
FsUpscale.frag.glsl 671345e86d Renderer: Forward shading is HDR-friendly now 9 gadi atpakaļ
Functions.glsl 671345e86d Renderer: Forward shading is HDR-friendly now 9 gadi atpakaļ
GaussianBlurCommon.glsl 3f9c2e5ea7 Some refactoring 9 gadi atpakaļ
GaussianBlurGeneric.frag.glsl 3f9c2e5ea7 Some refactoring 9 gadi atpakaļ
Irradiance.frag.glsl 843d604365 GR interface: More bug fixes and optimizations 9 gadi atpakaļ
Is.frag.glsl 3e23855c8a GR interface: Fix bugs 9 gadi atpakaļ
Is.vert.glsl 44a9fb754a Some renaming 9 gadi atpakaļ
IsAlternate.frag.glsl b433f50752 Some interlacing work 9 gadi atpakaļ
LfOcclusion.frag.glsl 9e94f948dd Vulkan: Bug fixes and some refactoring 9 gadi atpakaļ
LfOcclusion.vert.glsl 4de46b7cc8 Vulkan: More bug fixes 9 gadi atpakaļ
LfSpritePass.frag.glsl 671345e86d Renderer: Forward shading is HDR-friendly now 9 gadi atpakaļ
LfSpritePass.vert.glsl 23ed446349 Removing the workaround for glsang issue 304 9 gadi atpakaļ
LfUpdateIndirectInfo.comp.glsl 33818422b6 Refactored occlusion queries. Added support of writing the query result to a buffer 9 gadi atpakaļ
Light.frag.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
Light.vert.glsl ecdb0383ac Vulkan: More bug fixes 9 gadi atpakaļ
LightFunctions.glsl 7bd0b7d883 Some decal bits 9 gadi atpakaļ
MsCommonFrag.glsl 271f34d4a1 Move the calculation of bitangent to the vert shader 9 gadi atpakaļ
MsCommonTessc.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
MsCommonTesse.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
MsCommonVert.glsl 271f34d4a1 Move the calculation of bitangent to the vert shader 9 gadi atpakaļ
MsFsCommon.glsl 271f34d4a1 Move the calculation of bitangent to the vert shader 9 gadi atpakaļ
Pack.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
Pps.frag.glsl 46d52f85cb Initial commit of the experiment 9 gadi atpakaļ
Pps.vert.glsl 2ec1148db7 Try to workaround issue #9 (try no 2) 9 gadi atpakaļ
Quad.vert.glsl d9d5d9a5a5 Vulkan: Renderer's MS and IS work with vulkan 9 gadi atpakaļ
RendererCommonUniforms.glsl 52db92f3aa Updating the license info to include contributors' co-owneship 9 gadi atpakaļ
SMAA.hlsl 21f30db78b Some work on the GPU stack allocator 9 gadi atpakaļ
SmaaEdge.frag.glsl ae2d86f52a Adding SMAA 9 gadi atpakaļ
SmaaEdge.vert.glsl ae2d86f52a Adding SMAA 9 gadi atpakaļ
SmaaWeights.frag.glsl ae2d86f52a Adding SMAA 9 gadi atpakaļ
SmaaWeights.vert.glsl ae2d86f52a Adding SMAA 9 gadi atpakaļ
Ssao.frag.glsl 671345e86d Renderer: Forward shading is HDR-friendly now 9 gadi atpakaļ
Sslf.frag.glsl 25bb9a5dfc Work on the deferred decals 9 gadi atpakaļ
Sslr.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
TilerMinMax.comp.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
TmAverageLuminance.comp.glsl 839ca8b35a Major refactoring: Moved from 80 columns to 120 9 gadi atpakaļ
Tonemapping.glsl b433f50752 Some interlacing work 9 gadi atpakaļ
UiLines.frag.glsl 52db92f3aa Updating the license info to include contributors' co-owneship 9 gadi atpakaļ
UiLines.vert.glsl 52db92f3aa Updating the license info to include contributors' co-owneship 9 gadi atpakaļ
VariableSamplingBlurGeneric.frag.glsl 25bb9a5dfc Work on the deferred decals 9 gadi atpakaļ
Velocity.frag.glsl 46d52f85cb Initial commit of the experiment 9 gadi atpakaļ
Volumetric.frag.glsl 32c5a62e11 Renderer: Improve quality on volumetrics 9 gadi atpakaļ
VolumetricUpscale.frag.glsl 671345e86d Renderer: Forward shading is HDR-friendly now 9 gadi atpakaļ