| .. |
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BsCommonFrag.glsl
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008db16d87
Cleaning up the shaders
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12 лет назад |
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BsCommonVert.glsl
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008db16d87
Cleaning up the shaders
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12 лет назад |
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CommonFrag.glsl
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b31fac9cba
porting to Mali & investigating normals tangent bug
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12 лет назад |
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Dbg.glsl
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008db16d87
Cleaning up the shaders
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12 лет назад |
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Final.glsl
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61974f0871
Porting to GLES3
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12 лет назад |
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GaussianBlurGeneric.glsl
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61974f0871
Porting to GLES3
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12 лет назад |
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IsBinLightTemplate.glsl
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4f95c29c5d
refactoring tiler & IS
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12 лет назад |
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IsCommon.glsl
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abca952b8a
IS refactoring. There is a UBO bug still
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12 лет назад |
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IsLp.glsl
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c02ad6f030
Exporters and other
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12 лет назад |
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IsUpdateTilegrid.glsl
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03a5b8c89e
Tiler compute
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12 лет назад |
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IsUpdateTiles.glsl
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4f95c29c5d
refactoring tiler & IS
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12 лет назад |
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LinearDepth.glsl
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60b88f0db2
IS
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13 лет назад |
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MsBsCommon.glsl
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008db16d87
Cleaning up the shaders
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12 лет назад |
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MsCommonFrag.glsl
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b31fac9cba
porting to Mali & investigating normals tangent bug
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12 лет назад |
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MsCommonTessc.glsl
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008db16d87
Cleaning up the shaders
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12 лет назад |
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MsCommonVert.glsl
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28a9bc1767
IS bug fixes
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12 лет назад |
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Pack.glsl
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b31fac9cba
porting to Mali & investigating normals tangent bug
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12 лет назад |
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Pps.glsl
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33d0641c93
Fix \ground light & investigate tangent bug
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12 лет назад |
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PpsHdr.glsl
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61974f0871
Porting to GLES3
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12 лет назад |
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PpsSsao.glsl
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61974f0871
Porting to GLES3
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12 лет назад |
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SimpleVert.glsl
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07e48bda22
Tiler additions & designing UI
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13 лет назад |
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TilerMinMax.glsl
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61974f0871
Porting to GLES3
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12 лет назад |
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photoshop_filters.glsl
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4baaedb4bf
Commiting new shaders
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16 лет назад |