Panagiotis Christopoulos Charitos f4f1e36c52 Lighting in FS is feature complete 10 lat temu
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Blit.frag.glsl 655aef5742 Updating license date 11 lat temu
BsCommonFrag.glsl f4f1e36c52 Lighting in FS is feature complete 10 lat temu
BsCommonVert.glsl 6baf26ee49 Start working on lighing in the forward shading pass 10 lat temu
Common.glsl 00a696980a Global resource groups 10 lat temu
Dbg.frag.glsl 655aef5742 Updating license date 11 lat temu
Dbg.vert.glsl e56f465761 Minor change in mesh format 10 lat temu
Final.frag.glsl 86cf6cf320 Update the G buffer 10 lat temu
GaussianBlurGeneric.glsl 655aef5742 Updating license date 11 lat temu
IsBinLightTemplate.glsl 655aef5742 Updating license date 11 lat temu
IsCommon.glsl 00a696980a Global resource groups 10 lat temu
IsLp.frag.glsl 6baf26ee49 Start working on lighing in the forward shading pass 10 lat temu
IsLp.vert.glsl 6baf26ee49 Start working on lighing in the forward shading pass 10 lat temu
IsRejectLights.glsl 655aef5742 Updating license date 11 lat temu
IsUpdateTilegrid.glsl 655aef5742 Updating license date 11 lat temu
IsUpdateTiles.glsl 655aef5742 Updating license date 11 lat temu
LfOcclusion.frag.glsl 2875a862f8 Renderer work 10 lat temu
LfOcclusion.vert.glsl e0381d74d5 Integrating the renderer with the new graphics abstraction 10 lat temu
LfSpritePass.frag.glsl 2875a862f8 Renderer work 10 lat temu
LfSpritePass.vert.glsl e0381d74d5 Integrating the renderer with the new graphics abstraction 10 lat temu
LightFunctions.glsl 6baf26ee49 Start working on lighing in the forward shading pass 10 lat temu
LightResources.glsl 6baf26ee49 Start working on lighing in the forward shading pass 10 lat temu
LinearDepth.glsl 655aef5742 Updating license date 11 lat temu
MsBsCommon.glsl 655aef5742 Updating license date 11 lat temu
MsCommonFrag.glsl 00a696980a Global resource groups 10 lat temu
MsCommonTessc.glsl 655aef5742 Updating license date 11 lat temu
MsCommonTesse.glsl 655aef5742 Updating license date 11 lat temu
MsCommonVert.glsl 655aef5742 Updating license date 11 lat temu
Pack.glsl 3c41ba23cd RGB for specular color 10 lat temu
Pps.frag.glsl d5797e8caf Graphics work 10 lat temu
PpsBloom.frag.glsl 47ed56752a Bloom work 10 lat temu
PpsSsao.frag.glsl e0381d74d5 Integrating the renderer with the new graphics abstraction 10 lat temu
PpsSslf.frag.glsl 8dcb0739f9 Minor refactoring 10 lat temu
PpsSslr.frag.glsl 00a696980a Global resource groups 10 lat temu
PpsTmAverageLuminance.comp.glsl 7e3175cf00 Improving tonemapping 10 lat temu
Quad.vert.glsl 57b5f17d05 Move state to the graphics pipeline 10 lat temu
TilerMinMax.comp.glsl 832689e9d5 Tiler min/max is now a compute job 10 lat temu
Tonemapping.glsl aac9560dc6 More fixes 10 lat temu
UiLines.frag.glsl b32fd7efc2 - Refactoring resources 10 lat temu
UiLines.vert.glsl b32fd7efc2 - Refactoring resources 10 lat temu
VariableSamplingBlurGeneric.frag.glsl e0381d74d5 Integrating the renderer with the new graphics abstraction 10 lat temu
photoshop_filters.glsl 655aef5742 Updating license date 11 lat temu