Main.cpp 921 B

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  1. // Copyright (C) 2009-2023, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #include <cstdio>
  6. #include <Samples/Common/SampleApp.h>
  7. using namespace anki;
  8. class MyApp : public SampleApp
  9. {
  10. public:
  11. using SampleApp::SampleApp;
  12. Error sampleExtraInit()
  13. {
  14. ScriptResourcePtr script;
  15. ANKI_CHECK(ResourceManager::getSingleton().loadResource("Assets/Scene.lua", script));
  16. ANKI_CHECK(ScriptManager::getSingleton().evalString(script->getSource()));
  17. return Error::kNone;
  18. }
  19. };
  20. ANKI_MAIN_FUNCTION(myMain)
  21. int myMain(int argc, char* argv[])
  22. {
  23. Error err = Error::kNone;
  24. MyApp* app = new MyApp(allocAligned, nullptr);
  25. err = app->init(argc, argv, "SimpleScene");
  26. if(!err)
  27. {
  28. err = app->mainLoop();
  29. }
  30. delete app;
  31. if(err)
  32. {
  33. ANKI_LOGE("Error reported. Bye!");
  34. }
  35. else
  36. {
  37. ANKI_LOGI("Bye!!");
  38. }
  39. return 0;
  40. }