Panagiotis Christopoulos Charitos 320b719f20 Math: Move to the new Vec design 22 hours ago
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BackendCommon 320b719f20 Math: Move to the new Vec design 22 hours ago
D3D 320b719f20 Math: Move to the new Vec design 22 hours ago
Utils 0e06b78cb4 Add a limit to StackAllocatorBuilder 9 months ago
Vulkan 320b719f20 Math: Move to the new Vec design 22 hours ago
AccelerationStructure.h 17a848baca Re-think async loading a bit 2 months ago
Buffer.h 6ce99d8ce1 Renderer: Start using the DrawIndex for some rendering 1 month ago
CMakeLists.txt 0d778866a1 Refactor lifetime 4 months ago
CommandBuffer.h 77f815669a GPU visibility: Add HZB to non-renderables which I had forgot 2 weeks ago
Common.cpp b88d2a1cd8 GR: Add DrawID support for both D3D and VK 1 month ago
Common.h d7a04af03f Fix some validation errors 1 month ago
Fence.h aeff514a4e Update the copyright notice 1 year ago
GrManager.h 481454fa3f GPU particles: fixes 1 month ago
GrObject.cpp aeff514a4e Update the copyright notice 1 year ago
GrObject.h 481454fa3f GPU particles: fixes 1 month ago
GrUpscaler.h aeff514a4e Update the copyright notice 1 year ago
OcclusionQuery.h aeff514a4e Update the copyright notice 1 year ago
PipelineQuery.h aeff514a4e Update the copyright notice 1 year ago
RenderGraph.cpp 2bce20d630 Add dispatch rays indirect on D3D 4 months ago
RenderGraph.h ac8c4c8fb7 Finalize Vulkan 4 months ago
RenderGraph.inl.h dbe172633c Nuke VK's render area (DX doesn't support this). Fix a VK bug setting the scissor 11 months ago
Sampler.h d7a04af03f Fix some validation errors 1 month ago
Shader.h 8263d52e3c More refactoring 1 year ago
ShaderProgram.cpp 8263d52e3c More refactoring 1 year ago
ShaderProgram.h 8263d52e3c More refactoring 1 year ago
ShaderVariableDataType.def.h f264344eee GPU particles: Add the resource 1 month ago
Texture.h d7a04af03f Fix some validation errors 1 month ago
TimestampQuery.h aeff514a4e Update the copyright notice 1 year ago