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- // Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #pragma once
- #include <AnKi/Renderer/RendererObject.h>
- namespace anki {
- /// @addtogroup renderer
- /// @{
- ANKI_CVAR2(NumericCVar<U32>, Render, MotionBlur, TileSize, 32, 8, 64, "Motion blur tile size")
- ANKI_CVAR2(NumericCVar<U32>, Render, MotionBlur, SampleCount, 16, 0, 64, "Motion blur sample count")
- /// Motion blur.
- class MotionBlur : public RendererObject
- {
- public:
- MotionBlur()
- {
- registerDebugRenderTarget("MotionBlur");
- }
- Error init();
- void populateRenderGraph(RenderingContext& ctx);
- void getDebugRenderTarget([[maybe_unused]] CString rtName, Array<RenderTargetHandle, U32(DebugRenderTargetRegister::kCount)>& handles,
- [[maybe_unused]] DebugRenderTargetDrawStyle& drawStyle) const override
- {
- ANKI_ASSERT(rtName == "MotionBlur");
- handles[0] = m_runCtx.m_rt;
- }
- RenderTargetHandle getRt() const
- {
- return m_runCtx.m_rt;
- }
- private:
- ShaderProgramResourcePtr m_prog;
- ShaderProgramPtr m_maxVelocityGrProg;
- ShaderProgramPtr m_maxNeightbourVelocityGrProg;
- ShaderProgramPtr m_reconstructGrProg;
- RenderTargetDesc m_maxVelocityRtDesc;
- RenderTargetDesc m_maxNeighbourVelocityRtDesc;
- RenderTargetDesc m_finalRtDesc;
- class
- {
- public:
- RenderTargetHandle m_rt;
- } m_runCtx;
- };
- /// @}
- } // end namespace anki
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