Panagiotis Christopoulos Charitos 320b719f20 Math: Move to the new Vec design 1 day ago
..
AccelerationStructureScratchAllocator.h 7e5e2d3423 Some refactoring 3 months ago
AnimationResource.cpp 3905c88bb5 Refactor how upscaling works 1 year ago
AnimationResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
AsyncLoader.cpp 17a848baca Re-think async loading a bit 2 months ago
AsyncLoader.h 17a848baca Re-think async loading a bit 2 months ago
CMakeLists.txt 5aafe4b2d0 Rename physics2 to physics 10 months ago
Common.cpp 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
Common.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
CpuMeshResource.cpp 5aafe4b2d0 Rename physics2 to physics 10 months ago
CpuMeshResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
DummyResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
Forward.h aeff514a4e Update the copyright notice 1 year ago
GenericResource.cpp aeff514a4e Update the copyright notice 1 year ago
GenericResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
ImageAtlasResource.cpp 17a848baca Re-think async loading a bit 2 months ago
ImageAtlasResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
ImageBinary.h 594bf0d472 Add some cheap diffuse color in acceleration structure instances 2 months ago
ImageBinary.xml 594bf0d472 Add some cheap diffuse color in acceleration structure instances 2 months ago
ImageLoader.cpp 320b719f20 Math: Move to the new Vec design 1 day ago
ImageLoader.h 594bf0d472 Add some cheap diffuse color in acceleration structure instances 2 months ago
ImageResource.cpp d7a04af03f Fix some validation errors 1 month ago
ImageResource.h d7a04af03f Fix some validation errors 1 month ago
MaterialResource.cpp d7a04af03f Fix some validation errors 1 month ago
MaterialResource.h d7a04af03f Fix some validation errors 1 month ago
MeshBinary.h aeff514a4e Update the copyright notice 1 year ago
MeshBinary.xml 111f22a381 Enable DXIL compilation 1 year ago
MeshBinaryLoader.cpp 320b719f20 Math: Move to the new Vec design 1 day ago
MeshBinaryLoader.h aeff514a4e Update the copyright notice 1 year ago
MeshResource.cpp 320b719f20 Math: Move to the new Vec design 1 day ago
MeshResource.h 17a848baca Re-think async loading a bit 2 months ago
ParticleEmitterResource2.cpp 5b01f14ffa GPU particles, Editor: Create the editor UI 1 month ago
ParticleEmitterResource2.h 5b01f14ffa GPU particles, Editor: Create the editor UI 1 month ago
RenderingKey.h b0468d4fa2 Add a ray tracing debug pass 1 year ago
ResourceFilesystem.cpp 14ecc39d1a Math: Add the new WIP vector class 1 week ago
ResourceFilesystem.h 3c7e273fc7 Scene: Moving the scene node now moves the body as well 1 week ago
ResourceManager.cpp cb3b5ba0d4 Remove the previous particle emitter 1 week ago
ResourceManager.h fef4763cf9 Editor: Add particles live update 1 month ago
ResourceObject.cpp 7e5e2d3423 Some refactoring 3 months ago
ResourceObject.h fef4763cf9 Editor: Add particles live update 1 month ago
Resources.def.h cb3b5ba0d4 Remove the previous particle emitter 1 week ago
ScriptResource.cpp aeff514a4e Update the copyright notice 1 year ago
ScriptResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
ShaderProgramResource.cpp d7a04af03f Fix some validation errors 1 month ago
ShaderProgramResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
ShaderProgramResourceSystem.cpp 5b01f14ffa GPU particles, Editor: Create the editor UI 1 month ago
ShaderProgramResourceSystem.h 7e5e2d3423 Some refactoring 3 months ago
SkeletonResource.cpp aeff514a4e Update the copyright notice 1 year ago
SkeletonResource.h 8ed2cfbdbd Make resource allocations thread-safe 9 months ago
Stb.cpp aeff514a4e Update the copyright notice 1 year ago
Stb.h aeff514a4e Update the copyright notice 1 year ago
TransferGpuAllocator.cpp 7e5e2d3423 Some refactoring 3 months ago
TransferGpuAllocator.h 7e5e2d3423 Some refactoring 3 months ago