Panagiotis Christopoulos Charitos 320b719f20 Math: Move to the new Vec design 1 ヶ月 前
..
AccelerationStructureScratchAllocator.h 7e5e2d3423 Some refactoring 5 ヶ月 前
AnimationResource.cpp 3905c88bb5 Refactor how upscaling works 1 年間 前
AnimationResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
AsyncLoader.cpp 17a848baca Re-think async loading a bit 4 ヶ月 前
AsyncLoader.h 17a848baca Re-think async loading a bit 4 ヶ月 前
CMakeLists.txt 5aafe4b2d0 Rename physics2 to physics 11 ヶ月 前
Common.cpp 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
Common.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
CpuMeshResource.cpp 5aafe4b2d0 Rename physics2 to physics 11 ヶ月 前
CpuMeshResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
DummyResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
Forward.h aeff514a4e Update the copyright notice 1 年間 前
GenericResource.cpp aeff514a4e Update the copyright notice 1 年間 前
GenericResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
ImageAtlasResource.cpp 17a848baca Re-think async loading a bit 4 ヶ月 前
ImageAtlasResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
ImageBinary.h 594bf0d472 Add some cheap diffuse color in acceleration structure instances 4 ヶ月 前
ImageBinary.xml 594bf0d472 Add some cheap diffuse color in acceleration structure instances 4 ヶ月 前
ImageLoader.cpp 320b719f20 Math: Move to the new Vec design 1 ヶ月 前
ImageLoader.h 594bf0d472 Add some cheap diffuse color in acceleration structure instances 4 ヶ月 前
ImageResource.cpp d7a04af03f Fix some validation errors 2 ヶ月 前
ImageResource.h d7a04af03f Fix some validation errors 2 ヶ月 前
MaterialResource.cpp d7a04af03f Fix some validation errors 2 ヶ月 前
MaterialResource.h d7a04af03f Fix some validation errors 2 ヶ月 前
MeshBinary.h aeff514a4e Update the copyright notice 1 年間 前
MeshBinary.xml 111f22a381 Enable DXIL compilation 1 年間 前
MeshBinaryLoader.cpp 320b719f20 Math: Move to the new Vec design 1 ヶ月 前
MeshBinaryLoader.h aeff514a4e Update the copyright notice 1 年間 前
MeshResource.cpp 320b719f20 Math: Move to the new Vec design 1 ヶ月 前
MeshResource.h 17a848baca Re-think async loading a bit 4 ヶ月 前
ParticleEmitterResource2.cpp 5b01f14ffa GPU particles, Editor: Create the editor UI 2 ヶ月 前
ParticleEmitterResource2.h 5b01f14ffa GPU particles, Editor: Create the editor UI 2 ヶ月 前
RenderingKey.h b0468d4fa2 Add a ray tracing debug pass 1 年間 前
ResourceFilesystem.cpp 14ecc39d1a Math: Add the new WIP vector class 1 ヶ月 前
ResourceFilesystem.h 3c7e273fc7 Scene: Moving the scene node now moves the body as well 2 ヶ月 前
ResourceManager.cpp cb3b5ba0d4 Remove the previous particle emitter 1 ヶ月 前
ResourceManager.h fef4763cf9 Editor: Add particles live update 2 ヶ月 前
ResourceObject.cpp 7e5e2d3423 Some refactoring 5 ヶ月 前
ResourceObject.h fef4763cf9 Editor: Add particles live update 2 ヶ月 前
Resources.def.h cb3b5ba0d4 Remove the previous particle emitter 1 ヶ月 前
ScriptResource.cpp aeff514a4e Update the copyright notice 1 年間 前
ScriptResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
ShaderProgramResource.cpp d7a04af03f Fix some validation errors 2 ヶ月 前
ShaderProgramResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
ShaderProgramResourceSystem.cpp 5b01f14ffa GPU particles, Editor: Create the editor UI 2 ヶ月 前
ShaderProgramResourceSystem.h 7e5e2d3423 Some refactoring 5 ヶ月 前
SkeletonResource.cpp aeff514a4e Update the copyright notice 1 年間 前
SkeletonResource.h 8ed2cfbdbd Make resource allocations thread-safe 11 ヶ月 前
Stb.cpp aeff514a4e Update the copyright notice 1 年間 前
Stb.h aeff514a4e Update the copyright notice 1 年間 前
TransferGpuAllocator.cpp 7e5e2d3423 Some refactoring 5 ヶ月 前
TransferGpuAllocator.h 7e5e2d3423 Some refactoring 5 ヶ月 前