- <?xml version="1.0" encoding="UTF-8" ?>
- <material shadow="0">
- <shaderProgram name="ForwardShadingParticles">
- <mutation>
- <mutator name="ANIMATED_TEXTURE" value="0"/>
- <mutator name="LIGHT" value="1"/>
- </mutation>
- </shaderProgram>
- <inputs>
- <input name="m_diffuseMap" value="Assets/Smoke.ankitex"/>
- <input name="m_colorScale" value="1.0 1.0 1.0 1.0"/>
- <input name="m_colorBias" value="0 0 0 0"/>
- </inputs>
- </material>
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