dynamic.ankimtl 991 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <!-- This file is auto generated by ImporterMaterial.cpp -->
  3. <material>
  4. <shaderPrograms>
  5. <shaderProgram filename="AnKi/Shaders/GBufferGeneric.ankiprog">
  6. <mutation>
  7. <mutator name="DIFFUSE_TEX" value="0"/>
  8. <mutator name="SPECULAR_TEX" value="0"/>
  9. <mutator name="ROUGHNESS_TEX" value="0"/>
  10. <mutator name="METAL_TEX" value="0"/>
  11. <mutator name="NORMAL_TEX" value="0"/>
  12. <mutator name="PARALLAX" value="0"/>
  13. <mutator name="EMISSIVE_TEX" value="0"/>
  14. <mutator name="ALPHA_TEST" value="0"/>
  15. </mutation>
  16. </shaderProgram>
  17. </shaderPrograms>
  18. <inputs>
  19. <input name="m_diffColor" value="0.097887 0.273263 0.800000"/>
  20. <input name="m_specColor" value="0.040000 0.040000 0.040000"/>
  21. <input name="m_roughness" value="0.000000"/>
  22. <input name="m_metallic" value="0.609091"/>
  23. <input name="m_emission" value="0.000000 0.000000 0.000000"/>
  24. <input name="m_subsurface" value="0.000000"/>
  25. </inputs>
  26. </material>