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- -- Generated by: ../../../build_dbg/Binaries/GltfImporter CornellBox.gltf . -rpath Assets -texrpath Assets -v -j 0 -light-scale 0.01839878467931728
- local scene = getSceneGraph()
- local events = getEventManager()
- node = scene:newSceneNode("Mesh_0")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_0_d56f58fc33de003f.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/backWall_361f28d87a6738d3.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 0.000000, 0.000000))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_1")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_1_266a0dd9d2092f46.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 0.000000, 0.000000))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_2")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_2_be53007bec464649.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/floor_71cbd2644e53ab8c.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 0.000000, 0.000000))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_3")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_3_c026fdb5b74773ed.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/leftWall_fe97b196ed148fca.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 0.000000, 0.000000))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_4")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_4_4d4aae6c030c4fd5.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/light_1544a10dffc35038.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 0.000000, 0.000000))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_5")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_5_629309b27fa549a7.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/rightWall_d627c19b8205864.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 0.000000, 0.000000))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_7")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_7.001_95b61c94f8a0ad1c.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/tallBox_15316a0c94bdf7f6.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.675000, 3.600000, -1.450001))
- rot = Mat3.new()
- rot:setAll(0.958636, 0.000000, 0.284634, 0.000000, 1.000000, 0.000000, -0.284634, 0.000000, 0.958636)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_6")
- node:newMeshComponent():setMeshFilename("Assets/Mesh_6.001_2550937d23ca3066.ankimesh")
- mtlc = node:newMaterialComponent()
- mtlc:setMaterialFilename("Assets/shortBox_122467965d493dab.ankimtl")
- mtlc:setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(1.637500, 1.800000, 1.862499))
- rot = Mat3.new()
- rot:setAll(0.966822, 0.000000, -0.255450, 0.000000, 1.000000, 0.000000, 0.255450, 0.000000, 0.966822)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.000000, 5.000000, 5.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Camera")
- scene:setActiveCameraNode(node)
- comp = node:newCameraComponent()
- comp:setPerspective(0.100000, 500.000000, getRenderer():getAspectRatio() * 1.024779, 1.024779)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.217066, 6.668793, 17.325689))
- rot = Mat3.new()
- rot:setAll(0.999854, -0.000334, 0.017085, -0.001690, 0.992972, 0.118341, -0.017005, -0.118352, 0.992826)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Point")
- lcomp = node:newLightComponent()
- lcomp:setLightComponentType(LightComponentType.kPoint)
- lcomp:setDiffuseColor(Vec4.new(10.000000, 10.000000, 10.000000, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(20.000000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 8.913514, 0.000000))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.011")
- comp = node:newGlobalIlluminationProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-0.064907, 4.847455, -0.144611))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(5.912430, 5.785918, 5.520432))
- node:setLocalTransform(trf)
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