Main.cpp 850 B

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  1. // Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #include <cstdio>
  6. #include <Samples/Common/SampleApp.h>
  7. using namespace anki;
  8. class MyApp : public SampleApp
  9. {
  10. public:
  11. using SampleApp::SampleApp;
  12. Error sampleExtraInit()
  13. {
  14. ScriptResourcePtr script;
  15. ANKI_CHECK(ResourceManager::getSingleton().loadResource("Assets/Scene.lua", script));
  16. ANKI_CHECK(ScriptManager::getSingleton().evalString(script->getSource()));
  17. return Error::kNone;
  18. }
  19. };
  20. ANKI_MAIN_FUNCTION(myMain)
  21. int myMain(int argc, char* argv[])
  22. {
  23. MyApp* app = new MyApp(argc, argv, "SimpleScene");
  24. const Error err = app->mainLoop();
  25. delete app;
  26. if(err)
  27. {
  28. ANKI_LOGE("Error reported. Bye!");
  29. }
  30. else
  31. {
  32. ANKI_LOGI("Bye!!");
  33. }
  34. return 0;
  35. }