| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107 |
- // Copyright (c) 2019 Google LLC
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #ifndef SOURCE_OPT_CODE_SINK_H_
- #define SOURCE_OPT_CODE_SINK_H_
- #include <unordered_map>
- #include "source/opt/ir_context.h"
- #include "source/opt/module.h"
- #include "source/opt/pass.h"
- namespace spvtools {
- namespace opt {
- // This pass does code sinking for OpAccessChain and OpLoad on variables in
- // uniform storage or in read only memory. Code sinking is a transformation
- // where an instruction is moved into a more deeply nested construct.
- //
- // The goal is to move these instructions as close as possible to their uses
- // without having to execute them more often or to replicate the instruction.
- // Moving the instruction in this way can lead to shorter live ranges, which can
- // lead to less register pressure. It can also cause instructions to be
- // executed less often because they could be moved into one path of a selection
- // construct.
- //
- // This optimization can cause register pressure to rise if the operands of the
- // instructions go dead after the instructions being moved. That is why we only
- // move certain OpLoad and OpAccessChain instructions. They generally have
- // constants, loop induction variables, and global pointers as operands. The
- // operands are live for a longer time in most cases.
- class CodeSinkingPass : public Pass {
- public:
- const char* name() const override { return "code-sink"; }
- Status Process() override;
- // Return the mask of preserved Analyses.
- IRContext::Analysis GetPreservedAnalyses() override {
- return IRContext::kAnalysisDefUse |
- IRContext::kAnalysisInstrToBlockMapping |
- IRContext::kAnalysisCombinators | IRContext::kAnalysisCFG |
- IRContext::kAnalysisDominatorAnalysis |
- IRContext::kAnalysisLoopAnalysis | IRContext::kAnalysisNameMap |
- IRContext::kAnalysisConstants | IRContext::kAnalysisTypes;
- }
- private:
- // Sinks the instructions in |bb| as much as possible. Returns true if
- // something changes.
- bool SinkInstructionsInBB(BasicBlock* bb);
- // Tries the sink |inst| as much as possible. Returns true if the instruction
- // is moved.
- bool SinkInstruction(Instruction* inst);
- // Returns the basic block in which to move |inst| to move is as close as
- // possible to the uses of |inst| without increasing the number of times
- // |inst| will be executed. Return |nullptr| if there is no need to move
- // |inst|.
- BasicBlock* FindNewBasicBlockFor(Instruction* inst);
- // Return true if |inst| reference memory and it is possible that the data in
- // the memory changes at some point.
- bool ReferencesMutableMemory(Instruction* inst);
- // Returns true if the module contains an instruction that has a memory
- // semantics id as an operand, and the memory semantics enforces a
- // synchronization of uniform memory. See section 3.25 of the SPIR-V
- // specification.
- bool HasUniformMemorySync();
- // Returns true if there may be a store to the variable |var_inst|.
- bool HasPossibleStore(Instruction* var_inst);
- // Returns true if one of the basic blocks in |set| exists on a path from the
- // basic block |start| to |end|.
- bool IntersectsPath(uint32_t start, uint32_t end,
- const std::unordered_set<uint32_t>& set);
- // Returns true if |mem_semantics_id| is the id of a constant that, when
- // interpreted as a memory semantics mask enforces synchronization of uniform
- // memory. See section 3.25 of the SPIR-V specification.
- bool IsSyncOnUniform(uint32_t mem_semantics_id) const;
- // True if a check has for uniform storage has taken place.
- bool checked_for_uniform_sync_;
- // Cache of whether or not the module has a memory sync on uniform storage.
- // only valid if |check_for_uniform_sync_| is true.
- bool has_uniform_sync_;
- };
- } // namespace opt
- } // namespace spvtools
- #endif // SOURCE_OPT_CODE_SINK_H_
|