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- // Copyright (c) 2016 Google Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #ifndef SOURCE_OPT_CONSTANTS_H_
- #define SOURCE_OPT_CONSTANTS_H_
- #include <cinttypes>
- #include <map>
- #include <memory>
- #include <unordered_map>
- #include <unordered_set>
- #include <utility>
- #include <vector>
- #include "source/opt/module.h"
- #include "source/opt/type_manager.h"
- #include "source/opt/types.h"
- #include "source/util/hex_float.h"
- #include "source/util/make_unique.h"
- namespace spvtools {
- namespace opt {
- class IRContext;
- namespace analysis {
- // Class hierarchy to represent the normal constants defined through
- // OpConstantTrue, OpConstantFalse, OpConstant, OpConstantNull and
- // OpConstantComposite instructions.
- // TODO(qining): Add class for constants defined with OpConstantSampler.
- class Constant;
- class ScalarConstant;
- class IntConstant;
- class FloatConstant;
- class BoolConstant;
- class CompositeConstant;
- class StructConstant;
- class VectorConstant;
- class MatrixConstant;
- class ArrayConstant;
- class NullConstant;
- class ConstantManager;
- // Abstract class for a SPIR-V constant. It has a bunch of As<subclass> methods,
- // which is used as a way to probe the actual <subclass>
- class Constant {
- public:
- Constant() = delete;
- virtual ~Constant() = default;
- // Make a deep copy of this constant.
- virtual std::unique_ptr<Constant> Copy() const = 0;
- // reflections
- virtual ScalarConstant* AsScalarConstant() { return nullptr; }
- virtual IntConstant* AsIntConstant() { return nullptr; }
- virtual FloatConstant* AsFloatConstant() { return nullptr; }
- virtual BoolConstant* AsBoolConstant() { return nullptr; }
- virtual CompositeConstant* AsCompositeConstant() { return nullptr; }
- virtual StructConstant* AsStructConstant() { return nullptr; }
- virtual VectorConstant* AsVectorConstant() { return nullptr; }
- virtual MatrixConstant* AsMatrixConstant() { return nullptr; }
- virtual ArrayConstant* AsArrayConstant() { return nullptr; }
- virtual NullConstant* AsNullConstant() { return nullptr; }
- virtual const ScalarConstant* AsScalarConstant() const { return nullptr; }
- virtual const IntConstant* AsIntConstant() const { return nullptr; }
- virtual const FloatConstant* AsFloatConstant() const { return nullptr; }
- virtual const BoolConstant* AsBoolConstant() const { return nullptr; }
- virtual const CompositeConstant* AsCompositeConstant() const {
- return nullptr;
- }
- virtual const StructConstant* AsStructConstant() const { return nullptr; }
- virtual const VectorConstant* AsVectorConstant() const { return nullptr; }
- virtual const MatrixConstant* AsMatrixConstant() const { return nullptr; }
- virtual const ArrayConstant* AsArrayConstant() const { return nullptr; }
- virtual const NullConstant* AsNullConstant() const { return nullptr; }
- // Returns the float representation of the constant. Must be a 32 bit
- // Float type.
- float GetFloat() const;
- // Returns the double representation of the constant. Must be a 64 bit
- // Float type.
- double GetDouble() const;
- // Returns the double representation of the constant. Must be a 32-bit or
- // 64-bit Float type.
- double GetValueAsDouble() const;
- // Returns uint32_t representation of the constant. Must be a 32 bit
- // Integer type.
- uint32_t GetU32() const;
- // Returns uint64_t representation of the constant. Must be a 64 bit
- // Integer type.
- uint64_t GetU64() const;
- // Returns int32_t representation of the constant. Must be a 32 bit
- // Integer type.
- int32_t GetS32() const;
- // Returns int64_t representation of the constant. Must be a 64 bit
- // Integer type.
- int64_t GetS64() const;
- // Returns the zero-extended representation of an integer constant. Must
- // be an integral constant of at most 64 bits.
- uint64_t GetZeroExtendedValue() const;
- // Returns the sign-extended representation of an integer constant. Must
- // be an integral constant of at most 64 bits.
- int64_t GetSignExtendedValue() const;
- // Returns true if the constant is a zero or a composite containing 0s.
- virtual bool IsZero() const { return false; }
- const Type* type() const { return type_; }
- // Returns an std::vector containing the elements of |constant|. The type of
- // |constant| must be |Vector|.
- std::vector<const Constant*> GetVectorComponents(
- ConstantManager* const_mgr) const;
- protected:
- Constant(const Type* ty) : type_(ty) {}
- // The type of this constant.
- const Type* type_;
- };
- // Abstract class for scalar type constants.
- class ScalarConstant : public Constant {
- public:
- ScalarConstant() = delete;
- ScalarConstant* AsScalarConstant() override { return this; }
- const ScalarConstant* AsScalarConstant() const override { return this; }
- // Returns a const reference of the value of this constant in 32-bit words.
- virtual const std::vector<uint32_t>& words() const { return words_; }
- // Returns true if the value is zero.
- bool IsZero() const override {
- bool is_zero = true;
- for (uint32_t v : words()) {
- if (v != 0) {
- is_zero = false;
- break;
- }
- }
- return is_zero;
- }
- uint32_t GetU32BitValue() const {
- // Relies on unsigned values smaller than 32-bit being zero extended. See
- // section 2.2.1 of the SPIR-V spec.
- assert(words().size() == 1);
- return words()[0];
- }
- uint64_t GetU64BitValue() const {
- // Relies on unsigned values smaller than 64-bit being zero extended. See
- // section 2.2.1 of the SPIR-V spec.
- assert(words().size() == 2);
- return static_cast<uint64_t>(words()[1]) << 32 |
- static_cast<uint64_t>(words()[0]);
- }
- protected:
- ScalarConstant(const Type* ty, const std::vector<uint32_t>& w)
- : Constant(ty), words_(w) {}
- ScalarConstant(const Type* ty, std::vector<uint32_t>&& w)
- : Constant(ty), words_(std::move(w)) {}
- std::vector<uint32_t> words_;
- };
- // Integer type constant.
- class IntConstant : public ScalarConstant {
- public:
- IntConstant(const Integer* ty, const std::vector<uint32_t>& w)
- : ScalarConstant(ty, w) {}
- IntConstant(const Integer* ty, std::vector<uint32_t>&& w)
- : ScalarConstant(ty, std::move(w)) {}
- IntConstant* AsIntConstant() override { return this; }
- const IntConstant* AsIntConstant() const override { return this; }
- int32_t GetS32BitValue() const {
- // Relies on signed values smaller than 32-bit being sign extended. See
- // section 2.2.1 of the SPIR-V spec.
- assert(words().size() == 1);
- return words()[0];
- }
- int64_t GetS64BitValue() const {
- // Relies on unsigned values smaller than 64-bit being sign extended. See
- // section 2.2.1 of the SPIR-V spec.
- assert(words().size() == 2);
- return static_cast<uint64_t>(words()[1]) << 32 |
- static_cast<uint64_t>(words()[0]);
- }
- // Make a copy of this IntConstant instance.
- std::unique_ptr<IntConstant> CopyIntConstant() const {
- return MakeUnique<IntConstant>(type_->AsInteger(), words_);
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyIntConstant().release());
- }
- };
- // Float type constant.
- class FloatConstant : public ScalarConstant {
- public:
- FloatConstant(const Float* ty, const std::vector<uint32_t>& w)
- : ScalarConstant(ty, w) {}
- FloatConstant(const Float* ty, std::vector<uint32_t>&& w)
- : ScalarConstant(ty, std::move(w)) {}
- FloatConstant* AsFloatConstant() override { return this; }
- const FloatConstant* AsFloatConstant() const override { return this; }
- // Make a copy of this FloatConstant instance.
- std::unique_ptr<FloatConstant> CopyFloatConstant() const {
- return MakeUnique<FloatConstant>(type_->AsFloat(), words_);
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyFloatConstant().release());
- }
- // Returns the float value of |this|. The type of |this| must be |Float| with
- // width of 32.
- float GetFloatValue() const {
- assert(type()->AsFloat()->width() == 32 &&
- "Not a 32-bit floating point value.");
- utils::FloatProxy<float> a(words()[0]);
- return a.getAsFloat();
- }
- // Returns the double value of |this|. The type of |this| must be |Float|
- // with width of 64.
- double GetDoubleValue() const {
- assert(type()->AsFloat()->width() == 64 &&
- "Not a 32-bit floating point value.");
- uint64_t combined_words = words()[1];
- combined_words = combined_words << 32;
- combined_words |= words()[0];
- utils::FloatProxy<double> a(combined_words);
- return a.getAsFloat();
- }
- };
- // Bool type constant.
- class BoolConstant : public ScalarConstant {
- public:
- BoolConstant(const Bool* ty, bool v)
- : ScalarConstant(ty, {static_cast<uint32_t>(v)}), value_(v) {}
- BoolConstant* AsBoolConstant() override { return this; }
- const BoolConstant* AsBoolConstant() const override { return this; }
- // Make a copy of this BoolConstant instance.
- std::unique_ptr<BoolConstant> CopyBoolConstant() const {
- return MakeUnique<BoolConstant>(type_->AsBool(), value_);
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyBoolConstant().release());
- }
- bool value() const { return value_; }
- private:
- bool value_;
- };
- // Abstract class for composite constants.
- class CompositeConstant : public Constant {
- public:
- CompositeConstant() = delete;
- CompositeConstant* AsCompositeConstant() override { return this; }
- const CompositeConstant* AsCompositeConstant() const override { return this; }
- // Returns a const reference of the components held in this composite
- // constant.
- virtual const std::vector<const Constant*>& GetComponents() const {
- return components_;
- }
- bool IsZero() const override {
- for (const Constant* c : GetComponents()) {
- if (!c->IsZero()) {
- return false;
- }
- }
- return true;
- }
- protected:
- CompositeConstant(const Type* ty) : Constant(ty), components_() {}
- CompositeConstant(const Type* ty,
- const std::vector<const Constant*>& components)
- : Constant(ty), components_(components) {}
- CompositeConstant(const Type* ty, std::vector<const Constant*>&& components)
- : Constant(ty), components_(std::move(components)) {}
- std::vector<const Constant*> components_;
- };
- // Struct type constant.
- class StructConstant : public CompositeConstant {
- public:
- StructConstant(const Struct* ty) : CompositeConstant(ty) {}
- StructConstant(const Struct* ty,
- const std::vector<const Constant*>& components)
- : CompositeConstant(ty, components) {}
- StructConstant(const Struct* ty, std::vector<const Constant*>&& components)
- : CompositeConstant(ty, std::move(components)) {}
- StructConstant* AsStructConstant() override { return this; }
- const StructConstant* AsStructConstant() const override { return this; }
- // Make a copy of this StructConstant instance.
- std::unique_ptr<StructConstant> CopyStructConstant() const {
- return MakeUnique<StructConstant>(type_->AsStruct(), components_);
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyStructConstant().release());
- }
- };
- // Vector type constant.
- class VectorConstant : public CompositeConstant {
- public:
- VectorConstant(const Vector* ty)
- : CompositeConstant(ty), component_type_(ty->element_type()) {}
- VectorConstant(const Vector* ty,
- const std::vector<const Constant*>& components)
- : CompositeConstant(ty, components),
- component_type_(ty->element_type()) {}
- VectorConstant(const Vector* ty, std::vector<const Constant*>&& components)
- : CompositeConstant(ty, std::move(components)),
- component_type_(ty->element_type()) {}
- VectorConstant* AsVectorConstant() override { return this; }
- const VectorConstant* AsVectorConstant() const override { return this; }
- // Make a copy of this VectorConstant instance.
- std::unique_ptr<VectorConstant> CopyVectorConstant() const {
- auto another = MakeUnique<VectorConstant>(type_->AsVector());
- another->components_.insert(another->components_.end(), components_.begin(),
- components_.end());
- return another;
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyVectorConstant().release());
- }
- const Type* component_type() const { return component_type_; }
- private:
- const Type* component_type_;
- };
- // Matrix type constant.
- class MatrixConstant : public CompositeConstant {
- public:
- MatrixConstant(const Matrix* ty)
- : CompositeConstant(ty), component_type_(ty->element_type()) {}
- MatrixConstant(const Matrix* ty,
- const std::vector<const Constant*>& components)
- : CompositeConstant(ty, components),
- component_type_(ty->element_type()) {}
- MatrixConstant(const Vector* ty, std::vector<const Constant*>&& components)
- : CompositeConstant(ty, std::move(components)),
- component_type_(ty->element_type()) {}
- MatrixConstant* AsMatrixConstant() override { return this; }
- const MatrixConstant* AsMatrixConstant() const override { return this; }
- // Make a copy of this MatrixConstant instance.
- std::unique_ptr<MatrixConstant> CopyMatrixConstant() const {
- auto another = MakeUnique<MatrixConstant>(type_->AsMatrix());
- another->components_.insert(another->components_.end(), components_.begin(),
- components_.end());
- return another;
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyMatrixConstant().release());
- }
- const Type* component_type() { return component_type_; }
- private:
- const Type* component_type_;
- };
- // Array type constant.
- class ArrayConstant : public CompositeConstant {
- public:
- ArrayConstant(const Array* ty) : CompositeConstant(ty) {}
- ArrayConstant(const Array* ty, const std::vector<const Constant*>& components)
- : CompositeConstant(ty, components) {}
- ArrayConstant(const Array* ty, std::vector<const Constant*>&& components)
- : CompositeConstant(ty, std::move(components)) {}
- ArrayConstant* AsArrayConstant() override { return this; }
- const ArrayConstant* AsArrayConstant() const override { return this; }
- // Make a copy of this ArrayConstant instance.
- std::unique_ptr<ArrayConstant> CopyArrayConstant() const {
- return MakeUnique<ArrayConstant>(type_->AsArray(), components_);
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyArrayConstant().release());
- }
- };
- // Null type constant.
- class NullConstant : public Constant {
- public:
- NullConstant(const Type* ty) : Constant(ty) {}
- NullConstant* AsNullConstant() override { return this; }
- const NullConstant* AsNullConstant() const override { return this; }
- // Make a copy of this NullConstant instance.
- std::unique_ptr<NullConstant> CopyNullConstant() const {
- return MakeUnique<NullConstant>(type_);
- }
- std::unique_ptr<Constant> Copy() const override {
- return std::unique_ptr<Constant>(CopyNullConstant().release());
- }
- bool IsZero() const override { return true; }
- };
- // Hash function for Constant instances. Use the structure of the constant as
- // the key.
- struct ConstantHash {
- void add_pointer(std::u32string* h, const void* p) const {
- uint64_t ptr_val = reinterpret_cast<uint64_t>(p);
- h->push_back(static_cast<uint32_t>(ptr_val >> 32));
- h->push_back(static_cast<uint32_t>(ptr_val));
- }
- size_t operator()(const Constant* const_val) const {
- std::u32string h;
- add_pointer(&h, const_val->type());
- if (const auto scalar = const_val->AsScalarConstant()) {
- for (const auto& w : scalar->words()) {
- h.push_back(w);
- }
- } else if (const auto composite = const_val->AsCompositeConstant()) {
- for (const auto& c : composite->GetComponents()) {
- add_pointer(&h, c);
- }
- } else if (const_val->AsNullConstant()) {
- h.push_back(0);
- } else {
- assert(
- false &&
- "Tried to compute the hash value of an invalid Constant instance.");
- }
- return std::hash<std::u32string>()(h);
- }
- };
- // Equality comparison structure for two constants.
- struct ConstantEqual {
- bool operator()(const Constant* c1, const Constant* c2) const {
- if (c1->type() != c2->type()) {
- return false;
- }
- if (const auto& s1 = c1->AsScalarConstant()) {
- const auto& s2 = c2->AsScalarConstant();
- return s2 && s1->words() == s2->words();
- } else if (const auto& composite1 = c1->AsCompositeConstant()) {
- const auto& composite2 = c2->AsCompositeConstant();
- return composite2 &&
- composite1->GetComponents() == composite2->GetComponents();
- } else if (c1->AsNullConstant()) {
- return c2->AsNullConstant() != nullptr;
- } else {
- assert(false && "Tried to compare two invalid Constant instances.");
- }
- return false;
- }
- };
- // This class represents a pool of constants.
- class ConstantManager {
- public:
- ConstantManager(IRContext* ctx);
- IRContext* context() const { return ctx_; }
- // Gets or creates a unique Constant instance of type |type| and a vector of
- // constant defining words or ids for elements of Vector type
- // |literal_words_or_ids|. If a Constant instance existed already in the
- // constant pool, it returns a pointer to it. Otherwise, it creates one using
- // CreateConstant. If a new Constant instance cannot be created, it returns
- // nullptr.
- const Constant* GetConstant(
- const Type* type, const std::vector<uint32_t>& literal_words_or_ids);
- template <class C>
- const Constant* GetConstant(const Type* type, const C& literal_words_or_ids) {
- return GetConstant(type, std::vector<uint32_t>(literal_words_or_ids.begin(),
- literal_words_or_ids.end()));
- }
- // Takes a type and creates a OpConstantComposite
- // This allows a
- // OpConstantNull %composite_type
- // to become a
- // OpConstantComposite %composite_type %null %null ... etc
- // Assumes type is a Composite already, otherwise returns null
- const Constant* GetNullCompositeConstant(const Type* type);
- // Gets or creates a unique Constant instance of Vector type |type| with
- // numeric elements and a vector of constant defining words |literal_words|.
- // If a Constant instance existed already in the constant pool, it returns a
- // pointer to it. Otherwise, it creates one using CreateConstant. If a new
- // Constant instance cannot be created, it returns nullptr.
- const Constant* GetNumericVectorConstantWithWords(
- const Vector* type, const std::vector<uint32_t>& literal_words);
- // Gets or creates a Constant instance to hold the constant value of the given
- // instruction. It returns a pointer to a Constant instance or nullptr if it
- // could not create the constant.
- const Constant* GetConstantFromInst(const Instruction* inst);
- // Gets or creates a constant defining instruction for the given Constant |c|.
- // If |c| had already been defined, it returns a pointer to the existing
- // declaration. Otherwise, it calls BuildInstructionAndAddToModule. If the
- // optional |pos| is given, it will insert any newly created instructions at
- // the given instruction iterator position. Otherwise, it inserts the new
- // instruction at the end of the current module's types section.
- //
- // |type_id| is an optional argument for disambiguating equivalent types. If
- // |type_id| is specified, the constant returned will have that type id.
- Instruction* GetDefiningInstruction(const Constant* c, uint32_t type_id = 0,
- Module::inst_iterator* pos = nullptr);
- // Creates a constant defining instruction for the given Constant instance
- // and inserts the instruction at the position specified by the given
- // instruction iterator. Returns a pointer to the created instruction if
- // succeeded, otherwise returns a null pointer. The instruction iterator
- // points to the same instruction before and after the insertion. This is the
- // only method that actually manages id creation/assignment and instruction
- // creation/insertion for a new Constant instance.
- //
- // |type_id| is an optional argument for disambiguating equivalent types. If
- // |type_id| is specified, it is used as the type of the constant. Otherwise
- // the type of the constant is derived by getting an id from the type manager
- // for |c|.
- Instruction* BuildInstructionAndAddToModule(const Constant* c,
- Module::inst_iterator* pos,
- uint32_t type_id = 0);
- // A helper function to get the result type of the given instruction. Returns
- // nullptr if the instruction does not have a type id (type id is 0).
- Type* GetType(const Instruction* inst) const;
- // A helper function to get the collected normal constant with the given id.
- // Returns the pointer to the Constant instance in case it is found.
- // Otherwise, it returns a null pointer.
- const Constant* FindDeclaredConstant(uint32_t id) const {
- auto iter = id_to_const_val_.find(id);
- return (iter != id_to_const_val_.end()) ? iter->second : nullptr;
- }
- // A helper function to get the id of a collected constant with the pointer
- // to the Constant instance. Returns 0 in case the constant is not found.
- uint32_t FindDeclaredConstant(const Constant* c, uint32_t type_id) const;
- // Returns the canonical constant that has the same structure and value as the
- // given Constant |cst|. If none is found, it returns nullptr.
- //
- // TODO: Should be able to give a type id to disambiguate types with the same
- // structure.
- const Constant* FindConstant(const Constant* c) const {
- auto it = const_pool_.find(c);
- return (it != const_pool_.end()) ? *it : nullptr;
- }
- // Registers a new constant |cst| in the constant pool. If the constant
- // existed already, it returns a pointer to the previously existing Constant
- // in the pool. Otherwise, it returns |cst|.
- const Constant* RegisterConstant(std::unique_ptr<Constant> cst) {
- auto ret = const_pool_.insert(cst.get());
- if (ret.second) {
- owned_constants_.emplace_back(std::move(cst));
- }
- return *ret.first;
- }
- // A helper function to get a vector of Constant instances with the specified
- // ids. If it can not find the Constant instance for any one of the ids,
- // it returns an empty vector.
- std::vector<const Constant*> GetConstantsFromIds(
- const std::vector<uint32_t>& ids) const;
- // Returns a vector of constants representing each in operand. If an operand
- // is not constant its entry is nullptr.
- std::vector<const Constant*> GetOperandConstants(
- const Instruction* inst) const;
- // Records a mapping between |inst| and the constant value generated by it.
- // It returns true if a new Constant was successfully mapped, false if |inst|
- // generates no constant values.
- bool MapInst(Instruction* inst) {
- if (auto cst = GetConstantFromInst(inst)) {
- MapConstantToInst(cst, inst);
- return true;
- }
- return false;
- }
- void RemoveId(uint32_t id) {
- auto it = id_to_const_val_.find(id);
- if (it != id_to_const_val_.end()) {
- const_val_to_id_.erase(it->second);
- id_to_const_val_.erase(it);
- }
- }
- // Records a new mapping between |inst| and |const_value|. This updates the
- // two mappings |id_to_const_val_| and |const_val_to_id_|.
- void MapConstantToInst(const Constant* const_value, Instruction* inst) {
- if (id_to_const_val_.insert({inst->result_id(), const_value}).second) {
- const_val_to_id_.insert({const_value, inst->result_id()});
- }
- }
- // Returns the id of a 32-bit floating point constant with value |val|.
- uint32_t GetFloatConstId(float val);
- // Returns a 32-bit float constant with the given value.
- const Constant* GetFloatConst(float val);
- // Returns the id of a 64-bit floating point constant with value |val|.
- uint32_t GetDoubleConstId(double val);
- // Returns a 64-bit float constant with the given value.
- const Constant* GetDoubleConst(double val);
- // Returns the id of a 32-bit signed integer constant with value |val|.
- uint32_t GetSIntConstId(int32_t val);
- // Returns an integer constant with `bitWidth` and value |val|. If `isSigned`
- // is true, the constant will be a signed integer. Otherwise it will be
- // unsigned. Only the `bitWidth` lower order bits of |val| will be used. The
- // rest will be ignored.
- const Constant* GetIntConst(uint64_t val, int32_t bitWidth, bool isSigned);
- // Returns the id of a 32-bit unsigned integer constant with value |val|.
- uint32_t GetUIntConstId(uint32_t val);
- // Returns the id of a OpConstantNull with type of |type|.
- uint32_t GetNullConstId(const Type* type);
- // Returns a constant whose value is `value` and type is `type`. This constant
- // will be generated by `const_mgr`. The type must be a scalar integer type.
- const Constant* GenerateIntegerConstant(const analysis::Integer* integer_type,
- uint64_t result);
- private:
- // Creates a Constant instance with the given type and a vector of constant
- // defining words. Returns a unique pointer to the created Constant instance
- // if the Constant instance can be created successfully. To create scalar
- // type constants, the vector should contain the constant value in 32 bit
- // words and the given type must be of type Bool, Integer or Float. To create
- // composite type constants, the vector should contain the component ids, and
- // those component ids should have been recorded before as Normal Constants.
- // And the given type must be of type Struct, Vector or Array. When creating
- // VectorType Constant instance, the components must be scalars of the same
- // type, either Bool, Integer or Float. If any of the rules above failed, the
- // creation will fail and nullptr will be returned. If the vector is empty,
- // a NullConstant instance will be created with the given type.
- std::unique_ptr<Constant> CreateConstant(
- const Type* type,
- const std::vector<uint32_t>& literal_words_or_ids) const;
- // Creates an instruction with the given result id to declare a constant
- // represented by the given Constant instance. Returns an unique pointer to
- // the created instruction if the instruction can be created successfully.
- // Otherwise, returns a null pointer.
- //
- // |type_id| is an optional argument for disambiguating equivalent types. If
- // |type_id| is specified, it is used as the type of the constant. Otherwise
- // the type of the constant is derived by getting an id from the type manager
- // for |c|.
- std::unique_ptr<Instruction> CreateInstruction(uint32_t result_id,
- const Constant* c,
- uint32_t type_id = 0) const;
- // Creates an OpConstantComposite instruction with the given result id and
- // the CompositeConst instance which represents a composite constant. Returns
- // an unique pointer to the created instruction if succeeded. Otherwise
- // returns a null pointer.
- //
- // |type_id| is an optional argument for disambiguating equivalent types. If
- // |type_id| is specified, it is used as the type of the constant. Otherwise
- // the type of the constant is derived by getting an id from the type manager
- // for |c|.
- std::unique_ptr<Instruction> CreateCompositeInstruction(
- uint32_t result_id, const CompositeConstant* cc,
- uint32_t type_id = 0) const;
- // IR context that owns this constant manager.
- IRContext* ctx_;
- // A mapping from the result ids of Normal Constants to their
- // Constant instances. All Normal Constants in the module, either
- // existing ones before optimization or the newly generated ones, should have
- // their Constant instance stored and their result id registered in this map.
- std::unordered_map<uint32_t, const Constant*> id_to_const_val_;
- // A mapping from the Constant instance of Normal Constants to their
- // result id in the module. This is a mirror map of |id_to_const_val_|. All
- // Normal Constants that defining instructions in the module should have
- // their Constant and their result id registered here.
- std::multimap<const Constant*, uint32_t> const_val_to_id_;
- // The constant pool. All created constants are registered here.
- std::unordered_set<const Constant*, ConstantHash, ConstantEqual> const_pool_;
- // The constant that are owned by the constant manager. Every constant in
- // |const_pool_| should be in |owned_constants_| as well.
- std::vector<std::unique_ptr<Constant>> owned_constants_;
- };
- } // namespace analysis
- } // namespace opt
- } // namespace spvtools
- #endif // SOURCE_OPT_CONSTANTS_H_
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