| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909 |
- // Copyright (c) 2022 The Khronos Group Inc.
- // Copyright (c) 2022 LunarG Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include <unordered_set>
- #include "test/opt/pass_fixture.h"
- #include "test/opt/pass_utils.h"
- namespace spvtools {
- namespace opt {
- namespace {
- using AnalyzeLiveInputTest = PassTest<::testing::Test>;
- TEST_F(AnalyzeLiveInputTest, FragMultipleLocations) {
- // Should report locations {2, 5}
- //
- // #version 450
- //
- // layout(location = 2) in Vertex
- // {
- // vec4 color0;
- // vec4 color1;
- // vec4 color2[3];
- // } iVert;
- //
- // layout(location = 0) out vec4 oFragColor;
- //
- // void main()
- // {
- // oFragColor = iVert.color0 + iVert.color2[1];
- // }
- const std::string text = R"(
- OpCapability Shader
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %main "main" %oFragColor %iVert
- OpExecutionMode %main OriginUpperLeft
- OpSource GLSL 450
- OpName %main "main"
- OpName %oFragColor "oFragColor"
- OpName %Vertex "Vertex"
- OpMemberName %Vertex 0 "color0"
- OpMemberName %Vertex 1 "color1"
- OpMemberName %Vertex 2 "color2"
- OpName %iVert "iVert"
- OpDecorate %oFragColor Location 0
- OpDecorate %Vertex Block
- OpDecorate %iVert Location 2
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %float = OpTypeFloat 32
- %v4float = OpTypeVector %float 4
- %_ptr_Output_v4float = OpTypePointer Output %v4float
- %oFragColor = OpVariable %_ptr_Output_v4float Output
- %uint = OpTypeInt 32 0
- %uint_3 = OpConstant %uint 3
- %_arr_v4float_uint_3 = OpTypeArray %v4float %uint_3
- %Vertex = OpTypeStruct %v4float %v4float %_arr_v4float_uint_3
- %_ptr_Input_Vertex = OpTypePointer Input %Vertex
- %iVert = OpVariable %_ptr_Input_Vertex Input
- %int = OpTypeInt 32 1
- %int_0 = OpConstant %int 0
- %_ptr_Input_v4float = OpTypePointer Input %v4float
- %int_2 = OpConstant %int 2
- %int_1 = OpConstant %int 1
- %main = OpFunction %void None %3
- %5 = OpLabel
- %19 = OpAccessChain %_ptr_Input_v4float %iVert %int_0
- %20 = OpLoad %v4float %19
- %23 = OpAccessChain %_ptr_Input_v4float %iVert %int_2 %int_1
- %24 = OpLoad %v4float %23
- %25 = OpFAdd %v4float %20 %24
- OpStore %oFragColor %25
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_inputs.find(0);
- auto itr1 = live_inputs.find(1);
- auto itr2 = live_inputs.find(2);
- auto itr3 = live_inputs.find(3);
- auto itr4 = live_inputs.find(4);
- auto itr5 = live_inputs.find(5);
- auto itr6 = live_inputs.find(6);
- // Expect live_inputs == {2, 5}
- EXPECT_TRUE(itr0 == live_inputs.end());
- EXPECT_TRUE(itr1 == live_inputs.end());
- EXPECT_TRUE(itr2 != live_inputs.end());
- EXPECT_TRUE(itr3 == live_inputs.end());
- EXPECT_TRUE(itr4 == live_inputs.end());
- EXPECT_TRUE(itr5 != live_inputs.end());
- EXPECT_TRUE(itr6 == live_inputs.end());
- }
- TEST_F(AnalyzeLiveInputTest, FragMatrix) {
- // Should report locations {2, 8, 9, 10, 11}
- //
- // #version 450
- //
- // uniform ui_name {
- // int i;
- // } ui_inst;
- //
- // layout(location = 2) in Vertex
- // {
- // vec4 color0;
- // vec4 color1;
- // mat4 color2;
- // mat4 color3;
- // mat4 color4;
- // } iVert;
- //
- // // Output variable for the color
- // layout(location = 0) out vec4 oFragColor;
- //
- // void main()
- // {
- // oFragColor = iVert.color0 + iVert.color3[ui_inst.i];
- // }
- const std::string text = R"(
- OpCapability Shader
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %main "main" %oFragColor %iVert %ui_inst
- OpExecutionMode %main OriginUpperLeft
- OpSource GLSL 450
- OpName %main "main"
- OpName %oFragColor "oFragColor"
- OpName %Vertex "Vertex"
- OpMemberName %Vertex 0 "color0"
- OpMemberName %Vertex 1 "color1"
- OpMemberName %Vertex 2 "color2"
- OpMemberName %Vertex 3 "color3"
- OpMemberName %Vertex 4 "color4"
- OpName %iVert "iVert"
- OpName %ui_name "ui_name"
- OpMemberName %ui_name 0 "i"
- OpName %ui_inst "ui_inst"
- OpDecorate %oFragColor Location 0
- OpDecorate %Vertex Block
- OpDecorate %iVert Location 2
- OpMemberDecorate %ui_name 0 Offset 0
- OpDecorate %ui_name Block
- OpDecorate %ui_inst DescriptorSet 0
- OpDecorate %ui_inst Binding 0
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %float = OpTypeFloat 32
- %v4float = OpTypeVector %float 4
- %_ptr_Output_v4float = OpTypePointer Output %v4float
- %oFragColor = OpVariable %_ptr_Output_v4float Output
- %mat4v4float = OpTypeMatrix %v4float 4
- %Vertex = OpTypeStruct %v4float %v4float %mat4v4float %mat4v4float %mat4v4float
- %_ptr_Input_Vertex = OpTypePointer Input %Vertex
- %iVert = OpVariable %_ptr_Input_Vertex Input
- %int = OpTypeInt 32 1
- %int_0 = OpConstant %int 0
- %_ptr_Input_v4float = OpTypePointer Input %v4float
- %int_3 = OpConstant %int 3
- %ui_name = OpTypeStruct %int
- %_ptr_Uniform_ui_name = OpTypePointer Uniform %ui_name
- %ui_inst = OpVariable %_ptr_Uniform_ui_name Uniform
- %_ptr_Uniform_int = OpTypePointer Uniform %int
- %main = OpFunction %void None %3
- %5 = OpLabel
- %17 = OpAccessChain %_ptr_Input_v4float %iVert %int_0
- %18 = OpLoad %v4float %17
- %24 = OpAccessChain %_ptr_Uniform_int %ui_inst %int_0
- %25 = OpLoad %int %24
- %26 = OpAccessChain %_ptr_Input_v4float %iVert %int_3 %25
- %27 = OpLoad %v4float %26
- %28 = OpFAdd %v4float %18 %27
- OpStore %oFragColor %28
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_inputs.find(0);
- auto itr1 = live_inputs.find(1);
- auto itr2 = live_inputs.find(2);
- auto itr3 = live_inputs.find(3);
- auto itr4 = live_inputs.find(4);
- auto itr5 = live_inputs.find(5);
- auto itr6 = live_inputs.find(6);
- auto itr7 = live_inputs.find(7);
- auto itr8 = live_inputs.find(8);
- auto itr9 = live_inputs.find(9);
- auto itr10 = live_inputs.find(10);
- auto itr11 = live_inputs.find(11);
- auto itr12 = live_inputs.find(12);
- auto itr13 = live_inputs.find(13);
- auto itr14 = live_inputs.find(14);
- auto itr15 = live_inputs.find(15);
- // Expect live_inputs == {2, 8, 9, 10, 11}
- EXPECT_TRUE(itr0 == live_inputs.end());
- EXPECT_TRUE(itr1 == live_inputs.end());
- EXPECT_TRUE(itr2 != live_inputs.end());
- EXPECT_TRUE(itr3 == live_inputs.end());
- EXPECT_TRUE(itr4 == live_inputs.end());
- EXPECT_TRUE(itr5 == live_inputs.end());
- EXPECT_TRUE(itr6 == live_inputs.end());
- EXPECT_TRUE(itr7 == live_inputs.end());
- EXPECT_TRUE(itr8 != live_inputs.end());
- EXPECT_TRUE(itr9 != live_inputs.end());
- EXPECT_TRUE(itr10 != live_inputs.end());
- EXPECT_TRUE(itr11 != live_inputs.end());
- EXPECT_TRUE(itr12 == live_inputs.end());
- EXPECT_TRUE(itr13 == live_inputs.end());
- EXPECT_TRUE(itr14 == live_inputs.end());
- EXPECT_TRUE(itr15 == live_inputs.end());
- }
- TEST_F(AnalyzeLiveInputTest, FragMemberLocs) {
- // Should report location {1}
- //
- // #version 450
- //
- // in Vertex
- // {
- // layout (location = 1) vec4 Cd;
- // layout (location = 0) vec2 uv;
- // } iVert;
- //
- // layout (location = 0) out vec4 fragColor;
- //
- // void main()
- // {
- // vec4 color = vec4(iVert.Cd);
- // fragColor = color;
- // }
- const std::string text = R"(
- OpCapability Shader
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %main "main" %iVert %fragColor
- OpExecutionMode %main OriginUpperLeft
- OpSource GLSL 450
- OpName %main "main"
- OpName %color "color"
- OpName %Vertex "Vertex"
- OpMemberName %Vertex 0 "Cd"
- OpMemberName %Vertex 1 "uv"
- OpName %iVert "iVert"
- OpName %fragColor "fragColor"
- OpMemberDecorate %Vertex 0 Location 1
- OpMemberDecorate %Vertex 1 Location 0
- OpDecorate %Vertex Block
- OpDecorate %fragColor Location 0
- OpDecorate %_struct_27 Block
- OpMemberDecorate %_struct_27 0 Location 1
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %float = OpTypeFloat 32
- %v4float = OpTypeVector %float 4
- %_ptr_Function_v4float = OpTypePointer Function %v4float
- %v2float = OpTypeVector %float 2
- %Vertex = OpTypeStruct %v4float %v2float
- %_ptr_Input_Vertex = OpTypePointer Input %Vertex
- %int = OpTypeInt 32 1
- %int_0 = OpConstant %int 0
- %_ptr_Input_v4float = OpTypePointer Input %v4float
- %_ptr_Output_v4float = OpTypePointer Output %v4float
- %fragColor = OpVariable %_ptr_Output_v4float Output
- %_struct_27 = OpTypeStruct %v4float
- %_ptr_Input__struct_27 = OpTypePointer Input %_struct_27
- %iVert = OpVariable %_ptr_Input__struct_27 Input
- %main = OpFunction %void None %3
- %5 = OpLabel
- %color = OpVariable %_ptr_Function_v4float Function
- %17 = OpAccessChain %_ptr_Input_v4float %iVert %int_0
- %18 = OpLoad %v4float %17
- %19 = OpCompositeExtract %float %18 0
- %20 = OpCompositeExtract %float %18 1
- %21 = OpCompositeExtract %float %18 2
- %22 = OpCompositeExtract %float %18 3
- %23 = OpCompositeConstruct %v4float %19 %20 %21 %22
- OpStore %color %23
- %26 = OpLoad %v4float %color
- OpStore %fragColor %26
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_inputs.find(0);
- auto itr1 = live_inputs.find(1);
- // Expect live_inputs == {2, 5}
- EXPECT_TRUE(itr0 == live_inputs.end());
- EXPECT_TRUE(itr1 != live_inputs.end());
- }
- TEST_F(AnalyzeLiveInputTest, ArrayedInput) {
- // Tests handling of arrayed input seen in Tesc, Tese and Geom shaders.
- //
- // Should report location {1, 10}.
- //
- // #version 450
- //
- // layout (vertices = 4) out;
- //
- // layout (location = 1) in Vertex
- // {
- // vec4 p;
- // vec3 n;
- // vec4 f[100];
- // } iVert[];
- //
- // layout (location = 0) out vec4 position[4];
- //
- // void main()
- // {
- // vec4 pos = iVert[gl_InvocationID].p *
- // iVert[gl_InvocationID].f[7];
- // position[gl_InvocationID] = pos;
- // }
- const std::string text = R"(
- OpCapability Tessellation
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint TessellationControl %main "main" %iVert %gl_InvocationID %position
- OpExecutionMode %main OutputVertices 4
- OpSource GLSL 450
- OpName %main "main"
- OpName %Vertex "Vertex"
- OpMemberName %Vertex 0 "p"
- OpMemberName %Vertex 1 "n"
- OpMemberName %Vertex 2 "f"
- OpName %iVert "iVert"
- OpName %gl_InvocationID "gl_InvocationID"
- OpName %position "position"
- OpDecorate %Vertex Block
- OpDecorate %iVert Location 1
- OpDecorate %gl_InvocationID BuiltIn InvocationId
- OpDecorate %position Location 0
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %float = OpTypeFloat 32
- %v4float = OpTypeVector %float 4
- %v3float = OpTypeVector %float 3
- %uint = OpTypeInt 32 0
- %uint_100 = OpConstant %uint 100
- %_arr_v4float_uint_100 = OpTypeArray %v4float %uint_100
- %Vertex = OpTypeStruct %v4float %v3float %_arr_v4float_uint_100
- %uint_32 = OpConstant %uint 32
- %_arr_Vertex_uint_32 = OpTypeArray %Vertex %uint_32
- %_ptr_Input__arr_Vertex_uint_32 = OpTypePointer Input %_arr_Vertex_uint_32
- %iVert = OpVariable %_ptr_Input__arr_Vertex_uint_32 Input
- %int = OpTypeInt 32 1
- %_ptr_Input_int = OpTypePointer Input %int
- %gl_InvocationID = OpVariable %_ptr_Input_int Input
- %int_0 = OpConstant %int 0
- %_ptr_Input_v4float = OpTypePointer Input %v4float
- %int_2 = OpConstant %int 2
- %int_7 = OpConstant %int 7
- %uint_4 = OpConstant %uint 4
- %_arr_v4float_uint_4 = OpTypeArray %v4float %uint_4
- %_ptr_Output__arr_v4float_uint_4 = OpTypePointer Output %_arr_v4float_uint_4
- %position = OpVariable %_ptr_Output__arr_v4float_uint_4 Output
- %_ptr_Output_v4float = OpTypePointer Output %v4float
- %main = OpFunction %void None %3
- %5 = OpLabel
- %22 = OpLoad %int %gl_InvocationID
- %25 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_0
- %26 = OpLoad %v4float %25
- %30 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_2 %int_7
- %31 = OpLoad %v4float %30
- %32 = OpFMul %v4float %26 %31
- %40 = OpAccessChain %_ptr_Output_v4float %position %22
- OpStore %40 %32
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_inputs.find(0);
- auto itr1 = live_inputs.find(1);
- auto itr2 = live_inputs.find(2);
- auto itr3 = live_inputs.find(3);
- auto itr4 = live_inputs.find(4);
- auto itr5 = live_inputs.find(5);
- auto itr6 = live_inputs.find(6);
- auto itr7 = live_inputs.find(7);
- auto itr8 = live_inputs.find(8);
- auto itr9 = live_inputs.find(9);
- auto itr10 = live_inputs.find(10);
- auto itr11 = live_inputs.find(11);
- // Expect live_inputs == {1, 10}
- EXPECT_TRUE(itr0 == live_inputs.end());
- EXPECT_TRUE(itr1 != live_inputs.end());
- EXPECT_TRUE(itr2 == live_inputs.end());
- EXPECT_TRUE(itr3 == live_inputs.end());
- EXPECT_TRUE(itr4 == live_inputs.end());
- EXPECT_TRUE(itr5 == live_inputs.end());
- EXPECT_TRUE(itr6 == live_inputs.end());
- EXPECT_TRUE(itr7 == live_inputs.end());
- EXPECT_TRUE(itr8 == live_inputs.end());
- EXPECT_TRUE(itr9 == live_inputs.end());
- EXPECT_TRUE(itr10 != live_inputs.end());
- EXPECT_TRUE(itr11 == live_inputs.end());
- }
- TEST_F(AnalyzeLiveInputTest, ArrayedInputMemberLocs) {
- // Tests handling of member locs with arrayed input seen in Tesc, Tese
- // and Geom shaders.
- //
- // Should report location {1, 12}.
- //
- // #version 450
- //
- // layout (vertices = 4) out;
- //
- // in Vertex
- // {
- // layout (location = 1) vec4 p;
- // layout (location = 3) vec3 n;
- // layout (location = 5) vec4 f[100];
- // } iVert[];
- //
- // layout (location = 0) out vec4 position[4];
- //
- // void main()
- // {
- // vec4 pos = iVert[gl_InvocationID].p *
- // iVert[gl_InvocationID].f[7];
- // position[gl_InvocationID] = pos;
- // }
- const std::string text = R"(
- OpCapability Tessellation
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint TessellationControl %main "main" %iVert %gl_InvocationID %position
- OpExecutionMode %main OutputVertices 4
- OpSource GLSL 450
- OpName %main "main"
- OpName %Vertex "Vertex"
- OpMemberName %Vertex 0 "p"
- OpMemberName %Vertex 1 "n"
- OpMemberName %Vertex 2 "f"
- OpName %iVert "iVert"
- OpName %gl_InvocationID "gl_InvocationID"
- OpName %position "position"
- OpMemberDecorate %Vertex 0 Location 1
- OpMemberDecorate %Vertex 1 Location 3
- OpMemberDecorate %Vertex 2 Location 5
- OpDecorate %Vertex Block
- OpDecorate %gl_InvocationID BuiltIn InvocationId
- OpDecorate %position Location 0
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %float = OpTypeFloat 32
- %v4float = OpTypeVector %float 4
- %v3float = OpTypeVector %float 3
- %uint = OpTypeInt 32 0
- %uint_100 = OpConstant %uint 100
- %_arr_v4float_uint_100 = OpTypeArray %v4float %uint_100
- %Vertex = OpTypeStruct %v4float %v3float %_arr_v4float_uint_100
- %uint_32 = OpConstant %uint 32
- %_arr_Vertex_uint_32 = OpTypeArray %Vertex %uint_32
- %_ptr_Input__arr_Vertex_uint_32 = OpTypePointer Input %_arr_Vertex_uint_32
- %iVert = OpVariable %_ptr_Input__arr_Vertex_uint_32 Input
- %int = OpTypeInt 32 1
- %_ptr_Input_int = OpTypePointer Input %int
- %gl_InvocationID = OpVariable %_ptr_Input_int Input
- %int_0 = OpConstant %int 0
- %_ptr_Input_v4float = OpTypePointer Input %v4float
- %int_2 = OpConstant %int 2
- %int_7 = OpConstant %int 7
- %uint_4 = OpConstant %uint 4
- %_arr_v4float_uint_4 = OpTypeArray %v4float %uint_4
- %_ptr_Output__arr_v4float_uint_4 = OpTypePointer Output %_arr_v4float_uint_4
- %position = OpVariable %_ptr_Output__arr_v4float_uint_4 Output
- %_ptr_Output_v4float = OpTypePointer Output %v4float
- %main = OpFunction %void None %3
- %5 = OpLabel
- %22 = OpLoad %int %gl_InvocationID
- %25 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_0
- %26 = OpLoad %v4float %25
- %30 = OpAccessChain %_ptr_Input_v4float %iVert %22 %int_2 %int_7
- %31 = OpLoad %v4float %30
- %32 = OpFMul %v4float %26 %31
- %40 = OpAccessChain %_ptr_Output_v4float %position %22
- OpStore %40 %32
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_inputs.find(0);
- auto itr1 = live_inputs.find(1);
- auto itr2 = live_inputs.find(2);
- auto itr3 = live_inputs.find(3);
- auto itr4 = live_inputs.find(4);
- auto itr5 = live_inputs.find(5);
- auto itr6 = live_inputs.find(6);
- auto itr7 = live_inputs.find(7);
- auto itr8 = live_inputs.find(8);
- auto itr9 = live_inputs.find(9);
- auto itr10 = live_inputs.find(10);
- auto itr11 = live_inputs.find(11);
- auto itr12 = live_inputs.find(12);
- auto itr13 = live_inputs.find(13);
- // Expect live_inputs == {1, 12}
- EXPECT_TRUE(itr0 == live_inputs.end());
- EXPECT_TRUE(itr1 != live_inputs.end());
- EXPECT_TRUE(itr2 == live_inputs.end());
- EXPECT_TRUE(itr3 == live_inputs.end());
- EXPECT_TRUE(itr4 == live_inputs.end());
- EXPECT_TRUE(itr5 == live_inputs.end());
- EXPECT_TRUE(itr6 == live_inputs.end());
- EXPECT_TRUE(itr7 == live_inputs.end());
- EXPECT_TRUE(itr8 == live_inputs.end());
- EXPECT_TRUE(itr9 == live_inputs.end());
- EXPECT_TRUE(itr10 == live_inputs.end());
- EXPECT_TRUE(itr11 == live_inputs.end());
- EXPECT_TRUE(itr12 != live_inputs.end());
- EXPECT_TRUE(itr13 == live_inputs.end());
- }
- TEST_F(AnalyzeLiveInputTest, Builtins) {
- // Tests handling of builtin input seen in Tesc, Tese and Geom shaders.
- //
- // Should report builtin gl_PointSize only.
- //
- // #version 460
- //
- // layout(triangle_strip, max_vertices = 3) out;
- // layout(triangles) in;
- //
- // void main()
- // {
- // for (int i = 0; i < 3; i++)
- // {
- // gl_Position = gl_in[i].gl_Position;
- // gl_PointSize = gl_in[i].gl_PointSize;
- //
- // EmitVertex();
- // }
- //
- // EndPrimitive();
- // }
- const std::string text = R"(
- OpCapability Geometry
- OpCapability GeometryPointSize
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Geometry %main "main" %_ %gl_in
- OpExecutionMode %main Triangles
- OpExecutionMode %main Invocations 1
- OpExecutionMode %main OutputTriangleStrip
- OpExecutionMode %main OutputVertices 3
- OpSource GLSL 460
- OpName %main "main"
- OpName %i "i"
- OpName %gl_PerVertex "gl_PerVertex"
- OpMemberName %gl_PerVertex 0 "gl_Position"
- OpMemberName %gl_PerVertex 1 "gl_PointSize"
- OpMemberName %gl_PerVertex 2 "gl_ClipDistance"
- OpMemberName %gl_PerVertex 3 "gl_CullDistance"
- OpName %_ ""
- OpName %gl_PerVertex_0 "gl_PerVertex"
- OpMemberName %gl_PerVertex_0 0 "gl_Position"
- OpMemberName %gl_PerVertex_0 1 "gl_PointSize"
- OpMemberName %gl_PerVertex_0 2 "gl_ClipDistance"
- OpMemberName %gl_PerVertex_0 3 "gl_CullDistance"
- OpName %gl_in "gl_in"
- OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
- OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize
- OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance
- OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance
- OpDecorate %gl_PerVertex Block
- OpMemberDecorate %gl_PerVertex_0 0 BuiltIn Position
- OpMemberDecorate %gl_PerVertex_0 1 BuiltIn PointSize
- OpDecorate %gl_PerVertex_0 Block
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %int = OpTypeInt 32 1
- %_ptr_Function_int = OpTypePointer Function %int
- %int_0 = OpConstant %int 0
- %int_3 = OpConstant %int 3
- %bool = OpTypeBool
- %float = OpTypeFloat 32
- %v4float = OpTypeVector %float 4
- %uint = OpTypeInt 32 0
- %uint_1 = OpConstant %uint 1
- %_arr_float_uint_1 = OpTypeArray %float %uint_1
- %gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1
- %_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex
- %_ = OpVariable %_ptr_Output_gl_PerVertex Output
- %gl_PerVertex_0 = OpTypeStruct %v4float %float
- %uint_3 = OpConstant %uint 3
- %_arr_gl_PerVertex_0_uint_3 = OpTypeArray %gl_PerVertex_0 %uint_3
- %_ptr_Input__arr_gl_PerVertex_0_uint_3 = OpTypePointer Input %_arr_gl_PerVertex_0_uint_3
- %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_0_uint_3 Input
- %_ptr_Input_v4float = OpTypePointer Input %v4float
- %_ptr_Output_v4float = OpTypePointer Output %v4float
- %int_1 = OpConstant %int 1
- %_ptr_Input_float = OpTypePointer Input %float
- %_ptr_Output_float = OpTypePointer Output %float
- %main = OpFunction %void None %3
- %5 = OpLabel
- %i = OpVariable %_ptr_Function_int Function
- OpStore %i %int_0
- OpBranch %10
- %10 = OpLabel
- OpLoopMerge %12 %13 None
- OpBranch %14
- %14 = OpLabel
- %15 = OpLoad %int %i
- %18 = OpSLessThan %bool %15 %int_3
- OpBranchConditional %18 %11 %12
- %11 = OpLabel
- %32 = OpLoad %int %i
- %34 = OpAccessChain %_ptr_Input_v4float %gl_in %32 %int_0
- %35 = OpLoad %v4float %34
- %37 = OpAccessChain %_ptr_Output_v4float %_ %int_0
- OpStore %37 %35
- %39 = OpLoad %int %i
- %41 = OpAccessChain %_ptr_Input_float %gl_in %39 %int_1
- %42 = OpLoad %float %41
- %44 = OpAccessChain %_ptr_Output_float %_ %int_1
- OpStore %44 %42
- OpEmitVertex
- OpBranch %13
- %13 = OpLabel
- %45 = OpLoad %int %i
- %46 = OpIAdd %int %45 %int_1
- OpStore %i %46
- OpBranch %10
- %12 = OpLabel
- OpEndPrimitive
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_builtins.find((uint32_t)spv::BuiltIn::PointSize);
- auto itr1 = live_builtins.find((uint32_t)spv::BuiltIn::ClipDistance);
- auto itr2 = live_builtins.find((uint32_t)spv::BuiltIn::CullDistance);
- // Expect live_builtins == { spv::BuiltIn::PointSize }
- EXPECT_TRUE(itr0 != live_builtins.end());
- EXPECT_TRUE(itr1 == live_builtins.end());
- EXPECT_TRUE(itr2 == live_builtins.end());
- }
- TEST_F(AnalyzeLiveInputTest, ArrayedInputPatchLocs) {
- // Tests handling of locs with arrayed input patch seen in Tese
- //
- // Should report location {3}.
- //
- // #version 450 core
- //
- // layout(triangles, ccw) in;
- //
- // layout(fractional_odd_spacing) in;
- //
- // layout(point_mode) in;
- //
- // layout(location=2) patch in float patchIn1[2];
- //
- // void main()
- // {
- // vec4 p = gl_in[1].gl_Position;
- // gl_Position = p * patchIn1[1];
- // }
- const std::string text = R"(
- OpCapability Tessellation
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint TessellationEvaluation %main "main" %gl_in %_ %patchIn1
- OpExecutionMode %main Triangles
- OpExecutionMode %main SpacingFractionalOdd
- OpExecutionMode %main VertexOrderCcw
- OpExecutionMode %main PointMode
- OpSource GLSL 450
- OpName %main "main"
- OpName %p "p"
- OpName %gl_PerVertex "gl_PerVertex"
- OpMemberName %gl_PerVertex 0 "gl_Position"
- OpName %gl_in "gl_in"
- OpName %gl_PerVertex_0 "gl_PerVertex"
- OpMemberName %gl_PerVertex_0 0 "gl_Position"
- OpName %_ ""
- OpName %patchIn1 "patchIn1"
- OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
- OpDecorate %gl_PerVertex Block
- OpMemberDecorate %gl_PerVertex_0 0 BuiltIn Position
- OpDecorate %gl_PerVertex_0 Block
- OpDecorate %patchIn1 Patch
- OpDecorate %patchIn1 Location 2
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %float = OpTypeFloat 32
- %v4float = OpTypeVector %float 4
- %_ptr_Function_v4float = OpTypePointer Function %v4float
- %uint = OpTypeInt 32 0
- %uint_1 = OpConstant %uint 1
- %_arr_float_uint_1 = OpTypeArray %float %uint_1
- %gl_PerVertex = OpTypeStruct %v4float
- %uint_32 = OpConstant %uint 32
- %_arr_gl_PerVertex_uint_32 = OpTypeArray %gl_PerVertex %uint_32
- %_ptr_Input__arr_gl_PerVertex_uint_32 = OpTypePointer Input %_arr_gl_PerVertex_uint_32
- %gl_in = OpVariable %_ptr_Input__arr_gl_PerVertex_uint_32 Input
- %int = OpTypeInt 32 1
- %int_1 = OpConstant %int 1
- %int_0 = OpConstant %int 0
- %_ptr_Input_v4float = OpTypePointer Input %v4float
- %gl_PerVertex_0 = OpTypeStruct %v4float
- %_ptr_Output_gl_PerVertex_0 = OpTypePointer Output %gl_PerVertex_0
- %_ = OpVariable %_ptr_Output_gl_PerVertex_0 Output
- %uint_2 = OpConstant %uint 2
- %_arr_float_uint_2 = OpTypeArray %float %uint_2
- %_ptr_Input__arr_float_uint_2 = OpTypePointer Input %_arr_float_uint_2
- %patchIn1 = OpVariable %_ptr_Input__arr_float_uint_2 Input
- %_ptr_Input_float = OpTypePointer Input %float
- %_ptr_Output_v4float = OpTypePointer Output %v4float
- %main = OpFunction %void None %3
- %5 = OpLabel
- %p = OpVariable %_ptr_Function_v4float Function
- %22 = OpAccessChain %_ptr_Input_v4float %gl_in %int_1 %int_0
- %23 = OpLoad %v4float %22
- OpStore %p %23
- %27 = OpLoad %v4float %p
- %33 = OpAccessChain %_ptr_Input_float %patchIn1 %int_1
- %34 = OpLoad %float %33
- %35 = OpVectorTimesScalar %v4float %27 %34
- %37 = OpAccessChain %_ptr_Output_v4float %_ %int_0
- OpStore %37 %35
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_inputs.find(0);
- auto itr1 = live_inputs.find(1);
- auto itr2 = live_inputs.find(2);
- auto itr3 = live_inputs.find(3);
- // Expect live_inputs == {3}
- EXPECT_TRUE(itr0 == live_inputs.end());
- EXPECT_TRUE(itr1 == live_inputs.end());
- EXPECT_TRUE(itr2 == live_inputs.end());
- EXPECT_TRUE(itr3 != live_inputs.end());
- }
- TEST_F(AnalyzeLiveInputTest, FragMultipleLocationsF16) {
- // Should report locations {2, 5}
- //
- // #version 450
- //
- // layout(location = 2) in Vertex
- // {
- // f16vec4 color0;
- // f16vec4 color1;
- // f16vec4 color2[3];
- // } iVert;
- //
- // layout(location = 0) out f16vec4 oFragColor;
- //
- // void main()
- // {
- // oFragColor = iVert.color0 + iVert.color2[1];
- // }
- const std::string text = R"(
- OpCapability Shader
- OpCapability Float16
- OpCapability StorageInputOutput16
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %main "main" %oFragColor %iVert
- OpExecutionMode %main OriginUpperLeft
- OpSource GLSL 450
- OpName %main "main"
- OpName %oFragColor "oFragColor"
- OpName %Vertex "Vertex"
- OpMemberName %Vertex 0 "color0"
- OpMemberName %Vertex 1 "color1"
- OpMemberName %Vertex 2 "color2"
- OpName %iVert "iVert"
- OpDecorate %oFragColor Location 0
- OpDecorate %Vertex Block
- OpDecorate %iVert Location 2
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %half = OpTypeFloat 16
- %v4half = OpTypeVector %half 4
- %_ptr_Output_v4half = OpTypePointer Output %v4half
- %oFragColor = OpVariable %_ptr_Output_v4half Output
- %uint = OpTypeInt 32 0
- %uint_3 = OpConstant %uint 3
- %_arr_v4half_uint_3 = OpTypeArray %v4half %uint_3
- %Vertex = OpTypeStruct %v4half %v4half %_arr_v4half_uint_3
- %_ptr_Input_Vertex = OpTypePointer Input %Vertex
- %iVert = OpVariable %_ptr_Input_Vertex Input
- %int = OpTypeInt 32 1
- %int_0 = OpConstant %int 0
- %_ptr_Input_v4half = OpTypePointer Input %v4half
- %int_2 = OpConstant %int 2
- %int_1 = OpConstant %int 1
- %main = OpFunction %void None %3
- %5 = OpLabel
- %19 = OpAccessChain %_ptr_Input_v4half %iVert %int_0
- %20 = OpLoad %v4half %19
- %23 = OpAccessChain %_ptr_Input_v4half %iVert %int_2 %int_1
- %24 = OpLoad %v4half %23
- %25 = OpFAdd %v4half %20 %24
- OpStore %oFragColor %25
- OpReturn
- OpFunctionEnd
- )";
- SetTargetEnv(SPV_ENV_VULKAN_1_3);
- SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- std::unordered_set<uint32_t> live_inputs;
- std::unordered_set<uint32_t> live_builtins;
- auto result = SinglePassRunToBinary<AnalyzeLiveInputPass>(
- text, true, &live_inputs, &live_builtins);
- auto itr0 = live_inputs.find(0);
- auto itr1 = live_inputs.find(1);
- auto itr2 = live_inputs.find(2);
- auto itr3 = live_inputs.find(3);
- auto itr4 = live_inputs.find(4);
- auto itr5 = live_inputs.find(5);
- auto itr6 = live_inputs.find(6);
- // Expect live_inputs == {2, 5}
- EXPECT_TRUE(itr0 == live_inputs.end());
- EXPECT_TRUE(itr1 == live_inputs.end());
- EXPECT_TRUE(itr2 != live_inputs.end());
- EXPECT_TRUE(itr3 == live_inputs.end());
- EXPECT_TRUE(itr4 == live_inputs.end());
- EXPECT_TRUE(itr5 != live_inputs.end());
- EXPECT_TRUE(itr6 == live_inputs.end());
- }
- } // namespace
- } // namespace opt
- } // namespace spvtools
|