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- // Copyright (c) 2017 Google Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include <memory>
- #include <vector>
- #include "gmock/gmock.h"
- #include "source/opt/loop_descriptor.h"
- #include "source/opt/pass.h"
- #include "test/opt/assembly_builder.h"
- #include "test/opt/function_utils.h"
- #include "test/opt/pass_fixture.h"
- #include "test/opt/pass_utils.h"
- namespace spvtools {
- namespace opt {
- namespace {
- using ::testing::UnorderedElementsAre;
- using PassClassTest = PassTest<::testing::Test>;
- /*
- Generated from the following GLSL
- #version 330 core
- layout(location = 0) out vec4 c;
- void main() {
- int i = 0;
- for(; i < 10; ++i) {
- }
- }
- */
- TEST_F(PassClassTest, BasicVisitFromEntryPoint) {
- const std::string text = R"(
- OpCapability Shader
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %2 "main" %3
- OpExecutionMode %2 OriginUpperLeft
- OpSource GLSL 330
- OpName %2 "main"
- OpName %5 "i"
- OpName %3 "c"
- OpDecorate %3 Location 0
- %6 = OpTypeVoid
- %7 = OpTypeFunction %6
- %8 = OpTypeInt 32 1
- %9 = OpTypePointer Function %8
- %10 = OpConstant %8 0
- %11 = OpConstant %8 10
- %12 = OpTypeBool
- %13 = OpConstant %8 1
- %14 = OpTypeFloat 32
- %15 = OpTypeVector %14 4
- %16 = OpTypePointer Output %15
- %3 = OpVariable %16 Output
- %2 = OpFunction %6 None %7
- %17 = OpLabel
- %5 = OpVariable %9 Function
- OpStore %5 %10
- OpBranch %18
- %18 = OpLabel
- OpLoopMerge %19 %20 None
- OpBranch %21
- %21 = OpLabel
- %22 = OpLoad %8 %5
- %23 = OpSLessThan %12 %22 %11
- OpBranchConditional %23 %24 %19
- %24 = OpLabel
- OpBranch %20
- %20 = OpLabel
- %25 = OpLoad %8 %5
- %26 = OpIAdd %8 %25 %13
- OpStore %5 %26
- OpBranch %18
- %19 = OpLabel
- OpReturn
- OpFunctionEnd
- )";
- // clang-format on
- std::unique_ptr<IRContext> context =
- BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
- SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- Module* module = context->module();
- EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
- << text << std::endl;
- const Function* f = spvtest::GetFunction(module, 2);
- LoopDescriptor& ld = *context->GetLoopDescriptor(f);
- EXPECT_EQ(ld.NumLoops(), 1u);
- Loop& loop = ld.GetLoopByIndex(0);
- EXPECT_EQ(loop.GetHeaderBlock(), spvtest::GetBasicBlock(f, 18));
- EXPECT_EQ(loop.GetLatchBlock(), spvtest::GetBasicBlock(f, 20));
- EXPECT_EQ(loop.GetMergeBlock(), spvtest::GetBasicBlock(f, 19));
- EXPECT_FALSE(loop.HasNestedLoops());
- EXPECT_FALSE(loop.IsNested());
- EXPECT_EQ(loop.GetDepth(), 1u);
- }
- /*
- Generated from the following GLSL:
- #version 330 core
- layout(location = 0) out vec4 c;
- void main() {
- for(int i = 0; i < 10; ++i) {}
- for(int i = 0; i < 10; ++i) {}
- }
- But it was "hacked" to make the first loop merge block the second loop header.
- */
- TEST_F(PassClassTest, LoopWithNoPreHeader) {
- const std::string text = R"(
- OpCapability Shader
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %2 "main" %3
- OpExecutionMode %2 OriginUpperLeft
- OpSource GLSL 330
- OpName %2 "main"
- OpName %4 "i"
- OpName %5 "i"
- OpName %3 "c"
- OpDecorate %3 Location 0
- %6 = OpTypeVoid
- %7 = OpTypeFunction %6
- %8 = OpTypeInt 32 1
- %9 = OpTypePointer Function %8
- %10 = OpConstant %8 0
- %11 = OpConstant %8 10
- %12 = OpTypeBool
- %13 = OpConstant %8 1
- %14 = OpTypeFloat 32
- %15 = OpTypeVector %14 4
- %16 = OpTypePointer Output %15
- %3 = OpVariable %16 Output
- %2 = OpFunction %6 None %7
- %17 = OpLabel
- %4 = OpVariable %9 Function
- %5 = OpVariable %9 Function
- OpStore %4 %10
- OpStore %5 %10
- OpBranch %18
- %18 = OpLabel
- OpLoopMerge %27 %20 None
- OpBranch %21
- %21 = OpLabel
- %22 = OpLoad %8 %4
- %23 = OpSLessThan %12 %22 %11
- OpBranchConditional %23 %24 %27
- %24 = OpLabel
- OpBranch %20
- %20 = OpLabel
- %25 = OpLoad %8 %4
- %26 = OpIAdd %8 %25 %13
- OpStore %4 %26
- OpBranch %18
- %27 = OpLabel
- OpLoopMerge %28 %29 None
- OpBranch %30
- %30 = OpLabel
- %31 = OpLoad %8 %5
- %32 = OpSLessThan %12 %31 %11
- OpBranchConditional %32 %33 %28
- %33 = OpLabel
- OpBranch %29
- %29 = OpLabel
- %34 = OpLoad %8 %5
- %35 = OpIAdd %8 %34 %13
- OpStore %5 %35
- OpBranch %27
- %28 = OpLabel
- OpReturn
- OpFunctionEnd
- )";
- // clang-format on
- std::unique_ptr<IRContext> context =
- BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
- SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- Module* module = context->module();
- EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
- << text << std::endl;
- const Function* f = spvtest::GetFunction(module, 2);
- LoopDescriptor& ld = *context->GetLoopDescriptor(f);
- EXPECT_EQ(ld.NumLoops(), 2u);
- Loop* loop = ld[27];
- EXPECT_EQ(loop->GetPreHeaderBlock(), nullptr);
- EXPECT_NE(loop->GetOrCreatePreHeaderBlock(), nullptr);
- }
- /*
- Generated from the following GLSL + --eliminate-local-multi-store
- #version 330 core
- in vec4 c;
- void main() {
- int i = 0;
- bool cond = c[0] == 0;
- for (; i < 10; i++) {
- if (cond) {
- return;
- }
- else {
- return;
- }
- }
- bool cond2 = i == 9;
- }
- */
- TEST_F(PassClassTest, NoLoop) {
- const std::string text = R"(; SPIR-V
- ; Version: 1.0
- ; Generator: Khronos Glslang Reference Front End; 3
- ; Bound: 47
- ; Schema: 0
- OpCapability Shader
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %4 "main" %16
- OpExecutionMode %4 OriginUpperLeft
- OpSource GLSL 330
- OpName %4 "main"
- OpName %16 "c"
- OpDecorate %16 Location 0
- %2 = OpTypeVoid
- %3 = OpTypeFunction %2
- %6 = OpTypeInt 32 1
- %7 = OpTypePointer Function %6
- %9 = OpConstant %6 0
- %10 = OpTypeBool
- %11 = OpTypePointer Function %10
- %13 = OpTypeFloat 32
- %14 = OpTypeVector %13 4
- %15 = OpTypePointer Input %14
- %16 = OpVariable %15 Input
- %17 = OpTypeInt 32 0
- %18 = OpConstant %17 0
- %19 = OpTypePointer Input %13
- %22 = OpConstant %13 0
- %30 = OpConstant %6 10
- %39 = OpConstant %6 1
- %46 = OpUndef %6
- %4 = OpFunction %2 None %3
- %5 = OpLabel
- %20 = OpAccessChain %19 %16 %18
- %21 = OpLoad %13 %20
- %23 = OpFOrdEqual %10 %21 %22
- OpBranch %24
- %24 = OpLabel
- %45 = OpPhi %6 %9 %5 %40 %27
- OpLoopMerge %26 %27 None
- OpBranch %28
- %28 = OpLabel
- %31 = OpSLessThan %10 %45 %30
- OpBranchConditional %31 %25 %26
- %25 = OpLabel
- OpSelectionMerge %34 None
- OpBranchConditional %23 %33 %36
- %33 = OpLabel
- OpReturn
- %36 = OpLabel
- OpReturn
- %34 = OpLabel
- OpBranch %27
- %27 = OpLabel
- %40 = OpIAdd %6 %46 %39
- OpBranch %24
- %26 = OpLabel
- OpReturn
- OpFunctionEnd
- )";
- std::unique_ptr<IRContext> context =
- BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
- SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- Module* module = context->module();
- EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
- << text << std::endl;
- const Function* f = spvtest::GetFunction(module, 4);
- LoopDescriptor ld{context.get(), f};
- EXPECT_EQ(ld.NumLoops(), 0u);
- }
- /*
- Generated from following GLSL with latch block artificially inserted to be
- separate from continue.
- #version 430
- void main(void) {
- float x[10];
- for (int i = 0; i < 10; ++i) {
- x[i] = i;
- }
- }
- */
- TEST_F(PassClassTest, LoopLatchNotContinue) {
- const std::string text = R"(OpCapability Shader
- %1 = OpExtInstImport "GLSL.std.450"
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %2 "main"
- OpExecutionMode %2 OriginUpperLeft
- OpSource GLSL 430
- OpName %2 "main"
- OpName %3 "i"
- OpName %4 "x"
- %5 = OpTypeVoid
- %6 = OpTypeFunction %5
- %7 = OpTypeInt 32 1
- %8 = OpTypePointer Function %7
- %9 = OpConstant %7 0
- %10 = OpConstant %7 10
- %11 = OpTypeBool
- %12 = OpTypeFloat 32
- %13 = OpTypeInt 32 0
- %14 = OpConstant %13 10
- %15 = OpTypeArray %12 %14
- %16 = OpTypePointer Function %15
- %17 = OpTypePointer Function %12
- %18 = OpConstant %7 1
- %2 = OpFunction %5 None %6
- %19 = OpLabel
- %3 = OpVariable %8 Function
- %4 = OpVariable %16 Function
- OpStore %3 %9
- OpBranch %20
- %20 = OpLabel
- %21 = OpPhi %7 %9 %19 %22 %30
- OpLoopMerge %24 %23 None
- OpBranch %25
- %25 = OpLabel
- %26 = OpSLessThan %11 %21 %10
- OpBranchConditional %26 %27 %24
- %27 = OpLabel
- %28 = OpConvertSToF %12 %21
- %29 = OpAccessChain %17 %4 %21
- OpStore %29 %28
- OpBranch %23
- %23 = OpLabel
- %22 = OpIAdd %7 %21 %18
- OpStore %3 %22
- OpBranch %30
- %30 = OpLabel
- OpBranch %20
- %24 = OpLabel
- OpReturn
- OpFunctionEnd
- )";
- std::unique_ptr<IRContext> context =
- BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
- SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- Module* module = context->module();
- EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
- << text << std::endl;
- const Function* f = spvtest::GetFunction(module, 2);
- LoopDescriptor ld{context.get(), f};
- EXPECT_EQ(ld.NumLoops(), 1u);
- Loop& loop = ld.GetLoopByIndex(0u);
- EXPECT_NE(loop.GetLatchBlock(), loop.GetContinueBlock());
- EXPECT_EQ(loop.GetContinueBlock()->id(), 23u);
- EXPECT_EQ(loop.GetLatchBlock()->id(), 30u);
- }
- TEST_F(PassClassTest, UnreachableMerge) {
- const std::string text = R"(
- OpCapability Shader
- OpMemoryModel Logical GLSL450
- OpEntryPoint Fragment %1 "main"
- OpExecutionMode %1 OriginUpperLeft
- %void = OpTypeVoid
- %3 = OpTypeFunction %void
- %1 = OpFunction %void None %3
- %4 = OpLabel
- OpBranch %5
- %5 = OpLabel
- OpLoopMerge %6 %7 None
- OpBranch %8
- %8 = OpLabel
- OpBranch %9
- %9 = OpLabel
- OpBranch %7
- %7 = OpLabel
- OpBranch %5
- %6 = OpLabel
- OpUnreachable
- OpFunctionEnd
- )";
- std::unique_ptr<IRContext> context =
- BuildModule(SPV_ENV_UNIVERSAL_1_3, nullptr, text,
- SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
- Module* module = context->module();
- EXPECT_NE(nullptr, module) << "Assembling failed for shader:\n"
- << text << std::endl;
- const Function* f = spvtest::GetFunction(module, 1);
- LoopDescriptor ld{context.get(), f};
- EXPECT_EQ(ld.NumLoops(), 1u);
- }
- } // namespace
- } // namespace opt
- } // namespace spvtools
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