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- // Copyright (c) 2019 Google LLC.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include "test/val/val_code_generator.h"
- #include <sstream>
- namespace spvtools {
- namespace val {
- namespace {
- std::string GetDefaultShaderCapabilities() {
- return R"(
- OpCapability Shader
- OpCapability Geometry
- OpCapability Tessellation
- OpCapability Float64
- OpCapability Int64
- OpCapability MultiViewport
- OpCapability SampleRateShading
- )";
- }
- std::string GetDefaultShaderTypes() {
- return R"(
- %void = OpTypeVoid
- %func = OpTypeFunction %void
- %bool = OpTypeBool
- %f32 = OpTypeFloat 32
- %f64 = OpTypeFloat 64
- %i32 = OpTypeInt 32 1
- %i64 = OpTypeInt 64 1
- %u32 = OpTypeInt 32 0
- %u64 = OpTypeInt 64 0
- %f32vec2 = OpTypeVector %f32 2
- %f32vec3 = OpTypeVector %f32 3
- %f32vec4 = OpTypeVector %f32 4
- %f64vec2 = OpTypeVector %f64 2
- %f64vec3 = OpTypeVector %f64 3
- %f64vec4 = OpTypeVector %f64 4
- %u32vec2 = OpTypeVector %u32 2
- %u32vec3 = OpTypeVector %u32 3
- %u64vec3 = OpTypeVector %u64 3
- %u32vec4 = OpTypeVector %u32 4
- %u64vec2 = OpTypeVector %u64 2
- %f32_0 = OpConstant %f32 0
- %f32_1 = OpConstant %f32 1
- %f32_2 = OpConstant %f32 2
- %f32_3 = OpConstant %f32 3
- %f32_4 = OpConstant %f32 4
- %f32_h = OpConstant %f32 0.5
- %f32vec2_01 = OpConstantComposite %f32vec2 %f32_0 %f32_1
- %f32vec2_12 = OpConstantComposite %f32vec2 %f32_1 %f32_2
- %f32vec3_012 = OpConstantComposite %f32vec3 %f32_0 %f32_1 %f32_2
- %f32vec3_123 = OpConstantComposite %f32vec3 %f32_1 %f32_2 %f32_3
- %f32vec4_0123 = OpConstantComposite %f32vec4 %f32_0 %f32_1 %f32_2 %f32_3
- %f32vec4_1234 = OpConstantComposite %f32vec4 %f32_1 %f32_2 %f32_3 %f32_4
- %f64_0 = OpConstant %f64 0
- %f64_1 = OpConstant %f64 1
- %f64_2 = OpConstant %f64 2
- %f64_3 = OpConstant %f64 3
- %f64vec2_01 = OpConstantComposite %f64vec2 %f64_0 %f64_1
- %f64vec3_012 = OpConstantComposite %f64vec3 %f64_0 %f64_1 %f64_2
- %f64vec4_0123 = OpConstantComposite %f64vec4 %f64_0 %f64_1 %f64_2 %f64_3
- %u32_0 = OpConstant %u32 0
- %u32_1 = OpConstant %u32 1
- %u32_2 = OpConstant %u32 2
- %u32_3 = OpConstant %u32 3
- %u32_4 = OpConstant %u32 4
- %u64_0 = OpConstant %u64 0
- %u64_1 = OpConstant %u64 1
- %u64_2 = OpConstant %u64 2
- %u64_3 = OpConstant %u64 3
- %u32vec2_01 = OpConstantComposite %u32vec2 %u32_0 %u32_1
- %u32vec2_12 = OpConstantComposite %u32vec2 %u32_1 %u32_2
- %u32vec4_0123 = OpConstantComposite %u32vec4 %u32_0 %u32_1 %u32_2 %u32_3
- %u64vec2_01 = OpConstantComposite %u64vec2 %u64_0 %u64_1
- %u32arr2 = OpTypeArray %u32 %u32_2
- %u32arr3 = OpTypeArray %u32 %u32_3
- %u32arr4 = OpTypeArray %u32 %u32_4
- %u64arr2 = OpTypeArray %u64 %u32_2
- %u64arr3 = OpTypeArray %u64 %u32_3
- %u64arr4 = OpTypeArray %u64 %u32_4
- %f32arr2 = OpTypeArray %f32 %u32_2
- %f32arr3 = OpTypeArray %f32 %u32_3
- %f32arr4 = OpTypeArray %f32 %u32_4
- %f64arr2 = OpTypeArray %f64 %u32_2
- %f64arr3 = OpTypeArray %f64 %u32_3
- %f64arr4 = OpTypeArray %f64 %u32_4
- %f32vec3arr3 = OpTypeArray %f32vec3 %u32_3
- %f32vec4arr3 = OpTypeArray %f32vec4 %u32_3
- %f64vec4arr3 = OpTypeArray %f64vec4 %u32_3
- %f32mat22 = OpTypeMatrix %f32vec2 2
- %f32mat23 = OpTypeMatrix %f32vec2 3
- %f32mat32 = OpTypeMatrix %f32vec3 2
- %f32mat33 = OpTypeMatrix %f32vec3 3
- %f64mat22 = OpTypeMatrix %f64vec2 2
- %f32mat34 = OpTypeMatrix %f32vec3 4
- %f32mat43 = OpTypeMatrix %f32vec4 3
- %f32mat44 = OpTypeMatrix %f32vec4 4
- )";
- }
- } // namespace
- CodeGenerator CodeGenerator::GetDefaultShaderCodeGenerator() {
- CodeGenerator generator;
- generator.capabilities_ = GetDefaultShaderCapabilities();
- generator.memory_model_ = "OpMemoryModel Logical GLSL450\n";
- generator.types_ = GetDefaultShaderTypes();
- return generator;
- }
- std::string CodeGenerator::Build() const {
- std::ostringstream ss;
- ss << capabilities_;
- ss << extensions_;
- ss << memory_model_;
- for (const EntryPoint& entry_point : entry_points_) {
- ss << "OpEntryPoint " << entry_point.execution_model << " %"
- << entry_point.name << " \"" << entry_point.name << "\" "
- << entry_point.interfaces << "\n";
- }
- for (const EntryPoint& entry_point : entry_points_) {
- ss << entry_point.execution_modes << "\n";
- }
- ss << before_types_;
- ss << types_;
- ss << after_types_;
- for (const EntryPoint& entry_point : entry_points_) {
- ss << "\n";
- ss << "%" << entry_point.name << " = OpFunction %void None %func\n";
- ss << "%" << entry_point.name << "_entry = OpLabel\n";
- ss << entry_point.body;
- ss << "\nOpReturn\nOpFunctionEnd\n";
- }
- ss << add_at_the_end_;
- return ss.str();
- }
- } // namespace val
- } // namespace spvtools
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