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- //=====================================================================
- // Copyright (c) 2020 Advanced Micro Devices, Inc. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files(the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions :
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- //=====================================================================
- #ifndef BC6_ENCODE_KERNEL_H
- #define BC6_ENCODE_KERNEL_H
- #pragma warning(disable:4505) // disable warnings on unreferenced local function has been removed
- #include "common_def.h"
- #define MAX_TRACE 10
- #define MAX_ENTRIES_QUANT_TRACE 16
- #define BlockX 4
- #define BlockY 4
- #define BYTEPP 4
- #define COMPRESSED_BLOCK_SIZE 16 // Size of a compressed block in bytes
- #define MAX_DIMENSION_BIG 4
- #define MAX_SUBSET_SIZE 16 // Largest possible size for an individual subset
- #define NUM_BLOCK_TYPES 8 // Number of block types in the format
- #define MAX_SUBSETS 3 // Maximum number of possible subsets
- #define MAX_PARTITIONS 64 // Maximum number of partition types
- #define MAX_ENTRIES 64
- #define MAX_TRY 20
- #define BC6_FLT_MAX_EXP 128
- #define MAX_PARTITIONS_TABLE (1+64+64)
- #define DIMENSION 4
- #define MAX_CLUSTERS_BIG 16
- #define EPSILON 0.000001
- #define MAX_CLUSTERS_QUANT_TRACE 8
- //# Image Quality will increase as this number gets larger and end-to-end performance time will reduce
- #define MAX_INDEX_BITS 4
- #define HIGHQULITY_THRESHOLD 0.7F
- #define qFAST_THRESHOLD 0.5F
- #define F16NEGPREC_LIMIT_VAL -2048.0f //f16 negative precision limit value
- #define LOG_CL_RANGE 5
- #define LOG_CL_BASE 2
- #define BIT_BASE 5
- #define BIT_RANGE 9
- #define MAX_CLUSTERS 8
- #define BTT(bits) (bits-BIT_BASE)
- #define CLT(cl) (cl-LOG_CL_BASE)
- #define MASK(n) ((1<<(n))-1)
- #define SIGN_EXTEND_TYPELESS(x,nb) ((((x)&(1<<((nb)-1)))?((~0)<<(nb)):0)|(x))
- #define CMP_HALF_MAX 65504.0f // positive half max
- #ifndef ASPM_GPU
- #include <bitset>
- #include <assert.h>
- //typedef uint8_t byte;
- #else
- //typedef bitset uint8_t;
- //typedef uint8 byte;
- #endif
- #define BC6CompBlockSize 16
- #define BC6BlockX 4
- #define BC6BlockY 4
- typedef struct {
- CGU_INT k;
- CGU_FLOAT d;
- } BC6H_TRACE;
- #define NCHANNELS 3
- #define MAX_END_POINTS 2
- #define MAX_BC6H_MODES 14
- #define MAX_BC6H_PARTITIONS 32
- #define MAX_TWOREGION_MODES 10
- #define COMPRESSED_BLOCK_SIZE 16 // Size of a compressed block in bytes
- #define ONE_REGION_INDEX_OFFSET 65 // bit location to start saving color index values for single region shape
- #define TWO_REGION_INDEX_OFFSET 82 // bit location to start saving color index values for two region shapes
- #define MIN_MODE_FOR_ONE_REGION 11 // Two regions shapes use modes 1..9 and single use 11..14
- #define R_0(ep) (ep)[0][0][i]
- #define R_1(ep) (ep)[0][1][i]
- #define R_2(ep) (ep)[1][0][i]
- #define R_3(ep) (ep)[1][1][i]
- #define FLT16_MAX 0x7bff
- #ifndef ASPM_GPU
- #define USE_SHAKERHD
- #endif
- #define USE_NEWRAMP
- typedef struct {
- CGU_FLOAT A[NCHANNELS];
- CGU_FLOAT B[NCHANNELS];
- } END_Points;
- typedef struct {
- CGU_FLOAT x, y, z;
- } BC6H_Vec3f;
- typedef struct {
- CGU_INT nbits; // Number of bits
- CGU_INT prec[3]; // precission of the Qunatized RGB endpoints
- CGU_INT transformed; // if 0, deltas are unsigned and no transform; otherwise, signed and transformed
- CGU_INT modebits; // number of mode bits
- CGU_INT IndexPrec; // Index Precision
- CGU_INT mode; // Mode value to save
- CGU_INT lowestPrec; // Step size of each precesion incriment
- } ModePartitions;
- __constant ModePartitions ModePartition[MAX_BC6H_MODES + 1] = {
- {0, {0,0,0}, 0, 0, 0, 0, 0}, // Mode = Invaild
- // Two region Partition
- { 10, {5,5,5}, 1, 2, 3, 0x00, 31 }, // Mode = 1
- { 7, {6,6,6}, 1, 2, 3, 0x01, 248}, // Mode = 2
- { 11, {5,4,4}, 1, 5, 3, 0x02, 15 }, // Mode = 3
- { 11, {4,5,4}, 1, 5, 3, 0x06, 15 }, // Mode = 4
- { 11, {4,4,5}, 1, 5, 3, 0x0a, 15 }, // Mode = 5
- { 9, {5,5,5}, 1, 5, 3, 0x0e, 62 }, // Mode = 6
- { 8, {6,5,5}, 1, 5, 3, 0x12, 124}, // Mode = 7
- { 8, {5,6,5}, 1, 5, 3, 0x16, 124}, // Mode = 8
- { 8, {5,5,6}, 1, 5, 3, 0x1a, 124}, // Mode = 9
- { 6, {6,6,6}, 0, 5, 3, 0x1e, 496}, // Mode = 10
- // One region Partition
- {10, {10,10,10}, 0, 5, 4, 0x03, 31}, // Mode = 11
- {11, {9,9,9 }, 1, 5, 4, 0x07, 15}, // Mode = 12
- {12, {8,8,8 }, 1, 5, 4, 0x0b, 7 }, // Mode = 13
- {16, {4,4,4 }, 1, 5, 4, 0x0f, 1 } // Mode = 14
- };
- //================================================
- // Mode Pathern order to try on endpoints
- // The order can be rearranged to set which modes gets processed first
- // for now it is set in order.
- //================================================
- __constant CGU_INT8 ModeFitOrder[MAX_BC6H_MODES + 1] = {
- 0, //0: N/A
- // ---- 2 region lower bits ---
- 1, // 10 5 5 5
- 2, // 7 6 6 6
- 3, // 11 5 4 5
- 4, // 11 4 5 4
- 5, // 11 4 4 5
- 6, // 9 5 5 5
- 7, // 8 6 5 5
- 8, // 8 5 6 5
- 9, // 8 5 5 6
- 10, // 6 6 6 6
- //------ 1 region high bits ---
- 11, // 10 10 10 10
- 12, // 11 9 9 9
- 13, // 12 8 8 8
- 14 // 16 4 4 4
- };
- // The Region2FixUps are for our index[subset = 2][16][3] locations
- // indexed by shape region 2
- __constant CGU_INT g_Region2FixUp[32] = {
- 7, 3, 11, 7,
- 3, 11, 9, 5,
- 2, 12, 7, 3,
- 11, 7, 11, 3,
- 7, 1, 0, 1,
- 0, 1, 0, 7,
- 0, 1, 1, 0,
- 4, 4, 1, 0,
- };
- // Indexed by all shape regions
- // Partition Set Fixups for region 1 note region 0 is always at 0
- // that means normally we use 3 bits to define an index value
- // if its at the fix up location then its one bit less
- __constant CGU_INT g_indexfixups[32] = {
- 15,15,15,15,
- 15,15,15,15,
- 15,15,15,15,
- 15,15,15,15,
- 15, 2, 8, 2,
- 2, 8, 8,15,
- 2, 8, 2, 2,
- 8, 8, 2, 2,
- };
- typedef struct {
- CGU_INT8 region; // one or two
- CGU_INT8 m_mode; // m
- CGU_INT8 d_shape_index; // d
- CGU_INT rw; // endpt[0].A[0]
- CGU_INT rx; // endpt[0].B[0]
- CGU_INT ry; // endpt[1].A[0]
- CGU_INT rz; // endpt[1].B[0]
- CGU_INT gw; // endpt[0].A[1]
- CGU_INT gx; // endpt[0].B[1]
- CGU_INT gy; // endpt[1].A[1]
- CGU_INT gz; // endpt[1].B[1]
- CGU_INT bw; // endpt[0].A[2]
- CGU_INT bx; // endpt[0].B[2]
- CGU_INT by; // endpt[1].A[2]
- CGU_INT bz; // endpt[1].B[2]
- union {
- CGU_UINT8 indices[4][4]; // Indices data after header block
- CGU_UINT8 indices16[16];
- };
- union {
- CGU_FLOAT din[MAX_SUBSET_SIZE][MAX_DIMENSION_BIG]; // Original data input as floats
- unsigned char cdin[256]; // as uchar to match float
- };
- END_Points EC[MAX_END_POINTS]; // compressed endpoints expressed as endpt[0].A[] and endpt[1].B[]
- END_Points E[MAX_END_POINTS]; // decompressed endpoints
- CGU_BOOL issigned; // Format is 16 bit signed floating point
- CGU_BOOL istransformed; // region two: all modes = true except mode=10
- short wBits; // number of bits for the root endpoint
- short tBits[NCHANNELS]; // number of bits used for the transformed endpoints
- CGU_INT format; // floating point format are we using for decompression
- BC6H_Vec3f Paletef[2][16];
- CGU_INT index; // for debugging
- CGU_FLOAT fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
- CGU_FLOAT cur_best_fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
- CGU_INT shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
- CGU_INT cur_best_shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
- CGU_INT entryCount[MAX_SUBSETS];
- CGU_INT cur_best_entryCount[MAX_SUBSETS];
- CGU_FLOAT partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
- CGU_FLOAT cur_best_partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
- CGU_BOOL optimized; // were end points optimized during final encoding
- } BC6H_Encode_local;
- #ifndef ASPM_GPU
- class BitHeader {
- public:
- BitHeader(const CGU_UINT8 in[], CGU_INT sizeinbytes) {
- m_bits.reset();
- m_sizeinbytes = sizeinbytes;
- if ((in != NULL) && (sizeinbytes <= 16)) {
- // Init bits set with given data
- CGU_INT bitpos = 0;
- for (CGU_INT i = 0; i < sizeinbytes; i++) {
- CGU_INT bit = 1;
- for (CGU_INT j = 0; j < 8; j++) {
- m_bits[bitpos] = in[i] & bit ? 1 : 0;
- bit = bit << 1;
- bitpos++;
- }
- }
- }
- }
- ~BitHeader() {
- }
- void transferbits(CGU_UINT8 in[], CGU_INT sizeinbytes) {
- if ((sizeinbytes <= m_sizeinbytes) && (in != NULL)) {
- // Init bits set with given data
- memset(in, 0, sizeinbytes);
- CGU_INT bitpos = 0;
- for (CGU_INT i = 0; i < sizeinbytes; i++) {
- CGU_INT bit = 1;
- for (CGU_INT j = 0; j < 8; j++) {
- if (m_bits[bitpos]) in[i] |= bit;
- bit = bit << 1;
- bitpos++;
- }
- }
- }
- }
- CGU_INT getvalue(CGU_INT start, CGU_INT bitsize) {
- CGU_INT value = 0;
- CGU_INT end = start + bitsize - 1;
- for (; end >= start; end--) {
- value |= m_bits[end] ? 1 : 0;
- if (end > start) value <<= 1;
- }
- return value;
- }
- void setvalue(CGU_INT start, CGU_INT bitsize, CGU_INT value, CGU_INT maskshift = 0) {
- CGU_INT end = start + bitsize - 1;
- CGU_INT mask = 0x1 << maskshift;
- for (; start <= end; start++) {
- m_bits[start] = (value&mask) ? 1 : 0;
- mask <<= 1;
- }
- }
- std::bitset<128> m_bits; // 16 bytes max
- CGU_INT m_sizeinbytes;
- };
- //==================== DECODER CODE ======================
- #define MAXENDPOINTS 2
- #define U16MAX 0xffff
- #define S16MAX 0x7fff
- #define SIGN_EXTEND(w,tbits) ((((signed(w))&(1<<((tbits)-1)))?((~0)<<(tbits)):0)|(signed(w)))
- enum {
- UNSIGNED_F16 = 1,
- SIGNED_F16 = 2
- };
- enum {
- BC6_ONE = 0,
- BC6_TWO
- };
- enum {
- C_RED = 0,
- C_GREEN,
- C_BLUE
- };
- struct BC6H_Vec3 {
- int x,y,z;
- };
- struct AMD_BC6H_Format {
- unsigned short region; // one or two
- unsigned short m_mode; // m
- int d_shape_index; // d
- int rw; // endpt[0].A[0]
- int rx; // endpt[0].B[0]
- int ry; // endpt[1].A[0]
- int rz; // endpt[1].B[0]
- int gw; // endpt[0].A[1]
- int gx; // endpt[0].B[1]
- int gy; // endpt[1].A[1]
- int gz; // endpt[1].B[1]
- int bw; // endpt[0].A[2]
- int bx; // endpt[0].B[2]
- int by; // endpt[1].A[2]
- int bz; // endpt[1].B[2]
- union {
- CGU_UINT8 indices[4][4]; // Indices data after header block
- CGU_UINT8 indices16[16];
- };
- float din[MAX_SUBSET_SIZE][MAX_DIMENSION_BIG]; // Original data input
- END_Points EC[MAXENDPOINTS]; // compressed endpoints expressed as endpt[0].A[] and endpt[1].B[]
- END_Points E[MAXENDPOINTS]; // decompressed endpoints
- bool issigned; // Format is 16 bit signed floating point
- bool istransformed; // region two: all modes = true except mode=10
- short wBits; // number of bits for the root endpoint
- short tBits[NCHANNELS]; // number of bits used for the transformed endpoints
- int format; // floating point format are we using for decompression
- BC6H_Vec3 Palete[2][16];
- BC6H_Vec3f Paletef[2][16];
- int index; // for debugging
- float fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
- float cur_best_fEndPoints[MAX_SUBSETS][MAX_END_POINTS][MAX_DIMENSION_BIG];
- int shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
- int cur_best_shape_indices[MAX_SUBSETS][MAX_SUBSET_SIZE];
- int entryCount[MAX_SUBSETS];
- int cur_best_entryCount[MAX_SUBSETS];
- float partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
- float cur_best_partition[MAX_SUBSETS][MAX_SUBSET_SIZE][MAX_DIMENSION_BIG];
- bool optimized; // were end points optimized during final encoding
- };
- // =================================== END OF DECODER CODE ========================================================
- #endif
- //-------------------------------------------------
- // Set by Host : Read only in kernel
- //-------------------------------------------------
- typedef struct {
- // Setup at initialization time
- CGU_FLOAT m_quality;
- CGU_FLOAT m_performance;
- CGU_FLOAT m_errorThreshold;
- CGU_DWORD m_validModeMask;
- CGU_BOOL m_imageNeedsAlpha;
- CGU_BOOL m_colourRestrict;
- CGU_BOOL m_alphaRestrict;
- CGU_BOOL m_isSigned;
- } CMP_BC6HOptions;
- typedef struct {
- // These are quality parameters used to select when to use the high precision quantizer
- // and shaker paths
- CGU_FLOAT m_quantizerRangeThreshold;
- CGU_FLOAT m_shakerRangeThreshold;
- CGU_FLOAT m_partitionSearchSize;
- // Setup at initialization time
- CGU_FLOAT m_quality;
- CGU_FLOAT m_performance;
- CGU_FLOAT m_errorThreshold;
- CGU_DWORD m_validModeMask;
- CGU_BOOL m_imageNeedsAlpha;
- CGU_BOOL m_colourRestrict;
- CGU_BOOL m_alphaRestrict;
- CGU_BOOL m_isSigned;
- // Source image info : must be set prior to use in kernel
- CGU_UINT32 m_src_width;
- CGU_UINT32 m_src_height;
- CGU_UINT32 m_src_stride;
- } BC6H_Encode;
- CMP_STATIC void SetDefaultBC6Options(BC6H_Encode *BC6Encode) {
- if (BC6Encode) {
- BC6Encode->m_quality = 1.0f;
- BC6Encode->m_quantizerRangeThreshold = 0.0f;
- BC6Encode->m_shakerRangeThreshold = 0.0f;
- BC6Encode->m_partitionSearchSize = 0.20f;
- BC6Encode->m_performance = 0.0f;
- BC6Encode->m_errorThreshold = 0.0f;
- BC6Encode->m_validModeMask = 0;
- BC6Encode->m_imageNeedsAlpha = 0;
- BC6Encode->m_colourRestrict = 0;
- BC6Encode->m_alphaRestrict = 0;
- BC6Encode->m_isSigned = 0;
- BC6Encode->m_src_width = 4;
- BC6Encode->m_src_height = 4;
- BC6Encode->m_src_stride = 0;
- }
- }
- #endif
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