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- // 60354e86-----------------------------------------------------------------------------
- //==============================================================================
- // Copyright (c) 2020 Advanced Micro Devices, Inc. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files(the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions :
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- //===============================================================================
- #define ASPM_HLSL // This is required
- #define ASPM_GPU // This is required
- #define USE_MSC // Use MSC Codec
- //#define USE_BETSY // Use Betsy Codec
- //#define USE_CMP // Use Compressonator Codec
- #define CHAR_LENGTH 8
- #define NCHANNELS 3
- #define MAX_UINT 0xFFFFFFFF
- #define MIN_UINT 0
- #define BLOCK_SIZE_Y 4
- #define BLOCK_SIZE_X 4
- #define BLOCK_SIZE (BLOCK_SIZE_Y * BLOCK_SIZE_X)
- #define THREAD_GROUP_SIZE 64 // 4 blocks where a block is (BLOCK_SIZE_X x BLOCK_SIZE_Y)
- cbuffer cbCS : register(b0)
- {
- uint g_tex_width;
- uint g_num_block_x;
- uint g_format;
- uint g_mode_id;
- uint g_start_block_id;
- uint g_num_total_blocks;
- float g_alpha_weight;
- float g_quality;
- };
- Texture2D<float4> g_Input : register(t0);
- StructuredBuffer<uint4> g_InBuff : register(t1);
- RWStructuredBuffer<uint4> g_OutBuff : register(u0);
- struct SharedData
- {
- float3 pixel;
- int3 pixel_ph;
- float3 pixel_hr;
- float pixel_lum;
- float error;
- uint best_mode;
- uint best_partition;
- int3 endPoint_low;
- int3 endPoint_high;
- float endPoint_lum_low;
- float endPoint_lum_high;
- };
- #ifdef USE_MSC
- groupshared SharedData shared_temp[THREAD_GROUP_SIZE];
- #else
- groupshared float3 shared_temp[THREAD_GROUP_SIZE];
- #endif
- #include "bc6_common_encoder.h"
- #ifndef USE_MSC
- [numthreads(THREAD_GROUP_SIZE, 1, 1)] void EncodeBlocks(CGU_UINT32 GI
- : SV_GroupIndex, CGU_Vec3ui groupID
- : SV_GroupID) {
- // we process 4 BC blocks per thread group
- const CGU_UINT32 MAX_USED_THREAD = 32;
- CGU_UINT32 BLOCK_IN_GROUP = THREAD_GROUP_SIZE / MAX_USED_THREAD;
- CGU_UINT32 blockInGroup = GI / MAX_USED_THREAD; // what BC block this thread is on within this thread group
- CGU_UINT32 blockID = g_start_block_id + groupID.x * BLOCK_IN_GROUP + blockInGroup; // what global BC block this thread is on
- CGU_UINT32 pixelBase = blockInGroup * MAX_USED_THREAD; // the first id of the pixel in this BC block in this thread group
- CGU_UINT32 pixelInBlock = GI - pixelBase; // id of the pixel in this BC block
- CGU_UINT32 block_y = blockID / g_num_block_x;
- CGU_UINT32 block_x = blockID - block_y * g_num_block_x;
- CGU_UINT32 base_x = block_x * BLOCK_SIZE_X;
- CGU_UINT32 base_y = block_y * BLOCK_SIZE_Y;
- // Load up the pixels
- if (pixelInBlock < 16)
- {
- shared_temp[GI] = g_Input.Load(CGU_Vec3ui(base_x + pixelInBlock % 4, base_y + pixelInBlock / 4, 0)).rgb;
- }
- GroupMemoryBarrierWithGroupSync();
- // Process and save s
- if (pixelInBlock == 0)
- {
- CGU_Vec3f image_src[16];
- for (CGU_INT i = 0; i < 16; i++)
- {
- image_src[i].x = shared_temp[pixelBase + i].x;
- image_src[i].y = shared_temp[pixelBase + i].y;
- image_src[i].z = shared_temp[pixelBase + i].z;
- }
- g_OutBuff[blockID] = CompressBlockBC6H_UNORM(image_src, g_quality);
- }
- }
- #endif
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