struct v2f {
  highp vec4 vertex;
  lowp vec4 color;
  mediump vec2 texcoord;
};
struct appdata_t {
  highp vec4 vertex;
  lowp vec4 color;
  highp vec2 texcoord;
};
varying mediump vec2 xlv_TEXCOORD0;
varying lowp vec4 xlv_COLOR;
uniform highp mat4 glstate_matrix_mvp;
uniform highp vec4 _MainTex_ST;
attribute lowp vec4 _glesColor;
attribute highp vec4 _glesMultiTexCoord1;
attribute highp vec4 _glesMultiTexCoord0;
attribute mediump vec3 _glesNormal;
attribute highp vec4 _glesVertex;
v2f xlat_main (
  in appdata_t v_1
)
{
  v2f o_2;
  highp vec4 tmpvar_3;
  tmpvar_3 = (glstate_matrix_mvp * v_1.vertex);
  o_2.vertex = tmpvar_3;
  lowp vec4 tmpvar_4;
  tmpvar_4 = v_1.color;
  o_2.color = tmpvar_4;
  highp vec2 tmpvar_5;
  tmpvar_5 = ((v_1.texcoord.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
  o_2.texcoord = tmpvar_5;
  return o_2;
}

void main ()
{
  appdata_t xlt_v_6;
  v2f xl_retval_7;
  highp vec4 tmpvar_8;
  tmpvar_8 = _glesVertex.xyzw;
  highp vec4 tmpvar_9;
  tmpvar_9 = tmpvar_8;
  xlt_v_6.vertex = tmpvar_9;
  lowp vec4 tmpvar_10;
  tmpvar_10 = _glesColor.xyzw;
  lowp vec4 tmpvar_11;
  tmpvar_11 = tmpvar_10;
  xlt_v_6.color = tmpvar_11;
  highp vec2 tmpvar_12;
  tmpvar_12 = _glesMultiTexCoord0.xy;
  highp vec2 tmpvar_13;
  tmpvar_13 = tmpvar_12;
  xlt_v_6.texcoord = tmpvar_13;
  v2f tmpvar_14;
  tmpvar_14 = xlat_main (xlt_v_6);
  v2f tmpvar_15;
  tmpvar_15 = tmpvar_14;
  xl_retval_7 = tmpvar_15;
  highp vec4 tmpvar_16;
  tmpvar_16 = xl_retval_7.vertex.xyzw;
  highp vec4 tmpvar_17;
  tmpvar_17 = tmpvar_16;
  gl_Position = tmpvar_17;
  lowp vec4 tmpvar_18;
  tmpvar_18 = xl_retval_7.color.xyzw;
  lowp vec4 tmpvar_19;
  tmpvar_19 = tmpvar_18;
  xlv_COLOR = tmpvar_19;
  mediump vec2 tmpvar_20;
  tmpvar_20 = xl_retval_7.texcoord.xy;
  mediump vec2 tmpvar_21;
  tmpvar_21 = tmpvar_20;
  xlv_TEXCOORD0 = tmpvar_21;
}

