@@ -1392,6 +1392,13 @@ namespace bgfx { namespace d3d12
vp.MaxDepth = 1.0f;
m_commandList->RSSetViewports(1, &vp);
+ D3D12_RECT rc;
+ rc.left = 0;
+ rc.top = 0;
+ rc.right = width;
+ rc.bottom = height;
+ m_commandList->RSSetScissorRects(1, &rc);
+
const uint64_t state = 0
| BGFX_STATE_RGB_WRITE
| BGFX_STATE_ALPHA_WRITE