Branimir Karadžić 8 years ago
parent
commit
033eb8238f

+ 1 - 1
examples/03-raymarch/raymarch.cpp

@@ -261,4 +261,4 @@ public:
 
 
 } // namespace
 } // namespace
 
 
-ENTRY_IMPLEMENT_MAIN(ExampleRaymarch, "03-raymarch", "Description: Updating shader uniforms.");
+ENTRY_IMPLEMENT_MAIN(ExampleRaymarch, "03-raymarch", "Updating shader uniforms.");

+ 1 - 1
examples/04-mesh/mesh.cpp

@@ -161,4 +161,4 @@ public:
 
 
 } // namespace
 } // namespace
 
 
-ENTRY_IMPLEMENT_MAIN(ExampleMesh, "04-mesh", "Description: Loading meshes.");
+ENTRY_IMPLEMENT_MAIN(ExampleMesh, "04-mesh", "Loading meshes.");

+ 1 - 1
examples/05-instancing/instancing.cpp

@@ -264,4 +264,4 @@ public:
 
 
 } // namespace
 } // namespace
 
 
-ENTRY_IMPLEMENT_MAIN(ExampleInstancing, "05-instancing", "Description: Geometry instancing.");
+ENTRY_IMPLEMENT_MAIN(ExampleInstancing, "05-instancing", "Geometry instancing.");

+ 1 - 1
examples/06-bump/bump.cpp

@@ -377,4 +377,4 @@ public:
 
 
 } // namespace
 } // namespace
 
 
-ENTRY_IMPLEMENT_MAIN(ExampleBump, "06-bump", "Description: Loading textures.");
+ENTRY_IMPLEMENT_MAIN(ExampleBump, "06-bump", "Loading textures.");

+ 1 - 1
examples/09-hdr/hdr.cpp

@@ -592,4 +592,4 @@ public:
 
 
 } // namespace
 } // namespace
 
 
-ENTRY_IMPLEMENT_MAIN(ExampleHDR, "09-hdr", "Description: Using multiple views with frame buffers, and view order remapping.");
+ENTRY_IMPLEMENT_MAIN(ExampleHDR, "09-hdr", "Using multiple views with frame buffers, and view order remapping.");