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@@ -7,10 +7,10 @@
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* References:
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* References:
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*
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*
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* Experiments in GPU-based occlusion culling
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* Experiments in GPU-based occlusion culling
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- * https://interplayoflight.wordpress.com/2017/11/15/experiments-in-gpu-based-occlusion-culling/
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+ * https://web.archive.org/web/20180920045301/https://interplayoflight.wordpress.com/2017/11/15/experiments-in-gpu-based-occlusion-culling/
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*
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*
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* Experiments in GPU-based occlusion culling part 2: MultiDrawIndirect and mesh lodding
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* Experiments in GPU-based occlusion culling part 2: MultiDrawIndirect and mesh lodding
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- * https://interplayoflight.wordpress.com/2018/01/15/experiments-in-gpu-based-occlusion-culling-part-2-multidrawindirect-and-mesh-lodding/
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+ * https://web.archive.org/web/20180920045332/https://interplayoflight.wordpress.com/2018/01/15/experiments-in-gpu-based-occlusion-culling-part-2-multidrawindirect-and-mesh-lodding/
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*/
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*/
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#include "common.h"
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#include "common.h"
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