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@@ -362,18 +362,18 @@ namespace bgfx
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static const uint16_t kInvalidHandle = UINT16_MAX;
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- BGFX_HANDLE(DynamicIndexBufferHandle);
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- BGFX_HANDLE(DynamicVertexBufferHandle);
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- BGFX_HANDLE(FrameBufferHandle);
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- BGFX_HANDLE(IndexBufferHandle);
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- BGFX_HANDLE(IndirectBufferHandle);
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- BGFX_HANDLE(OcclusionQueryHandle);
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- BGFX_HANDLE(ProgramHandle);
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- BGFX_HANDLE(ShaderHandle);
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- BGFX_HANDLE(TextureHandle);
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- BGFX_HANDLE(UniformHandle);
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- BGFX_HANDLE(VertexBufferHandle);
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- BGFX_HANDLE(VertexDeclHandle);
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+ BGFX_HANDLE(DynamicIndexBufferHandle)
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+ BGFX_HANDLE(DynamicVertexBufferHandle)
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+ BGFX_HANDLE(FrameBufferHandle)
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+ BGFX_HANDLE(IndexBufferHandle)
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+ BGFX_HANDLE(IndirectBufferHandle)
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+ BGFX_HANDLE(OcclusionQueryHandle)
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+ BGFX_HANDLE(ProgramHandle)
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+ BGFX_HANDLE(ShaderHandle)
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+ BGFX_HANDLE(TextureHandle)
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+ BGFX_HANDLE(UniformHandle)
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+ BGFX_HANDLE(VertexBufferHandle)
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+ BGFX_HANDLE(VertexDeclHandle)
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/// Callback interface to implement application specific behavior.
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/// Cached items are currently used for OpenGL and Direct3D 12 binary
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