Browse Source

Renamed constants to new style.

Branimir Karadžić 8 years ago
parent
commit
07d799f72e

+ 3 - 3
examples/08-update/update.cpp

@@ -210,13 +210,13 @@ public:
 		// Create programs.
 		// Create programs.
 		m_program    = loadProgram("vs_update", "fs_update");
 		m_program    = loadProgram("vs_update", "fs_update");
 		m_programCmp = loadProgram("vs_update", "fs_update_cmp");
 		m_programCmp = loadProgram("vs_update", "fs_update_cmp");
-		m_program3d.idx = bgfx::invalidHandle;
+		m_program3d.idx = bgfx::kInvalidHandle;
 		if (m_texture3DSupported)
 		if (m_texture3DSupported)
 		{
 		{
 			m_program3d = loadProgram("vs_update", "fs_update_3d");
 			m_program3d = loadProgram("vs_update", "fs_update_3d");
 		}
 		}
 
 
-		m_programCompute.idx = bgfx::invalidHandle;
+		m_programCompute.idx = bgfx::kInvalidHandle;
 		if (m_computeSupported)
 		if (m_computeSupported)
 		{
 		{
 			m_programCompute = bgfx::createProgram( loadShader( "cs_update" ), true );
 			m_programCompute = bgfx::createProgram( loadShader( "cs_update" ), true );
@@ -231,7 +231,7 @@ public:
 
 
 		for(uint32_t ii = 0; ii<BX_COUNTOF( m_textureCube ); ++ii)
 		for(uint32_t ii = 0; ii<BX_COUNTOF( m_textureCube ); ++ii)
 		{
 		{
-			m_textureCube[ii].idx = bgfx::invalidHandle;
+			m_textureCube[ii].idx = bgfx::kInvalidHandle;
 		}
 		}
 
 
 		m_textureCube[0] = bgfx::createTextureCube(
 		m_textureCube[0] = bgfx::createTextureCube(

+ 1 - 1
examples/09-hdr/hdr.cpp

@@ -204,7 +204,7 @@ class ExampleHDR : public entry::AppI
 		}
 		}
 		else
 		else
 		{
 		{
-			m_rb.idx = bgfx::invalidHandle;
+			m_rb.idx = bgfx::kInvalidHandle;
 		}
 		}
 
 
 		// Imgui.
 		// Imgui.

+ 4 - 4
examples/13-stencil/stencil.cpp

@@ -606,8 +606,8 @@ struct Group
 
 
 	void reset()
 	void reset()
 	{
 	{
-		m_vbh.idx = bgfx::invalidHandle;
-		m_ibh.idx = bgfx::invalidHandle;
+		m_vbh.idx = bgfx::kInvalidHandle;
+		m_ibh.idx = bgfx::kInvalidHandle;
 		m_prims.clear();
 		m_prims.clear();
 	}
 	}
 
 
@@ -741,7 +741,7 @@ struct Mesh
 			const Group& group = *it;
 			const Group& group = *it;
 			bgfx::destroyVertexBuffer(group.m_vbh);
 			bgfx::destroyVertexBuffer(group.m_vbh);
 
 
-			if (bgfx::invalidHandle != group.m_ibh.idx)
+			if (bgfx::kInvalidHandle != group.m_ibh.idx)
 			{
 			{
 				bgfx::destroyIndexBuffer(group.m_ibh);
 				bgfx::destroyIndexBuffer(group.m_ibh);
 			}
 			}
@@ -770,7 +770,7 @@ struct Mesh
 			bgfx::setVertexBuffer(0, group.m_vbh);
 			bgfx::setVertexBuffer(0, group.m_vbh);
 
 
 			// Set texture
 			// Set texture
-			if (bgfx::invalidHandle != _texture.idx)
+			if (bgfx::kInvalidHandle != _texture.idx)
 			{
 			{
 				bgfx::setTexture(0, s_texColor, _texture);
 				bgfx::setTexture(0, s_texColor, _texture);
 			}
 			}

+ 7 - 7
examples/14-shadowvolumes/shadowvolumes.cpp

@@ -778,8 +778,8 @@ struct Group
 
 
 	void reset()
 	void reset()
 	{
 	{
-		m_vbh.idx = bgfx::invalidHandle;
-		m_ibh.idx = bgfx::invalidHandle;
+		m_vbh.idx = bgfx::kInvalidHandle;
+		m_ibh.idx = bgfx::kInvalidHandle;
 		m_numVertices = 0;
 		m_numVertices = 0;
 		m_vertices = NULL;
 		m_vertices = NULL;
 		m_numIndices = 0;
 		m_numIndices = 0;
@@ -921,7 +921,7 @@ struct Group
 	void unload()
 	void unload()
 	{
 	{
 		bgfx::destroyVertexBuffer(m_vbh);
 		bgfx::destroyVertexBuffer(m_vbh);
-		if (bgfx::invalidHandle != m_ibh.idx)
+		if (bgfx::kInvalidHandle != m_ibh.idx)
 		{
 		{
 			bgfx::destroyIndexBuffer(m_ibh);
 			bgfx::destroyIndexBuffer(m_ibh);
 		}
 		}
@@ -1108,8 +1108,8 @@ struct Model
 {
 {
 	Model()
 	Model()
 	{
 	{
-		m_program.idx = bgfx::invalidHandle;
-		m_texture.idx = bgfx::invalidHandle;
+		m_program.idx = bgfx::kInvalidHandle;
+		m_texture.idx = bgfx::kInvalidHandle;
 	}
 	}
 
 
 	void load(const void* _vertices, uint16_t _numVertices, const bgfx::VertexDecl _decl, const uint16_t* _indices, uint32_t _numIndices)
 	void load(const void* _vertices, uint16_t _numVertices, const bgfx::VertexDecl _decl, const uint16_t* _indices, uint32_t _numIndices)
@@ -1144,7 +1144,7 @@ struct Model
 			bgfx::setVertexBuffer(0, group.m_vbh);
 			bgfx::setVertexBuffer(0, group.m_vbh);
 
 
 			// Set textures
 			// Set textures
-			if (bgfx::invalidHandle != m_texture.idx)
+			if (bgfx::kInvalidHandle != m_texture.idx)
 			{
 			{
 				bgfx::setTexture(0, s_texColor, m_texture);
 				bgfx::setTexture(0, s_texColor, m_texture);
 			}
 			}
@@ -1154,7 +1154,7 @@ struct Model
 			::setRenderState(_renderState);
 			::setRenderState(_renderState);
 
 
 			// Submit
 			// Submit
-			BX_CHECK(bgfx::invalidHandle != m_program, "Error, program is not set.");
+			BX_CHECK(bgfx::kInvalidHandle != m_program, "Error, program is not set.");
 			::submit(_viewId, m_program);
 			::submit(_viewId, m_program);
 		}
 		}
 	}
 	}

+ 4 - 4
examples/16-shadowmaps/shadowmaps.cpp

@@ -816,8 +816,8 @@ struct Group
 
 
 	void reset()
 	void reset()
 	{
 	{
-		m_vbh.idx = bgfx::invalidHandle;
-		m_ibh.idx = bgfx::invalidHandle;
+		m_vbh.idx = bgfx::kInvalidHandle;
+		m_ibh.idx = bgfx::kInvalidHandle;
 		m_prims.clear();
 		m_prims.clear();
 	}
 	}
 
 
@@ -950,7 +950,7 @@ struct Mesh
 			const Group& group = *it;
 			const Group& group = *it;
 			bgfx::destroyVertexBuffer(group.m_vbh);
 			bgfx::destroyVertexBuffer(group.m_vbh);
 
 
-			if (bgfx::invalidHandle != group.m_ibh.idx)
+			if (bgfx::kInvalidHandle != group.m_ibh.idx)
 			{
 			{
 				bgfx::destroyIndexBuffer(group.m_ibh);
 				bgfx::destroyIndexBuffer(group.m_ibh);
 			}
 			}
@@ -979,7 +979,7 @@ struct Mesh
 			bgfx::setVertexBuffer(0, group.m_vbh);
 			bgfx::setVertexBuffer(0, group.m_vbh);
 
 
 			// Set textures.
 			// Set textures.
-			if (bgfx::invalidHandle != _texture.idx)
+			if (bgfx::kInvalidHandle != _texture.idx)
 			{
 			{
 				bgfx::setTexture(0, s_texColor, _texture);
 				bgfx::setTexture(0, s_texColor, _texture);
 			}
 			}

+ 3 - 3
examples/19-oit/oit.cpp

@@ -206,9 +206,9 @@ class ExampleOIT : public entry::AppI
 		m_wbPass         = loadProgram("vs_oit",      "fs_oit_wb"               );
 		m_wbPass         = loadProgram("vs_oit",      "fs_oit_wb"               );
 		m_wbBlit         = loadProgram("vs_oit_blit", "fs_oit_wb_blit"          );
 		m_wbBlit         = loadProgram("vs_oit_blit", "fs_oit_wb_blit"          );
 
 
-		m_fbtextures[0].idx = bgfx::invalidHandle;
-		m_fbtextures[1].idx = bgfx::invalidHandle;
-		m_fbh.idx = bgfx::invalidHandle;
+		m_fbtextures[0].idx = bgfx::kInvalidHandle;
+		m_fbtextures[1].idx = bgfx::kInvalidHandle;
+		m_fbh.idx = bgfx::kInvalidHandle;
 
 
 		m_mode = 1;
 		m_mode = 1;
 		m_scrollArea = 0;
 		m_scrollArea = 0;

+ 5 - 5
examples/21-deferred/deferred.cpp

@@ -273,11 +273,11 @@ class ExampleDeferred : public entry::AppI
 		// Load normal texture.
 		// Load normal texture.
 		m_textureNormal = loadTexture("textures/fieldstone-n.dds");
 		m_textureNormal = loadTexture("textures/fieldstone-n.dds");
 
 
-		m_gbufferTex[0].idx = bgfx::invalidHandle;
-		m_gbufferTex[1].idx = bgfx::invalidHandle;
-		m_gbufferTex[2].idx = bgfx::invalidHandle;
-		m_gbuffer.idx = bgfx::invalidHandle;
-		m_lightBuffer.idx = bgfx::invalidHandle;
+		m_gbufferTex[0].idx = bgfx::kInvalidHandle;
+		m_gbufferTex[1].idx = bgfx::kInvalidHandle;
+		m_gbufferTex[2].idx = bgfx::kInvalidHandle;
+		m_gbuffer.idx = bgfx::kInvalidHandle;
+		m_lightBuffer.idx = bgfx::kInvalidHandle;
 
 
 		// Imgui.
 		// Imgui.
 		imguiCreate();
 		imguiCreate();

+ 2 - 2
examples/22-windows/windows.cpp

@@ -178,7 +178,7 @@ public:
 						if (bgfx::isValid(m_fbh[viewId]) )
 						if (bgfx::isValid(m_fbh[viewId]) )
 						{
 						{
 							bgfx::destroyFrameBuffer(m_fbh[viewId]);
 							bgfx::destroyFrameBuffer(m_fbh[viewId]);
-							m_fbh[viewId].idx = bgfx::invalidHandle;
+							m_fbh[viewId].idx = bgfx::kInvalidHandle;
 						}
 						}
 
 
 						win.m_nwh    = state.m_nwh;
 						win.m_nwh    = state.m_nwh;
@@ -319,7 +319,7 @@ public:
 			if (bgfx::isValid(m_fbh[ii]) )
 			if (bgfx::isValid(m_fbh[ii]) )
 			{
 			{
 				bgfx::destroyFrameBuffer(m_fbh[ii]);
 				bgfx::destroyFrameBuffer(m_fbh[ii]);
-				m_fbh[ii].idx = bgfx::invalidHandle;
+				m_fbh[ii].idx = bgfx::kInvalidHandle;
 
 
 				// Flush destruction of swap chain before destroying window!
 				// Flush destruction of swap chain before destroying window!
 				bgfx::frame();
 				bgfx::frame();

+ 5 - 5
examples/27-terrain/terrain.cpp

@@ -93,11 +93,11 @@ class ExampleTerrain : public entry::AppI
 
 
 		m_timeOffset = bx::getHPCounter();
 		m_timeOffset = bx::getHPCounter();
 
 
-		m_vbh.idx = bgfx::invalidHandle;
-		m_ibh.idx = bgfx::invalidHandle;
-		m_dvbh.idx = bgfx::invalidHandle;
-		m_dibh.idx = bgfx::invalidHandle;
-		m_heightTexture.idx = bgfx::invalidHandle;
+		m_vbh.idx = bgfx::kInvalidHandle;
+		m_ibh.idx = bgfx::kInvalidHandle;
+		m_dvbh.idx = bgfx::kInvalidHandle;
+		m_dibh.idx = bgfx::kInvalidHandle;
+		m_heightTexture.idx = bgfx::kInvalidHandle;
 		s_heightTexture = bgfx::createUniform("s_heightTexture", bgfx::UniformType::Int1);
 		s_heightTexture = bgfx::createUniform("s_heightTexture", bgfx::UniformType::Int1);
 
 
 		m_oldWidth  = 0;
 		m_oldWidth  = 0;

+ 2 - 2
examples/common/bgfx_utils.cpp

@@ -373,8 +373,8 @@ struct Group
 
 
 	void reset()
 	void reset()
 	{
 	{
-		m_vbh.idx = bgfx::invalidHandle;
-		m_ibh.idx = bgfx::invalidHandle;
+		m_vbh.idx = bgfx::kInvalidHandle;
+		m_ibh.idx = bgfx::kInvalidHandle;
 		m_prims.clear();
 		m_prims.clear();
 	}
 	}
 
 

+ 1 - 1
examples/common/debugdraw/debugdraw.cpp

@@ -335,7 +335,7 @@ struct SpriteT
 
 
 	SpriteHandle create(uint16_t _width, uint16_t _height)
 	SpriteHandle create(uint16_t _width, uint16_t _height)
 	{
 	{
-		SpriteHandle handle = { bx::HandleAlloc::invalid };
+		SpriteHandle handle = { bx::kInvalidHandle };
 
 
 		if (m_handleAlloc.getNumHandles() < m_handleAlloc.getMaxHandles() )
 		if (m_handleAlloc.getNumHandles() < m_handleAlloc.getMaxHandles() )
 		{
 		{

+ 6 - 6
examples/common/font/font_manager.cpp

@@ -446,7 +446,7 @@ struct FontManager::CachedFont
 	CachedFont()
 	CachedFont()
 		: trueTypeFont(NULL)
 		: trueTypeFont(NULL)
 	{
 	{
-		masterFontHandle.idx = bx::HandleAlloc::invalid;
+		masterFontHandle.idx = bx::kInvalidHandle;
 	}
 	}
 
 
 	FontInfo fontInfo;
 	FontInfo fontInfo;
@@ -510,7 +510,7 @@ FontManager::~FontManager()
 TrueTypeHandle FontManager::createTtf(const uint8_t* _buffer, uint32_t _size)
 TrueTypeHandle FontManager::createTtf(const uint8_t* _buffer, uint32_t _size)
 {
 {
 	uint16_t id = m_filesHandles.alloc();
 	uint16_t id = m_filesHandles.alloc();
-	BX_CHECK(id != bx::HandleAlloc::invalid, "Invalid handle used");
+	BX_CHECK(id != bx::kInvalidHandle, "Invalid handle used");
 	m_cachedFiles[id].buffer = new uint8_t[_size];
 	m_cachedFiles[id].buffer = new uint8_t[_size];
 	m_cachedFiles[id].bufferSize = _size;
 	m_cachedFiles[id].bufferSize = _size;
 	bx::memCopy(m_cachedFiles[id].buffer, _buffer, _size);
 	bx::memCopy(m_cachedFiles[id].buffer, _buffer, _size);
@@ -536,12 +536,12 @@ FontHandle FontManager::createFontByPixelSize(TrueTypeHandle _ttfHandle, uint32_
 	if (!ttf->init(m_cachedFiles[_ttfHandle.idx].buffer, m_cachedFiles[_ttfHandle.idx].bufferSize, _typefaceIndex, _pixelSize) )
 	if (!ttf->init(m_cachedFiles[_ttfHandle.idx].buffer, m_cachedFiles[_ttfHandle.idx].bufferSize, _typefaceIndex, _pixelSize) )
 	{
 	{
 		delete ttf;
 		delete ttf;
-		FontHandle invalid = { bx::HandleAlloc::invalid };
+		FontHandle invalid = { bx::kInvalidHandle };
 		return invalid;
 		return invalid;
 	}
 	}
 
 
 	uint16_t fontIdx = m_fontHandles.alloc();
 	uint16_t fontIdx = m_fontHandles.alloc();
-	BX_CHECK(fontIdx != bx::HandleAlloc::invalid, "Invalid handle used");
+	BX_CHECK(fontIdx != bx::kInvalidHandle, "Invalid handle used");
 
 
 	CachedFont& font = m_cachedFonts[fontIdx];
 	CachedFont& font = m_cachedFonts[fontIdx];
 	font.trueTypeFont = ttf;
 	font.trueTypeFont = ttf;
@@ -549,7 +549,7 @@ FontHandle FontManager::createFontByPixelSize(TrueTypeHandle _ttfHandle, uint32_
 	font.fontInfo.fontType  = int16_t(_fontType);
 	font.fontInfo.fontType  = int16_t(_fontType);
 	font.fontInfo.pixelSize = uint16_t(_pixelSize);
 	font.fontInfo.pixelSize = uint16_t(_pixelSize);
 	font.cachedGlyphs.clear();
 	font.cachedGlyphs.clear();
-	font.masterFontHandle.idx = bx::HandleAlloc::invalid;
+	font.masterFontHandle.idx = bx::kInvalidHandle;
 
 
 	FontHandle handle = { fontIdx };
 	FontHandle handle = { fontIdx };
 	return handle;
 	return handle;
@@ -572,7 +572,7 @@ FontHandle FontManager::createScaledFontToPixelSize(FontHandle _baseFontHandle,
 	newFontInfo.underlinePosition  = (newFontInfo.underlinePosition * newFontInfo.scale);
 	newFontInfo.underlinePosition  = (newFontInfo.underlinePosition * newFontInfo.scale);
 
 
 	uint16_t fontIdx = m_fontHandles.alloc();
 	uint16_t fontIdx = m_fontHandles.alloc();
-	BX_CHECK(fontIdx != bx::HandleAlloc::invalid, "Invalid handle used");
+	BX_CHECK(fontIdx != bx::kInvalidHandle, "Invalid handle used");
 
 
 	CachedFont& font = m_cachedFonts[fontIdx];
 	CachedFont& font = m_cachedFonts[fontIdx];
 	font.cachedGlyphs.clear();
 	font.cachedGlyphs.clear();

+ 5 - 5
examples/common/font/text_buffer_manager.cpp

@@ -628,8 +628,8 @@ TextBufferHandle TextBufferManager::createTextBuffer(uint32_t _type, BufferType:
 	bc.textBuffer = new TextBuffer(m_fontManager);
 	bc.textBuffer = new TextBuffer(m_fontManager);
 	bc.fontType = _type;
 	bc.fontType = _type;
 	bc.bufferType = _bufferType;
 	bc.bufferType = _bufferType;
-	bc.indexBufferHandleIdx = bgfx::invalidHandle;
-	bc.vertexBufferHandleIdx = bgfx::invalidHandle;
+	bc.indexBufferHandleIdx = bgfx::kInvalidHandle;
+	bc.vertexBufferHandleIdx = bgfx::kInvalidHandle;
 
 
 	TextBufferHandle ret = {textIdx};
 	TextBufferHandle ret = {textIdx};
 	return ret;
 	return ret;
@@ -644,7 +644,7 @@ void TextBufferManager::destroyTextBuffer(TextBufferHandle _handle)
 	delete bc.textBuffer;
 	delete bc.textBuffer;
 	bc.textBuffer = NULL;
 	bc.textBuffer = NULL;
 
 
-	if (bc.vertexBufferHandleIdx == bgfx::invalidHandle)
+	if (bc.vertexBufferHandleIdx == bgfx::kInvalidHandle)
 	{
 	{
 		return;
 		return;
 	}
 	}
@@ -730,7 +730,7 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
 			bgfx::IndexBufferHandle ibh;
 			bgfx::IndexBufferHandle ibh;
 			bgfx::VertexBufferHandle vbh;
 			bgfx::VertexBufferHandle vbh;
 
 
-			if (bgfx::invalidHandle == bc.vertexBufferHandleIdx)
+			if (bgfx::kInvalidHandle == bc.vertexBufferHandleIdx)
 			{
 			{
 				ibh = bgfx::createIndexBuffer(
 				ibh = bgfx::createIndexBuffer(
 								bgfx::copy(bc.textBuffer->getIndexBuffer(), indexSize)
 								bgfx::copy(bc.textBuffer->getIndexBuffer(), indexSize)
@@ -760,7 +760,7 @@ void TextBufferManager::submitTextBuffer(TextBufferHandle _handle, uint8_t _id,
 			bgfx::DynamicIndexBufferHandle ibh;
 			bgfx::DynamicIndexBufferHandle ibh;
 			bgfx::DynamicVertexBufferHandle vbh;
 			bgfx::DynamicVertexBufferHandle vbh;
 
 
-			if (bgfx::invalidHandle == bc.vertexBufferHandleIdx )
+			if (bgfx::kInvalidHandle == bc.vertexBufferHandleIdx )
 			{
 			{
 				ibh = bgfx::createDynamicIndexBuffer(
 				ibh = bgfx::createDynamicIndexBuffer(
 								bgfx::copy(bc.textBuffer->getIndexBuffer(), indexSize)
 								bgfx::copy(bc.textBuffer->getIndexBuffer(), indexSize)

+ 12 - 12
examples/common/imgui/imgui.cpp

@@ -413,17 +413,17 @@ struct Imgui
 		m_invTextureWidth  = 1.0f/m_textureWidth;
 		m_invTextureWidth  = 1.0f/m_textureWidth;
 		m_invTextureHeight = 1.0f/m_textureHeight;
 		m_invTextureHeight = 1.0f/m_textureHeight;
 
 
-		u_imageLodEnabled.idx = bgfx::invalidHandle;
-		u_imageSwizzle.idx    = bgfx::invalidHandle;
-		s_texColor.idx        = bgfx::invalidHandle;
-		m_missingTexture.idx  = bgfx::invalidHandle;
+		u_imageLodEnabled.idx = bgfx::kInvalidHandle;
+		u_imageSwizzle.idx    = bgfx::kInvalidHandle;
+		s_texColor.idx        = bgfx::kInvalidHandle;
+		m_missingTexture.idx  = bgfx::kInvalidHandle;
 
 
-		m_colorProgram.idx      = bgfx::invalidHandle;
-		m_textureProgram.idx    = bgfx::invalidHandle;
-		m_cubeMapProgram.idx    = bgfx::invalidHandle;
-		m_latlongProgram.idx    = bgfx::invalidHandle;
-		m_imageProgram.idx      = bgfx::invalidHandle;
-		m_imageSwizzProgram.idx = bgfx::invalidHandle;
+		m_colorProgram.idx      = bgfx::kInvalidHandle;
+		m_textureProgram.idx    = bgfx::kInvalidHandle;
+		m_cubeMapProgram.idx    = bgfx::kInvalidHandle;
+		m_latlongProgram.idx    = bgfx::kInvalidHandle;
+		m_imageProgram.idx      = bgfx::kInvalidHandle;
+		m_imageSwizzProgram.idx = bgfx::kInvalidHandle;
 	}
 	}
 
 
 	ImguiFontHandle createFont(const void* _data, float _fontSize)
 	ImguiFontHandle createFont(const void* _data, float _fontSize)
@@ -443,7 +443,7 @@ struct Imgui
 			);
 			);
 		m_fonts[handle.idx].m_size = _fontSize;
 		m_fonts[handle.idx].m_size = _fontSize;
 #else
 #else
-		const ImguiFontHandle handle = { bgfx::invalidHandle };
+		const ImguiFontHandle handle = { bgfx::kInvalidHandle };
 #endif // !USE_NANOVG_FONT
 #endif // !USE_NANOVG_FONT
 		return handle;
 		return handle;
 	}
 	}
@@ -569,7 +569,7 @@ struct Imgui
 		const ImguiFontHandle handle = createFont(s_robotoRegularTtf, _fontSize);
 		const ImguiFontHandle handle = createFont(s_robotoRegularTtf, _fontSize);
 		m_currentFontIdx = handle.idx;
 		m_currentFontIdx = handle.idx;
 #else
 #else
-		const ImguiFontHandle handle = { bgfx::invalidHandle };
+		const ImguiFontHandle handle = { bgfx::kInvalidHandle };
 #endif // !USE_NANOVG_FONT
 #endif // !USE_NANOVG_FONT
 		return handle;
 		return handle;
 	}
 	}

+ 3 - 3
examples/common/nanovg/nanovg_bgfx.cpp

@@ -185,7 +185,7 @@ namespace
 
 
 		for (i = 0; i < gl->ntextures; i++)
 		for (i = 0; i < gl->ntextures; i++)
 		{
 		{
-			if (gl->textures[i].id.idx == bgfx::invalidHandle)
+			if (gl->textures[i].id.idx == bgfx::kInvalidHandle)
 			{
 			{
 				tex = &gl->textures[i];
 				tex = &gl->textures[i];
 				break;
 				break;
@@ -240,7 +240,7 @@ namespace
 					bgfx::destroyTexture(gl->textures[ii].id);
 					bgfx::destroyTexture(gl->textures[ii].id);
 				}
 				}
 				bx::memSet(&gl->textures[ii], 0, sizeof(gl->textures[ii]) );
 				bx::memSet(&gl->textures[ii], 0, sizeof(gl->textures[ii]) );
-				gl->textures[ii].id.idx = bgfx::invalidHandle;
+				gl->textures[ii].id.idx = bgfx::kInvalidHandle;
 				return 1;
 				return 1;
 			}
 			}
 		}
 		}
@@ -280,7 +280,7 @@ namespace
 		}
 		}
 		else
 		else
 		{
 		{
-			gl->u_halfTexel.idx = bgfx::invalidHandle;
+			gl->u_halfTexel.idx = bgfx::kInvalidHandle;
 		}
 		}
 
 
 		s_nvgDecl
 		s_nvgDecl

+ 1 - 1
examples/common/ps/particle_system.cpp

@@ -195,7 +195,7 @@ namespace ps
 
 
 		EmitterSpriteHandle create(uint16_t _width, uint16_t _height)
 		EmitterSpriteHandle create(uint16_t _width, uint16_t _height)
 		{
 		{
-			EmitterSpriteHandle handle = { bx::HandleAlloc::invalid };
+			EmitterSpriteHandle handle = { bx::kInvalidHandle };
 
 
 			if (m_handleAlloc.getNumHandles() < m_handleAlloc.getMaxHandles() )
 			if (m_handleAlloc.getNumHandles() < m_handleAlloc.getMaxHandles() )
 			{
 			{

+ 3 - 3
include/bgfx/bgfx.h

@@ -15,9 +15,9 @@
 ///
 ///
 #define BGFX_HANDLE(_name) \
 #define BGFX_HANDLE(_name) \
 			struct _name { uint16_t idx; }; \
 			struct _name { uint16_t idx; }; \
-			inline bool isValid(_name _handle) { return bgfx::invalidHandle != _handle.idx; }
+			inline bool isValid(_name _handle) { return bgfx::kInvalidHandle != _handle.idx; }
 
 
-#define BGFX_INVALID_HANDLE { bgfx::invalidHandle }
+#define BGFX_INVALID_HANDLE { bgfx::kInvalidHandle }
 
 
 namespace bx { struct AllocatorI; }
 namespace bx { struct AllocatorI; }
 
 
@@ -342,7 +342,7 @@ namespace bgfx
 		};
 		};
 	};
 	};
 
 
-	static const uint16_t invalidHandle = UINT16_MAX;
+	static const uint16_t kInvalidHandle = UINT16_MAX;
 
 
 	BGFX_HANDLE(DynamicIndexBufferHandle);
 	BGFX_HANDLE(DynamicIndexBufferHandle);
 	BGFX_HANDLE(DynamicVertexBufferHandle);
 	BGFX_HANDLE(DynamicVertexBufferHandle);

+ 2 - 2
src/bgfx.cpp

@@ -781,7 +781,7 @@ namespace bgfx
 				if (isValid(m_program[ii]) )
 				if (isValid(m_program[ii]) )
 				{
 				{
 					destroyProgram(m_program[ii]);
 					destroyProgram(m_program[ii]);
-					m_program[ii].idx = invalidHandle;
+					m_program[ii].idx = kInvalidHandle;
 				}
 				}
 			}
 			}
 
 
@@ -870,7 +870,7 @@ namespace bgfx
 
 
 		m_uniformEnd = m_uniformBuffer->getPos();
 		m_uniformEnd = m_uniformBuffer->getPos();
 
 
-		m_key.m_program = invalidHandle == _program.idx
+		m_key.m_program = kInvalidHandle == _program.idx
 			? 0
 			? 0
 			: _program.idx
 			: _program.idx
 			;
 			;

+ 28 - 28
src/bgfx_p.h

@@ -24,7 +24,7 @@
 
 
 #include <inttypes.h>
 #include <inttypes.h>
 
 
-// Check handle, cannot be bgfx::invalidHandle and must be valid.
+// Check handle, cannot be bgfx::kInvalidHandle and must be valid.
 #define BGFX_CHECK_HANDLE(_desc, _handleAlloc, _handle) \
 #define BGFX_CHECK_HANDLE(_desc, _handleAlloc, _handle) \
 			BX_CHECK(isValid(_handle) \
 			BX_CHECK(isValid(_handle) \
 				&& _handleAlloc.isValid(_handle.idx) \
 				&& _handleAlloc.isValid(_handle.idx) \
@@ -34,7 +34,7 @@
 				, _handleAlloc.getMaxHandles() \
 				, _handleAlloc.getMaxHandles() \
 				)
 				)
 
 
-// Check handle, it's ok to be bgfx::invalidHandle or must be valid.
+// Check handle, it's ok to be bgfx::kInvalidHandle or must be valid.
 #define BGFX_CHECK_HANDLE_INVALID_OK(_desc, _handleAlloc, _handle) \
 #define BGFX_CHECK_HANDLE_INVALID_OK(_desc, _handleAlloc, _handle) \
 			BX_CHECK(!isValid(_handle) \
 			BX_CHECK(!isValid(_handle) \
 				|| _handleAlloc.isValid(_handle.idx) \
 				|| _handleAlloc.isValid(_handle.idx) \
@@ -558,7 +558,7 @@ namespace bgfx
 		{
 		{
 			for (uint32_t ii = 0; ii < BX_COUNTOF(m_program); ++ii)
 			for (uint32_t ii = 0; ii < BX_COUNTOF(m_program); ++ii)
 			{
 			{
-				m_program[ii].idx = invalidHandle;
+				m_program[ii].idx = kInvalidHandle;
 			}
 			}
 		}
 		}
 
 
@@ -1158,7 +1158,7 @@ namespace bgfx
 		const UniformRegInfo* find(const char* _name) const
 		const UniformRegInfo* find(const char* _name) const
 		{
 		{
 			uint16_t handle = m_uniforms.find(bx::hashMurmur2A(_name) );
 			uint16_t handle = m_uniforms.find(bx::hashMurmur2A(_name) );
-			if (UniformHashMap::invalid != handle)
+			if (kInvalidHandle != handle)
 			{
 			{
 				return &m_info[handle];
 				return &m_info[handle];
 			}
 			}
@@ -1228,8 +1228,8 @@ namespace bgfx
 		void clear()
 		void clear()
 		{
 		{
 			m_startVertex = 0;
 			m_startVertex = 0;
-			m_handle.idx  = invalidHandle;
-			m_decl.idx    = invalidHandle;
+			m_handle.idx  = kInvalidHandle;
+			m_decl.idx    = kInvalidHandle;
 		}
 		}
 
 
 		uint32_t           m_startVertex;
 		uint32_t           m_startVertex;
@@ -1244,7 +1244,7 @@ namespace bgfx
 			for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++ii)
 			for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++ii)
 			{
 			{
 				Binding& bind = m_bind[ii];
 				Binding& bind = m_bind[ii];
-				bind.m_idx = invalidHandle;
+				bind.m_idx = kInvalidHandle;
 				bind.m_type = 0;
 				bind.m_type = 0;
 				bind.m_un.m_draw.m_textureFlags = 0;
 				bind.m_un.m_draw.m_textureFlags = 0;
 			}
 			}
@@ -1276,10 +1276,10 @@ namespace bgfx
 			m_scissor       = UINT16_MAX;
 			m_scissor       = UINT16_MAX;
 			m_streamMask    = 0;
 			m_streamMask    = 0;
 			m_stream[0].clear();
 			m_stream[0].clear();
-			m_indexBuffer.idx        = invalidHandle;
-			m_instanceDataBuffer.idx = invalidHandle;
-			m_indirectBuffer.idx     = invalidHandle;
-			m_occlusionQuery.idx     = invalidHandle;
+			m_indexBuffer.idx        = kInvalidHandle;
+			m_instanceDataBuffer.idx = kInvalidHandle;
+			m_indirectBuffer.idx     = kInvalidHandle;
+			m_occlusionQuery.idx     = kInvalidHandle;
 		}
 		}
 
 
 		bool setStreamBit(uint8_t _stream, VertexBufferHandle _handle)
 		bool setStreamBit(uint8_t _stream, VertexBufferHandle _handle)
@@ -1330,7 +1330,7 @@ namespace bgfx
 			m_num         = 0;
 			m_num         = 0;
 			m_submitFlags = BGFX_SUBMIT_EYE_FIRST;
 			m_submitFlags = BGFX_SUBMIT_EYE_FIRST;
 
 
-			m_indirectBuffer.idx = invalidHandle;
+			m_indirectBuffer.idx = kInvalidHandle;
 			m_startIndirect      = 0;
 			m_startIndirect      = 0;
 			m_numIndirect        = UINT16_MAX;
 			m_numIndirect        = UINT16_MAX;
 		}
 		}
@@ -1424,7 +1424,7 @@ namespace bgfx
 		{
 		{
 			SortKey term;
 			SortKey term;
 			term.reset();
 			term.reset();
-			term.m_program = invalidHandle;
+			term.m_program = kInvalidHandle;
 			m_sortKeys[BGFX_CONFIG_MAX_DRAW_CALLS]   = term.encodeDraw();
 			m_sortKeys[BGFX_CONFIG_MAX_DRAW_CALLS]   = term.encodeDraw();
 			m_sortValues[BGFX_CONFIG_MAX_DRAW_CALLS] = BGFX_CONFIG_MAX_DRAW_CALLS;
 			m_sortValues[BGFX_CONFIG_MAX_DRAW_CALLS] = BGFX_CONFIG_MAX_DRAW_CALLS;
 			bx::memSet(m_occlusion, 0xff, sizeof(m_occlusion) );
 			bx::memSet(m_occlusion, 0xff, sizeof(m_occlusion) );
@@ -1592,7 +1592,7 @@ namespace bgfx
 				Stream& stream = m_draw.m_stream[_stream];
 				Stream& stream = m_draw.m_stream[_stream];
 				stream.m_startVertex   = _startVertex;
 				stream.m_startVertex   = _startVertex;
 				stream.m_handle        = _handle;
 				stream.m_handle        = _handle;
-				stream.m_decl.idx      = invalidHandle;
+				stream.m_decl.idx      = kInvalidHandle;
 				m_numVertices[_stream] = _numVertices;
 				m_numVertices[_stream] = _numVertices;
 			}
 			}
 		}
 		}
@@ -1993,7 +1993,7 @@ namespace bgfx
 
 
 		void add(VertexBufferHandle _handle, VertexDeclHandle _declHandle, uint32_t _hash)
 		void add(VertexBufferHandle _handle, VertexDeclHandle _declHandle, uint32_t _hash)
 		{
 		{
-			BX_CHECK(m_vertexBufferRef[_handle.idx].idx == invalidHandle, "");
+			BX_CHECK(m_vertexBufferRef[_handle.idx].idx == kInvalidHandle, "");
 			m_vertexBufferRef[_handle.idx] = _declHandle;
 			m_vertexBufferRef[_handle.idx] = _declHandle;
 			m_vertexDeclRef[_declHandle.idx]++;
 			m_vertexDeclRef[_declHandle.idx]++;
 			m_vertexDeclMap.insert(_hash, _declHandle.idx);
 			m_vertexDeclMap.insert(_hash, _declHandle.idx);
@@ -2001,7 +2001,7 @@ namespace bgfx
 
 
 		void add(DynamicVertexBufferHandle _handle, VertexDeclHandle _declHandle, uint32_t _hash)
 		void add(DynamicVertexBufferHandle _handle, VertexDeclHandle _declHandle, uint32_t _hash)
 		{
 		{
-			BX_CHECK(m_dynamicVertexBufferRef[_handle.idx].idx == invalidHandle, "");
+			BX_CHECK(m_dynamicVertexBufferRef[_handle.idx].idx == kInvalidHandle, "");
 			m_dynamicVertexBufferRef[_handle.idx] = _declHandle;
 			m_dynamicVertexBufferRef[_handle.idx] = _declHandle;
 			m_vertexDeclRef[_declHandle.idx]++;
 			m_vertexDeclRef[_declHandle.idx]++;
 			m_vertexDeclMap.insert(_hash, _declHandle.idx);
 			m_vertexDeclMap.insert(_hash, _declHandle.idx);
@@ -2028,7 +2028,7 @@ namespace bgfx
 		{
 		{
 			VertexDeclHandle declHandle = m_vertexBufferRef[_handle.idx];
 			VertexDeclHandle declHandle = m_vertexBufferRef[_handle.idx];
 			declHandle = release(declHandle);
 			declHandle = release(declHandle);
-			m_vertexBufferRef[_handle.idx].idx = invalidHandle;
+			m_vertexBufferRef[_handle.idx].idx = kInvalidHandle;
 
 
 			return declHandle;
 			return declHandle;
 		}
 		}
@@ -2037,7 +2037,7 @@ namespace bgfx
 		{
 		{
 			VertexDeclHandle declHandle = m_dynamicVertexBufferRef[_handle.idx];
 			VertexDeclHandle declHandle = m_dynamicVertexBufferRef[_handle.idx];
 			declHandle = release(declHandle);
 			declHandle = release(declHandle);
-			m_dynamicVertexBufferRef[_handle.idx].idx = invalidHandle;
+			m_dynamicVertexBufferRef[_handle.idx].idx = kInvalidHandle;
 
 
 			return declHandle;
 			return declHandle;
 		}
 		}
@@ -2054,7 +2054,7 @@ namespace bgfx
 	class NonLocalAllocator
 	class NonLocalAllocator
 	{
 	{
 	public:
 	public:
-		static const uint64_t invalidBlock = UINT64_MAX;
+		static const uint64_t kInvalidBlock = UINT64_MAX;
 
 
 		NonLocalAllocator()
 		NonLocalAllocator()
 		{
 		{
@@ -2114,7 +2114,7 @@ namespace bgfx
 			}
 			}
 
 
 			// there is no block large enough.
 			// there is no block large enough.
-			return invalidBlock;
+			return kInvalidBlock;
 		}
 		}
 
 
 		void free(uint64_t _block)
 		void free(uint64_t _block)
@@ -2458,7 +2458,7 @@ namespace bgfx
 		uint64_t allocDynamicIndexBuffer(uint32_t _size, uint16_t _flags)
 		uint64_t allocDynamicIndexBuffer(uint32_t _size, uint16_t _flags)
 		{
 		{
 			uint64_t ptr = m_dynIndexBufferAllocator.alloc(_size);
 			uint64_t ptr = m_dynIndexBufferAllocator.alloc(_size);
-			if (ptr == NonLocalAllocator::invalidBlock)
+			if (ptr == NonLocalAllocator::kInvalidBlock)
 			{
 			{
 				IndexBufferHandle indexBufferHandle = { m_indexBufferHandle.alloc() };
 				IndexBufferHandle indexBufferHandle = { m_indexBufferHandle.alloc() };
 				BX_WARN(isValid(indexBufferHandle), "Failed to allocate index buffer handle.");
 				BX_WARN(isValid(indexBufferHandle), "Failed to allocate index buffer handle.");
@@ -2506,7 +2506,7 @@ namespace bgfx
 			else
 			else
 			{
 			{
 				ptr = allocDynamicIndexBuffer(size, _flags);
 				ptr = allocDynamicIndexBuffer(size, _flags);
-				if (ptr == NonLocalAllocator::invalidBlock)
+				if (ptr == NonLocalAllocator::kInvalidBlock)
 				{
 				{
 					return handle;
 					return handle;
 				}
 				}
@@ -2618,14 +2618,14 @@ namespace bgfx
 		uint64_t allocDynamicVertexBuffer(uint32_t _size, uint16_t _flags)
 		uint64_t allocDynamicVertexBuffer(uint32_t _size, uint16_t _flags)
 		{
 		{
 			uint64_t ptr = m_dynVertexBufferAllocator.alloc(_size);
 			uint64_t ptr = m_dynVertexBufferAllocator.alloc(_size);
-			if (ptr == NonLocalAllocator::invalidBlock)
+			if (ptr == NonLocalAllocator::kInvalidBlock)
 			{
 			{
 				VertexBufferHandle vertexBufferHandle = { m_vertexBufferHandle.alloc() };
 				VertexBufferHandle vertexBufferHandle = { m_vertexBufferHandle.alloc() };
 
 
 				BX_WARN(isValid(vertexBufferHandle), "Failed to allocate dynamic vertex buffer handle.");
 				BX_WARN(isValid(vertexBufferHandle), "Failed to allocate dynamic vertex buffer handle.");
 				if (!isValid(vertexBufferHandle) )
 				if (!isValid(vertexBufferHandle) )
 				{
 				{
-					return NonLocalAllocator::invalidBlock;
+					return NonLocalAllocator::kInvalidBlock;
 				}
 				}
 
 
 				uint32_t allocSize = bx::uint32_max(BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE, _size);
 				uint32_t allocSize = bx::uint32_max(BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE, _size);
@@ -2666,7 +2666,7 @@ namespace bgfx
 			else
 			else
 			{
 			{
 				ptr = allocDynamicVertexBuffer(size, _flags);
 				ptr = allocDynamicVertexBuffer(size, _flags);
-				if (ptr == NonLocalAllocator::invalidBlock)
+				if (ptr == NonLocalAllocator::kInvalidBlock)
 				{
 				{
 					return handle;
 					return handle;
 				}
 				}
@@ -3146,7 +3146,7 @@ namespace bgfx
 			}
 			}
 
 
 			uint16_t idx = m_programHashMap.find(uint32_t(_fsh.idx<<16)|_vsh.idx);
 			uint16_t idx = m_programHashMap.find(uint32_t(_fsh.idx<<16)|_vsh.idx);
-			if (ProgramHashMap::invalid != idx)
+			if (kInvalidHandle != idx)
 			{
 			{
 				ProgramHandle handle = { idx };
 				ProgramHandle handle = { idx };
 				ProgramRef& pr = m_programRef[handle.idx];
 				ProgramRef& pr = m_programRef[handle.idx];
@@ -3205,7 +3205,7 @@ namespace bgfx
 			}
 			}
 
 
 			uint16_t idx = m_programHashMap.find(_vsh.idx);
 			uint16_t idx = m_programHashMap.find(_vsh.idx);
-			if (ProgramHashMap::invalid != idx)
+			if (kInvalidHandle != idx)
 			{
 			{
 				ProgramHandle handle = { idx };
 				ProgramHandle handle = { idx };
 				ProgramRef& pr = m_programRef[handle.idx];
 				ProgramRef& pr = m_programRef[handle.idx];
@@ -3581,7 +3581,7 @@ namespace bgfx
 			_num  = bx::uint16_max(1, _num);
 			_num  = bx::uint16_max(1, _num);
 
 
 			uint16_t idx = m_uniformHashMap.find(bx::hashMurmur2A(_name) );
 			uint16_t idx = m_uniformHashMap.find(bx::hashMurmur2A(_name) );
-			if (UniformHashMap::invalid != idx)
+			if (kInvalidHandle != idx)
 			{
 			{
 				UniformHandle handle = { idx };
 				UniformHandle handle = { idx };
 				UniformRef& uniform = m_uniformRef[handle.idx];
 				UniformRef& uniform = m_uniformRef[handle.idx];

+ 12 - 12
src/renderer_d3d11.cpp

@@ -707,7 +707,7 @@ namespace bgfx { namespace d3d11
 			, m_rtMsaa(false)
 			, m_rtMsaa(false)
 			, m_timerQuerySupport(false)
 			, m_timerQuerySupport(false)
 		{
 		{
-			m_fbh.idx = invalidHandle;
+			m_fbh.idx = kInvalidHandle;
 			bx::memSet(&m_adapterDesc, 0, sizeof(m_adapterDesc) );
 			bx::memSet(&m_adapterDesc, 0, sizeof(m_adapterDesc) );
 			bx::memSet(&m_scd, 0, sizeof(m_scd) );
 			bx::memSet(&m_scd, 0, sizeof(m_scd) );
 			bx::memSet(&m_windows, 0xff, sizeof(m_windows) );
 			bx::memSet(&m_windows, 0xff, sizeof(m_windows) );
@@ -744,7 +744,7 @@ namespace bgfx { namespace d3d11
 				m_renderdocdll = loadRenderDoc();
 				m_renderdocdll = loadRenderDoc();
 			}
 			}
 
 
-			m_fbh.idx = invalidHandle;
+			m_fbh.idx = kInvalidHandle;
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 
 
@@ -5368,7 +5368,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 			Query& query = m_query[(m_control.m_read + ii) % size];
 			Query& query = m_query[(m_control.m_read + ii) % size];
 			if (query.m_handle.idx == _handle.idx)
 			if (query.m_handle.idx == _handle.idx)
 			{
 			{
-				query.m_handle.idx = bgfx::invalidHandle;
+				query.m_handle.idx = bgfx::kInvalidHandle;
 			}
 			}
 		}
 		}
 	}
 	}
@@ -5510,7 +5510,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 		bool scissorEnabled = false;
 		bool scissorEnabled = false;
 		setDebugWireframe(wireframe);
 		setDebugWireframe(wireframe);
 
 
-		uint16_t programIdx = invalidHandle;
+		uint16_t programIdx = kInvalidHandle;
 		SortKey key;
 		SortKey key;
 		uint16_t view = UINT16_MAX;
 		uint16_t view = UINT16_MAX;
 		FrameBufferHandle fbh = { BGFX_CONFIG_MAX_FRAME_BUFFERS };
 		FrameBufferHandle fbh = { BGFX_CONFIG_MAX_FRAME_BUFFERS };
@@ -5577,7 +5577,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 					}
 					}
 
 
 					view = key.m_view;
 					view = key.m_view;
-					programIdx = invalidHandle;
+					programIdx = kInvalidHandle;
 
 
 					if (_render->m_fb[view].idx != fbh.idx)
 					if (_render->m_fb[view].idx != fbh.idx)
 					{
 					{
@@ -5721,7 +5721,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 							constantsChanged = true;
 							constantsChanged = true;
 					}
 					}
 
 
-					if (invalidHandle != programIdx)
+					if (kInvalidHandle != programIdx)
 					{
 					{
 						ProgramD3D11& program = m_program[programIdx];
 						ProgramD3D11& program = m_program[programIdx];
 
 
@@ -5750,7 +5750,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 					for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 					for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 					{
 					{
 						const Binding& bind = renderBind.m_bind[ii];
 						const Binding& bind = renderBind.m_bind[ii];
-						if (invalidHandle != bind.m_idx)
+						if (kInvalidHandle != bind.m_idx)
 						{
 						{
 							switch (bind.m_type)
 							switch (bind.m_type)
 							{
 							{
@@ -5837,7 +5837,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 						PIX_BEGINEVENT(D3DCOLOR_DRAW, viewNameW);
 						PIX_BEGINEVENT(D3DCOLOR_DRAW, viewNameW);
 					}
 					}
 
 
-					programIdx = invalidHandle;
+					programIdx = kInvalidHandle;
 					m_currentProgram = NULL;
 					m_currentProgram = NULL;
 
 
 					invalidateCompute();
 					invalidateCompute();
@@ -5982,7 +5982,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 				{
 				{
 					programIdx = key.m_program;
 					programIdx = key.m_program;
 
 
-					if (invalidHandle == programIdx)
+					if (kInvalidHandle == programIdx)
 					{
 					{
 						m_currentProgram = NULL;
 						m_currentProgram = NULL;
 
 
@@ -6015,7 +6015,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 						constantsChanged = true;
 						constantsChanged = true;
 				}
 				}
 
 
-				if (invalidHandle != programIdx)
+				if (kInvalidHandle != programIdx)
 				{
 				{
 					ProgramD3D11& program = m_program[programIdx];
 					ProgramD3D11& program = m_program[programIdx];
 
 
@@ -6054,7 +6054,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 						||  current.m_un.m_draw.m_textureFlags != bind.m_un.m_draw.m_textureFlags
 						||  current.m_un.m_draw.m_textureFlags != bind.m_un.m_draw.m_textureFlags
 						||  programChanged)
 						||  programChanged)
 						{
 						{
-							if (invalidHandle != bind.m_idx)
+							if (kInvalidHandle != bind.m_idx)
 							{
 							{
 								switch (bind.m_type)
 								switch (bind.m_type)
 								{
 								{
@@ -6173,7 +6173,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
 					currentState.m_indexBuffer = draw.m_indexBuffer;
 					currentState.m_indexBuffer = draw.m_indexBuffer;
 
 
 					uint16_t handle = draw.m_indexBuffer.idx;
 					uint16_t handle = draw.m_indexBuffer.idx;
-					if (invalidHandle != handle)
+					if (kInvalidHandle != handle)
 					{
 					{
 						const IndexBufferD3D11& ib = m_indexBuffers[handle];
 						const IndexBufferD3D11& ib = m_indexBuffers[handle];
 						deviceCtx->IASetIndexBuffer(ib.m_ptr
 						deviceCtx->IASetIndexBuffer(ib.m_ptr

+ 12 - 12
src/renderer_d3d12.cpp

@@ -544,7 +544,7 @@ namespace bgfx { namespace d3d12
 			m_renderdocdll = loadRenderDoc();
 			m_renderdocdll = loadRenderDoc();
 			setGraphicsDebuggerPresent(NULL != m_renderdocdll);
 			setGraphicsDebuggerPresent(NULL != m_renderdocdll);
 
 
-			m_fbh.idx = invalidHandle;
+			m_fbh.idx = kInvalidHandle;
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 
 
@@ -4507,7 +4507,7 @@ data.NumQualityLevels = 0;
 
 
 			m_width  = 0;
 			m_width  = 0;
 			m_height = 0;
 			m_height = 0;
-			m_depth.idx = bgfx::invalidHandle;
+			m_depth.idx = bgfx::kInvalidHandle;
 			m_num = 0;
 			m_num = 0;
 			for (uint32_t ii = 0; ii < m_numTh; ++ii)
 			for (uint32_t ii = 0; ii < m_numTh; ++ii)
 			{
 			{
@@ -4567,7 +4567,7 @@ data.NumQualityLevels = 0;
 	{
 	{
 		m_numTh = 0;
 		m_numTh = 0;
 
 
-		m_depth.idx = bgfx::invalidHandle;
+		m_depth.idx = bgfx::kInvalidHandle;
 
 
 		uint16_t denseIdx = m_denseIdx;
 		uint16_t denseIdx = m_denseIdx;
 		m_denseIdx = UINT16_MAX;
 		m_denseIdx = UINT16_MAX;
@@ -4806,7 +4806,7 @@ data.NumQualityLevels = 0;
 			OcclusionQueryHandle& handle = m_handle[(m_control.m_read + ii) % size];
 			OcclusionQueryHandle& handle = m_handle[(m_control.m_read + ii) % size];
 			if (handle.idx == _handle.idx)
 			if (handle.idx == _handle.idx)
 			{
 			{
-				handle.idx = bgfx::invalidHandle;
+				handle.idx = bgfx::kInvalidHandle;
 			}
 			}
 		}
 		}
 	}
 	}
@@ -4942,8 +4942,8 @@ data.NumQualityLevels = 0;
 // 		bool wireframe = !!(_render->m_debug&BGFX_DEBUG_WIREFRAME);
 // 		bool wireframe = !!(_render->m_debug&BGFX_DEBUG_WIREFRAME);
 // 		setDebugWireframe(wireframe);
 // 		setDebugWireframe(wireframe);
 
 
-		uint16_t currentSamplerStateIdx = invalidHandle;
-		uint16_t currentProgramIdx      = invalidHandle;
+		uint16_t currentSamplerStateIdx = kInvalidHandle;
+		uint16_t currentProgramIdx      = kInvalidHandle;
 		uint32_t currentBindHash        = 0;
 		uint32_t currentBindHash        = 0;
 		bool     hasPredefined          = false;
 		bool     hasPredefined          = false;
 		bool     commandListChanged     = false;
 		bool     commandListChanged     = false;
@@ -5027,8 +5027,8 @@ data.NumQualityLevels = 0;
 
 
 					view = key.m_view;
 					view = key.m_view;
 					currentPso = NULL;
 					currentPso = NULL;
-					currentSamplerStateIdx = invalidHandle;
-					currentProgramIdx      = invalidHandle;
+					currentSamplerStateIdx = kInvalidHandle;
+					currentProgramIdx      = kInvalidHandle;
 					hasPredefined          = false;
 					hasPredefined          = false;
 
 
 					fbh = _render->m_fb[view];
 					fbh = _render->m_fb[view];
@@ -5108,7 +5108,7 @@ data.NumQualityLevels = 0;
 							for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 							for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 							{
 							{
 								const Binding& bind = renderBind.m_bind[ii];
 								const Binding& bind = renderBind.m_bind[ii];
-								if (invalidHandle != bind.m_idx)
+								if (kInvalidHandle != bind.m_idx)
 								{
 								{
 									switch (bind.m_type)
 									switch (bind.m_type)
 									{
 									{
@@ -5285,8 +5285,8 @@ data.NumQualityLevels = 0;
 
 
 					currentPso             = NULL;
 					currentPso             = NULL;
 					currentBindHash        = 0;
 					currentBindHash        = 0;
-					currentSamplerStateIdx = invalidHandle;
-					currentProgramIdx      = invalidHandle;
+					currentSamplerStateIdx = kInvalidHandle;
+					currentProgramIdx      = kInvalidHandle;
 					currentState.clear();
 					currentState.clear();
 					currentState.m_scissor = !draw.m_scissor;
 					currentState.m_scissor = !draw.m_scissor;
 					changedFlags = BGFX_STATE_MASK;
 					changedFlags = BGFX_STATE_MASK;
@@ -5351,7 +5351,7 @@ data.NumQualityLevels = 0;
 								for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
 								for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
 								{
 								{
 									const Binding& bind = renderBind.m_bind[stage];
 									const Binding& bind = renderBind.m_bind[stage];
-									if (invalidHandle != bind.m_idx)
+									if (kInvalidHandle != bind.m_idx)
 									{
 									{
 										switch (bind.m_type)
 										switch (bind.m_type)
 										{
 										{

+ 1 - 1
src/renderer_d3d12.h

@@ -306,7 +306,7 @@ namespace bgfx { namespace d3d12
 			, m_num(0)
 			, m_num(0)
 			, m_numTh(0)
 			, m_numTh(0)
 		{
 		{
-			m_depth.idx = bgfx::invalidHandle;
+			m_depth.idx = bgfx::kInvalidHandle;
 		}
 		}
 
 
 		void create(uint8_t _num, const Attachment* _attachment);
 		void create(uint8_t _num, const Attachment* _attachment);

+ 8 - 8
src/renderer_d3d9.cpp

@@ -414,7 +414,7 @@ namespace bgfx { namespace d3d9
 
 
 			ErrorState::Enum errorState = ErrorState::Default;
 			ErrorState::Enum errorState = ErrorState::Default;
 
 
-			m_fbh.idx = invalidHandle;
+			m_fbh.idx = kInvalidHandle;
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 
 
@@ -3631,7 +3631,7 @@ namespace bgfx { namespace d3d9
 			Query& query = m_query[(m_control.m_read + ii) % size];
 			Query& query = m_query[(m_control.m_read + ii) % size];
 			if (query.m_handle.idx == _handle.idx)
 			if (query.m_handle.idx == _handle.idx)
 			{
 			{
-				query.m_handle.idx = bgfx::invalidHandle;
+				query.m_handle.idx = bgfx::kInvalidHandle;
 			}
 			}
 		}
 		}
 	}
 	}
@@ -3732,7 +3732,7 @@ namespace bgfx { namespace d3d9
 		ViewState viewState(_render, false);
 		ViewState viewState(_render, false);
 
 
 		DX_CHECK(device->SetRenderState(D3DRS_FILLMODE, _render->m_debug&BGFX_DEBUG_WIREFRAME ? D3DFILL_WIREFRAME : D3DFILL_SOLID) );
 		DX_CHECK(device->SetRenderState(D3DRS_FILLMODE, _render->m_debug&BGFX_DEBUG_WIREFRAME ? D3DFILL_WIREFRAME : D3DFILL_SOLID) );
-		uint16_t programIdx = invalidHandle;
+		uint16_t programIdx = kInvalidHandle;
 		SortKey key;
 		SortKey key;
 		uint16_t view = UINT16_MAX;
 		uint16_t view = UINT16_MAX;
 		FrameBufferHandle fbh = { BGFX_CONFIG_MAX_FRAME_BUFFERS };
 		FrameBufferHandle fbh = { BGFX_CONFIG_MAX_FRAME_BUFFERS };
@@ -3816,7 +3816,7 @@ namespace bgfx { namespace d3d9
 					BGFX_PROFILER_BEGIN_DYNAMIC(s_viewName[key.m_view]);
 					BGFX_PROFILER_BEGIN_DYNAMIC(s_viewName[key.m_view]);
 
 
 					view = key.m_view;
 					view = key.m_view;
-					programIdx = invalidHandle;
+					programIdx = kInvalidHandle;
 
 
 					if (_render->m_fb[view].idx != fbh.idx)
 					if (_render->m_fb[view].idx != fbh.idx)
 					{
 					{
@@ -4087,7 +4087,7 @@ namespace bgfx { namespace d3d9
 				{
 				{
 					programIdx = key.m_program;
 					programIdx = key.m_program;
 
 
-					if (invalidHandle == programIdx)
+					if (kInvalidHandle == programIdx)
 					{
 					{
 						device->SetVertexShader(NULL);
 						device->SetVertexShader(NULL);
 						device->SetPixelShader(NULL);
 						device->SetPixelShader(NULL);
@@ -4103,7 +4103,7 @@ namespace bgfx { namespace d3d9
 						constantsChanged = true;
 						constantsChanged = true;
 				}
 				}
 
 
-				if (invalidHandle != programIdx)
+				if (kInvalidHandle != programIdx)
 				{
 				{
 					ProgramD3D9& program = m_program[programIdx];
 					ProgramD3D9& program = m_program[programIdx];
 
 
@@ -4135,7 +4135,7 @@ namespace bgfx { namespace d3d9
 						||  current.m_un.m_draw.m_textureFlags != bind.m_un.m_draw.m_textureFlags
 						||  current.m_un.m_draw.m_textureFlags != bind.m_un.m_draw.m_textureFlags
 						||  programChanged)
 						||  programChanged)
 						{
 						{
-							if (invalidHandle != bind.m_idx)
+							if (kInvalidHandle != bind.m_idx)
 							{
 							{
 								m_textures[bind.m_idx].commit(stage, bind.m_un.m_draw.m_textureFlags, _render->m_colorPalette);
 								m_textures[bind.m_idx].commit(stage, bind.m_un.m_draw.m_textureFlags, _render->m_colorPalette);
 							}
 							}
@@ -4232,7 +4232,7 @@ namespace bgfx { namespace d3d9
 					currentState.m_indexBuffer = draw.m_indexBuffer;
 					currentState.m_indexBuffer = draw.m_indexBuffer;
 
 
 					uint16_t handle = draw.m_indexBuffer.idx;
 					uint16_t handle = draw.m_indexBuffer.idx;
-					if (invalidHandle != handle)
+					if (kInvalidHandle != handle)
 					{
 					{
 						const IndexBufferD3D9& ib = m_indexBuffers[handle];
 						const IndexBufferD3D9& ib = m_indexBuffers[handle];
 						DX_CHECK(device->SetIndices(ib.m_ptr) );
 						DX_CHECK(device->SetIndices(ib.m_ptr) );

+ 14 - 14
src/renderer_gl.cpp

@@ -1473,7 +1473,7 @@ namespace bgfx { namespace gl
 		{
 		{
 			m_renderdocdll = loadRenderDoc();
 			m_renderdocdll = loadRenderDoc();
 
 
-			m_fbh.idx = invalidHandle;
+			m_fbh.idx = kInvalidHandle;
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 
 
@@ -6250,7 +6250,7 @@ namespace bgfx { namespace gl
 			Query& query = m_query[(m_control.m_read + ii) % size];
 			Query& query = m_query[(m_control.m_read + ii) % size];
 			if (query.m_handle.idx == _handle.idx)
 			if (query.m_handle.idx == _handle.idx)
 			{
 			{
-				query.m_handle.idx = bgfx::invalidHandle;
+				query.m_handle.idx = bgfx::kInvalidHandle;
 			}
 			}
 		}
 		}
 	}
 	}
@@ -6363,7 +6363,7 @@ namespace bgfx { namespace gl
 		static ViewState viewState;
 		static ViewState viewState;
 		viewState.reset(_render, hmdEnabled);
 		viewState.reset(_render, hmdEnabled);
 
 
-		uint16_t programIdx = invalidHandle;
+		uint16_t programIdx = kInvalidHandle;
 		SortKey key;
 		SortKey key;
 		uint16_t view = UINT16_MAX;
 		uint16_t view = UINT16_MAX;
 		FrameBufferHandle fbh = { BGFX_CONFIG_MAX_FRAME_BUFFERS };
 		FrameBufferHandle fbh = { BGFX_CONFIG_MAX_FRAME_BUFFERS };
@@ -6451,7 +6451,7 @@ namespace bgfx { namespace gl
 					}
 					}
 
 
 					view = key.m_view;
 					view = key.m_view;
-					programIdx = invalidHandle;
+					programIdx = kInvalidHandle;
 
 
 					if (_render->m_fb[view].idx != fbh.idx)
 					if (_render->m_fb[view].idx != fbh.idx)
 					{
 					{
@@ -6574,7 +6574,7 @@ namespace bgfx { namespace gl
 						for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 						for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 						{
 						{
 							const Binding& bind = renderBind.m_bind[ii];
 							const Binding& bind = renderBind.m_bind[ii];
-							if (invalidHandle != bind.m_idx)
+							if (kInvalidHandle != bind.m_idx)
 							{
 							{
 								switch (bind.m_type)
 								switch (bind.m_type)
 								{
 								{
@@ -6650,7 +6650,7 @@ namespace bgfx { namespace gl
 							{
 							{
 								if (isValid(currentState.m_indirectBuffer) )
 								if (isValid(currentState.m_indirectBuffer) )
 								{
 								{
-									currentState.m_indirectBuffer.idx = invalidHandle;
+									currentState.m_indirectBuffer.idx = kInvalidHandle;
 									GL_CHECK(glBindBuffer(GL_DISPATCH_INDIRECT_BUFFER, 0) );
 									GL_CHECK(glBindBuffer(GL_DISPATCH_INDIRECT_BUFFER, 0) );
 								}
 								}
 
 
@@ -7035,10 +7035,10 @@ namespace bgfx { namespace gl
 				if (key.m_program != programIdx)
 				if (key.m_program != programIdx)
 				{
 				{
 					programIdx = key.m_program;
 					programIdx = key.m_program;
-					GLuint id = invalidHandle == programIdx ? 0 : m_program[programIdx].m_id;
+					GLuint id = kInvalidHandle == programIdx ? 0 : m_program[programIdx].m_id;
 
 
 					// Skip rendering if program index is valid, but program is invalid.
 					// Skip rendering if program index is valid, but program is invalid.
-					programIdx = 0 == id ? invalidHandle : programIdx;
+					programIdx = 0 == id ? kInvalidHandle : programIdx;
 
 
 					GL_CHECK(glUseProgram(id) );
 					GL_CHECK(glUseProgram(id) );
 					programChanged =
 					programChanged =
@@ -7046,7 +7046,7 @@ namespace bgfx { namespace gl
 						bindAttribs = true;
 						bindAttribs = true;
 				}
 				}
 
 
-				if (invalidHandle != programIdx)
+				if (kInvalidHandle != programIdx)
 				{
 				{
 					ProgramGL& program = m_program[programIdx];
 					ProgramGL& program = m_program[programIdx];
 
 
@@ -7068,7 +7068,7 @@ namespace bgfx { namespace gl
 							||  current.m_un.m_draw.m_textureFlags != bind.m_un.m_draw.m_textureFlags
 							||  current.m_un.m_draw.m_textureFlags != bind.m_un.m_draw.m_textureFlags
 							||  programChanged)
 							||  programChanged)
 							{
 							{
-								if (invalidHandle != bind.m_idx)
+								if (kInvalidHandle != bind.m_idx)
 								{
 								{
 									switch (bind.m_type)
 									switch (bind.m_type)
 									{
 									{
@@ -7242,9 +7242,9 @@ namespace bgfx { namespace gl
 							currentState.m_streamMask = 0;
 							currentState.m_streamMask = 0;
 							for (size_t ii = 0; ii < BGFX_CONFIG_MAX_VERTEX_STREAMS; ++ii)
 							for (size_t ii = 0; ii < BGFX_CONFIG_MAX_VERTEX_STREAMS; ++ii)
 							{
 							{
-								currentState.m_stream[ii].m_handle.idx = invalidHandle;
+								currentState.m_stream[ii].m_handle.idx = kInvalidHandle;
 							}
 							}
-							currentState.m_indexBuffer.idx = invalidHandle;
+							currentState.m_indexBuffer.idx = kInvalidHandle;
 							bindAttribs = true;
 							bindAttribs = true;
 							currentVao = 0;
 							currentVao = 0;
 						}
 						}
@@ -7296,7 +7296,7 @@ namespace bgfx { namespace gl
 							currentState.m_indexBuffer = draw.m_indexBuffer;
 							currentState.m_indexBuffer = draw.m_indexBuffer;
 
 
 							uint16_t handle = draw.m_indexBuffer.idx;
 							uint16_t handle = draw.m_indexBuffer.idx;
-							if (invalidHandle != handle)
+							if (kInvalidHandle != handle)
 							{
 							{
 								IndexBufferGL& ib = m_indexBuffers[handle];
 								IndexBufferGL& ib = m_indexBuffers[handle];
 								GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) );
 								GL_CHECK(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ib.m_id) );
@@ -7435,7 +7435,7 @@ namespace bgfx { namespace gl
 						{
 						{
 							if (isValid(currentState.m_indirectBuffer) )
 							if (isValid(currentState.m_indirectBuffer) )
 							{
 							{
-								currentState.m_indirectBuffer.idx = invalidHandle;
+								currentState.m_indirectBuffer.idx = kInvalidHandle;
 								GL_CHECK(glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0) );
 								GL_CHECK(glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0) );
 							}
 							}
 
 

+ 1 - 1
src/renderer_mtl.h

@@ -818,7 +818,7 @@ namespace bgfx { namespace mtl
 			, m_pixelFormatHash(0)
 			, m_pixelFormatHash(0)
 			, m_num(0)
 			, m_num(0)
 		{
 		{
-			m_depthHandle.idx = invalidHandle;
+			m_depthHandle.idx = kInvalidHandle;
 		}
 		}
 
 
 		void create(uint8_t _num, const Attachment* _attachment);
 		void create(uint8_t _num, const Attachment* _attachment);

+ 9 - 9
src/renderer_vk.cpp

@@ -725,7 +725,7 @@ VK_IMPORT_DEVICE
 
 
 			ErrorState::Enum errorState = ErrorState::Default;
 			ErrorState::Enum errorState = ErrorState::Default;
 
 
-			m_fbh.idx = invalidHandle;
+			m_fbh.idx = kInvalidHandle;
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(m_uniforms, 0, sizeof(m_uniforms) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 			bx::memSet(&m_resolution, 0, sizeof(m_resolution) );
 
 
@@ -3667,8 +3667,8 @@ VK_DESTROY
 // 		bool wireframe = !!(_render->m_debug&BGFX_DEBUG_WIREFRAME);
 // 		bool wireframe = !!(_render->m_debug&BGFX_DEBUG_WIREFRAME);
 // 		setDebugWireframe(wireframe);
 // 		setDebugWireframe(wireframe);
 
 
-		uint16_t currentSamplerStateIdx = invalidHandle;
-		uint16_t currentProgramIdx      = invalidHandle;
+		uint16_t currentSamplerStateIdx = kInvalidHandle;
+		uint16_t currentProgramIdx      = kInvalidHandle;
 		uint32_t currentBindHash        = 0;
 		uint32_t currentBindHash        = 0;
 		bool     hasPredefined          = false;
 		bool     hasPredefined          = false;
 		bool     commandListChanged     = false;
 		bool     commandListChanged     = false;
@@ -3787,9 +3787,9 @@ finishAll();
 
 
 					view = key.m_view;
 					view = key.m_view;
 					currentPipeline = VK_NULL_HANDLE;
 					currentPipeline = VK_NULL_HANDLE;
-					currentSamplerStateIdx = invalidHandle;
+					currentSamplerStateIdx = kInvalidHandle;
 BX_UNUSED(currentSamplerStateIdx);
 BX_UNUSED(currentSamplerStateIdx);
-					currentProgramIdx      = invalidHandle;
+					currentProgramIdx      = kInvalidHandle;
 					hasPredefined          = false;
 					hasPredefined          = false;
 
 
 					fbh = _render->m_fb[view];
 					fbh = _render->m_fb[view];
@@ -3878,7 +3878,7 @@ BX_UNUSED(currentSamplerStateIdx);
 //							for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 //							for (uint32_t ii = 0; ii < BGFX_MAX_COMPUTE_BINDINGS; ++ii)
 //							{
 //							{
 //								const Binding& bind = renderBind.m_bind[ii];
 //								const Binding& bind = renderBind.m_bind[ii];
-//								if (invalidHandle != bind.m_idx)
+//								if (kInvalidHandle != bind.m_idx)
 //								{
 //								{
 //									switch (bind.m_type)
 //									switch (bind.m_type)
 //									{
 //									{
@@ -4055,8 +4055,8 @@ BX_UNUSED(currentSamplerStateIdx);
 
 
 					currentPipeline        = VK_NULL_HANDLE;
 					currentPipeline        = VK_NULL_HANDLE;
 					currentBindHash        = 0;
 					currentBindHash        = 0;
-					currentSamplerStateIdx = invalidHandle;
-					currentProgramIdx      = invalidHandle;
+					currentSamplerStateIdx = kInvalidHandle;
+					currentProgramIdx      = kInvalidHandle;
 					currentState.clear();
 					currentState.clear();
 					currentState.m_scissor = !draw.m_scissor;
 					currentState.m_scissor = !draw.m_scissor;
 					changedFlags = BGFX_STATE_MASK;
 					changedFlags = BGFX_STATE_MASK;
@@ -4117,7 +4117,7 @@ BX_UNUSED(currentSamplerStateIdx);
 //								for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
 //								for (uint32_t stage = 0; stage < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++stage)
 //								{
 //								{
 //									const Binding& bind = renderBind.m_bind[stage];
 //									const Binding& bind = renderBind.m_bind[stage];
-//									if (invalidHandle != bind.m_idx)
+//									if (kInvalidHandle != bind.m_idx)
 //									{
 //									{
 //										TextureD3D12& texture = m_textures[bind.m_idx];
 //										TextureD3D12& texture = m_textures[bind.m_idx];
 //										texture.setState(m_commandList, D3D12_RESOURCE_STATE_GENERIC_READ);
 //										texture.setState(m_commandList, D3D12_RESOURCE_STATE_GENERIC_READ);