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@@ -99,9 +99,9 @@ namespace bgfx
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virtual void screenShot(const char* _filePath, uint32_t _width, uint32_t _height, uint32_t _pitch, const void* _data, uint32_t /*_size*/, bool _yflip) BX_OVERRIDE
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{
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bx::CrtFileWriter writer;
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- writer.open(_filePath);
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+ bx::open(&writer, _filePath);
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imageWriteTga(&writer, _width, _height, _pitch, _data, false, _yflip);
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- writer.close();
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+ bx::close(&writer);
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}
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virtual void captureBegin(uint32_t /*_width*/, uint32_t /*_height*/, uint32_t /*_pitch*/, TextureFormat::Enum /*_format*/, bool /*_yflip*/) BX_OVERRIDE
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@@ -839,6 +839,8 @@ namespace bgfx
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VertexBufferHandle createVertexBuffer(const Memory* _mem, const VertexDecl& _decl)
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{
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+ BGFX_CHECK_MAIN_THREAD();
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+ BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return s_ctx.createVertexBuffer(_mem, _decl);
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}
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@@ -877,6 +879,7 @@ namespace bgfx
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DynamicVertexBufferHandle createDynamicVertexBuffer(uint16_t _num, const VertexDecl& _decl)
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{
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BGFX_CHECK_MAIN_THREAD();
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+ BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return s_ctx.createDynamicVertexBuffer(_num, _decl);
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}
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@@ -884,6 +887,7 @@ namespace bgfx
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(NULL != _mem, "_mem can't be NULL");
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+ BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return s_ctx.createDynamicVertexBuffer(_mem, _decl);
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}
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@@ -911,6 +915,7 @@ namespace bgfx
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(0 < _num, "Requesting 0 vertices.");
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+ BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return s_ctx.m_submit->checkAvailTransientVertexBuffer(_num, _decl.m_stride);
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}
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@@ -923,6 +928,7 @@ namespace bgfx
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bool checkAvailTransientBuffers(uint32_t _numVertices, const VertexDecl& _decl, uint32_t _numIndices)
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{
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+ BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return checkAvailTransientVertexBuffer(_numVertices, _decl)
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&& checkAvailTransientIndexBuffer(_numIndices)
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;
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@@ -942,6 +948,7 @@ namespace bgfx
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BX_CHECK(NULL != _tvb, "_tvb can't be NULL");
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BX_CHECK(0 < _num, "Requesting 0 vertices.");
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BX_CHECK(UINT16_MAX >= _num, "Requesting %d vertices (max: %d).", _num, UINT16_MAX);
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+ BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return s_ctx.allocTransientVertexBuffer(_tvb, _num, _decl);
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}
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