@@ -161,6 +161,14 @@ namespace entry
class EventQueue
{
public:
+ ~EventQueue()
+ {
+ for (const Event* ev = poll(); NULL != ev; ev = poll() )
+ release(ev);
+ }
+
void postAxisEvent(WindowHandle _handle, GamepadHandle _gamepad, GamepadAxis::Enum _axis, int32_t _value)
AxisEvent* ev = new AxisEvent(_handle);