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@@ -685,7 +685,7 @@ struct Imgui
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{
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{
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drawRect( (float)_x
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drawRect( (float)_x
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, (float)_y
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, (float)_y
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- , (float)_width
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+ , (float)_width + 0.3f /*border fix for seamlessly joining two scroll areas*/
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, (float)_height + 0.3f /*border fix for seamlessly joining two scroll areas*/
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, (float)_height + 0.3f /*border fix for seamlessly joining two scroll areas*/
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, imguiRGBA(0, 0, 0, 192)
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, imguiRGBA(0, 0, 0, 192)
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);
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);
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@@ -1052,7 +1052,7 @@ struct Imgui
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// Draw input area.
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// Draw input area.
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int32_t height = BUTTON_HEIGHT;
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int32_t height = BUTTON_HEIGHT;
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- int32_t width = m_widgetW - 2;
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+ int32_t width = m_widgetW;
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if (drawLabel)
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if (drawLabel)
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{
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{
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uint32_t numVertices = 0; //unused
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uint32_t numVertices = 0; //unused
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