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@@ -3892,6 +3892,7 @@ namespace bgfx
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bool ok = m_gameSem.wait();
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BX_CHECK(ok, "Semaphore wait failed."); BX_UNUSED(ok);
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m_render->m_waitSubmit = bx::getHPCounter()-start;
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+ m_submit->m_perfStats.waitSubmit = m_submit->m_waitSubmit;
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}
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}
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@@ -3912,6 +3913,7 @@ namespace bgfx
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bool ok = m_renderSem.wait();
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BX_CHECK(ok, "Semaphore wait failed."); BX_UNUSED(ok);
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m_submit->m_waitRender = bx::getHPCounter() - start;
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+ m_submit->m_perfStats.waitRender = m_submit->m_waitRender;
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}
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}
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