@@ -1365,6 +1365,8 @@ again:
{
first = RendererType::Direct3D11 /* Direct3D12 */;
second = RendererType::Direct3D11;
+ if (!s_rendererCreator[second].supported)
+ second = RendererType::Direct3D9;
}
else if (windowsVersionIsOrAbove(0x0601) )