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Beef binding using int instead of int32 (#3440)

* int32_t changed to int, should have been int32

* Update bgfx.bf from idl gen
Scott Campbell 6 months ago
parent
commit
14426c32c9
1 changed files with 12 additions and 12 deletions
  1. 12 12
      bindings/bf/bgfx.bf

+ 12 - 12
bindings/bf/bgfx.bf

@@ -2282,8 +2282,8 @@ public static class bgfx
 		public uint16 numVertexLayouts;
 		public int64 textureMemoryUsed;
 		public int64 rtMemoryUsed;
-		public int transientVbUsed;
-		public int transientIbUsed;
+		public int32 transientVbUsed;
+		public int32 transientIbUsed;
 		public uint32[5] numPrims;
 		public int64 gpuMemoryMax;
 		public int64 gpuMemoryUsed;
@@ -2761,7 +2761,7 @@ public static class bgfx
 	/// <param name="_len">Static index buffer name length (if length is INT32_MAX, it's expected that _name is zero terminated string.</param>
 	///
 	[LinkName("bgfx_set_index_buffer_name")]
-	public static extern void set_index_buffer_name(IndexBufferHandle _handle, char8* _name, int _len);
+	public static extern void set_index_buffer_name(IndexBufferHandle _handle, char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Destroy static index buffer.
@@ -2810,7 +2810,7 @@ public static class bgfx
 	/// <param name="_len">Static vertex buffer name length (if length is INT32_MAX, it's expected that _name is zero terminated string.</param>
 	///
 	[LinkName("bgfx_set_vertex_buffer_name")]
-	public static extern void set_vertex_buffer_name(VertexBufferHandle _handle, char8* _name, int _len);
+	public static extern void set_vertex_buffer_name(VertexBufferHandle _handle, char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Destroy static vertex buffer.
@@ -3033,7 +3033,7 @@ public static class bgfx
 	/// <param name="_len">Shader name length (if length is INT32_MAX, it's expected that _name is zero terminated string).</param>
 	///
 	[LinkName("bgfx_set_shader_name")]
-	public static extern void set_shader_name(ShaderHandle _handle, char8* _name, int _len);
+	public static extern void set_shader_name(ShaderHandle _handle, char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Destroy shader.
@@ -3262,7 +3262,7 @@ public static class bgfx
 	/// <param name="_len">Texture name length (if length is INT32_MAX, it's expected that _name is zero terminated string.</param>
 	///
 	[LinkName("bgfx_set_texture_name")]
-	public static extern void set_texture_name(TextureHandle _handle, char8* _name, int _len);
+	public static extern void set_texture_name(TextureHandle _handle, char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Returns texture direct access pointer.
@@ -3356,7 +3356,7 @@ public static class bgfx
 	/// <param name="_len">Frame buffer name length (if length is INT32_MAX, it's expected that _name is zero terminated string.</param>
 	///
 	[LinkName("bgfx_set_frame_buffer_name")]
-	public static extern void set_frame_buffer_name(FrameBufferHandle _handle, char8* _name, int _len);
+	public static extern void set_frame_buffer_name(FrameBufferHandle _handle, char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Obtain texture handle of frame buffer attachment.
@@ -3444,7 +3444,7 @@ public static class bgfx
 	/// <param name="_result">Number of pixels that passed test. This argument can be `NULL` if result of occlusion query is not needed.</param>
 	///
 	[LinkName("bgfx_get_result")]
-	public static extern OcclusionQueryResult get_result(OcclusionQueryHandle _handle, int* _result);
+	public static extern OcclusionQueryResult get_result(OcclusionQueryHandle _handle, int32* _result);
 	
 	/// <summary>
 	/// Destroy occlusion query.
@@ -3504,7 +3504,7 @@ public static class bgfx
 	/// <param name="_len">View name length (if length is INT32_MAX, it's expected that _name is zero terminated string.</param>
 	///
 	[LinkName("bgfx_set_view_name")]
-	public static extern void set_view_name(ViewId _id, char8* _name, int _len);
+	public static extern void set_view_name(ViewId _id, char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Set view rectangle. Draw primitive outside view will be clipped.
@@ -3661,7 +3661,7 @@ public static class bgfx
 	/// <param name="_len">Marker name length (if length is INT32_MAX, it's expected that _name is zero terminated string.</param>
 	///
 	[LinkName("bgfx_encoder_set_marker")]
-	public static extern void encoder_set_marker(Encoder* _this, char8* _name, int _len);
+	public static extern void encoder_set_marker(Encoder* _this, char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Set render states for draw primitive.
@@ -4165,7 +4165,7 @@ public static class bgfx
 	/// <param name="_msecs">Timeout in milliseconds.</param>
 	///
 	[LinkName("bgfx_render_frame")]
-	public static extern RenderFrame render_frame(int _msecs);
+	public static extern RenderFrame render_frame(int32 _msecs);
 	
 	/// <summary>
 	/// Set platform data.
@@ -4230,7 +4230,7 @@ public static class bgfx
 	/// <param name="_len">Marker name length (if length is INT32_MAX, it's expected that _name is zero terminated string.</param>
 	///
 	[LinkName("bgfx_set_marker")]
-	public static extern void set_marker(char8* _name, int _len);
+	public static extern void set_marker(char8* _name, int32 _len);
 	
 	/// <summary>
 	/// Set render states for draw primitive.