@@ -6114,9 +6114,6 @@ namespace bgfx { namespace d3d11
, freq/frameTime
);
- char hmd[16];
- bx::snprintf(hmd, BX_COUNTOF(hmd), ", [ ] HMD ");
-
const uint32_t msaa = (m_resolution.reset&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT;
tvm.printf(10, pos++, 0x8b, " Reset flags: [%c] vsync, [%c] MSAAx%d%s, [%c] MaxAnisotropy "
, !!(m_resolution.reset&BGFX_RESET_VSYNC) ? '\xfe' : ' '
@@ -7415,9 +7415,6 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );