|
|
@@ -477,6 +477,7 @@ GL_IMPORT_IMG__(true, PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC, glRenderbuffe
|
|
|
# endif // BGFX_CONFIG_RENDERER_OPENGL
|
|
|
|
|
|
GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker);
|
|
|
+GL_IMPORT_ARB__(true, PFNGLPROVOKINGVERTEXPROC, glProvokingVertex);
|
|
|
GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup);
|
|
|
GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup);
|
|
|
GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker);
|
|
|
@@ -523,6 +524,7 @@ GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DM
|
|
|
GL_IMPORT_EXT__(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer);
|
|
|
|
|
|
GL_IMPORT_EXT__(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker);
|
|
|
+GL_IMPORT_ARB__(true, PFNGLPROVOKINGVERTEXPROC, glProvokingVertex);
|
|
|
GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup);
|
|
|
GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup);
|
|
|
GL_IMPORT_EXT__(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker);
|
|
|
@@ -609,6 +611,7 @@ GL_IMPORT______(true, PFNGLTEXIMAGE3DMULTISAMPLEPROC, glTexImage3DM
|
|
|
GL_IMPORT______(true, PFNGLFRAMEBUFFERTEXTURELAYERPROC, glFramebufferTextureLayer);
|
|
|
|
|
|
GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker);
|
|
|
+GL_IMPORT_ARB__(true, PFNGLPROVOKINGVERTEXPROC, glProvokingVertex);
|
|
|
GL_IMPORT_ARB__(true, PFNGLPUSHDEBUGGROUPPROC, glPushDebugGroup);
|
|
|
GL_IMPORT_ARB__(true, PFNGLPOPDEBUGGROUPPROC, glPopDebugGroup);
|
|
|
GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker);
|