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@@ -24,48 +24,48 @@ SHADER_TMP = $(TEMP)/tmp
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vs_%.bin.h : vs_%.sc
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@echo [$(<)]
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- $(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux -p 120 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_glsl
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- @cat $(SHADER_TMP) > $(@)
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- -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform android -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_essl
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux -p spirv -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_spv
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p vs_3_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx9
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p vs_4_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx11
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform ios -p metal -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_mtl
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- -@cat $(SHADER_TMP) >> $(@)
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+ $(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux -p 120 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
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+ @cat "$(SHADER_TMP)" > $(@)
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+ -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform android -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p vs_3_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx9
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p vs_4_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(VS_FLAGS) --platform ios -p metal -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_mtl
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+ -@cat "$(SHADER_TMP)" >> $(@)
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-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)
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-@printf "extern const uint32_t $(basename $(<))_pssl_size;\n" | tr -d '\015' >> $(@)
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fs_%.bin.h : fs_%.sc
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@echo [$(<)]
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- $(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux -p 120 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_glsl
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- @cat $(SHADER_TMP) > $(@)
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- -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform android -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_essl
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux -p spirv -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_spv
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p ps_3_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx9
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p ps_4_0 -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx11
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- -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform ios -p metal -O 3 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_mtl
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- -@cat $(SHADER_TMP) >> $(@)
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+ $(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux -p 120 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
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+ @cat "$(SHADER_TMP)" > $(@)
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+ -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform android -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p ps_3_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx9
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p ps_4_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(FS_FLAGS) --platform ios -p metal -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_mtl
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+ -@cat "$(SHADER_TMP)" >> $(@)
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-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)
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-@printf "extern const uint32_t $(basename $(<))_pssl_size;\n" | tr -d '\015' >> $(@)
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cs_%.bin.h : cs_%.sc
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@echo [$(<)]
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- $(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p 430 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_glsl
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- @cat $(SHADER_TMP) > $(@)
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- -$(SILENT) $(SHADERC) $(CS_FLAGS) --platform android -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_essl
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- -@cat $(SHADER_TMP) >> $(@)
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-# -$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p spirv -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_spv
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-# -@cat $(SHADER_TMP) >> $(@)
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- -$(SILENT) $(SHADERC) $(CS_FLAGS) --platform windows -p cs_5_0 -O 1 -f $(<) -o $(SHADER_TMP) --bin2c $(basename $(<))_dx11
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- -@cat $(SHADER_TMP) >> $(@)
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+ $(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p 430 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
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+ @cat "$(SHADER_TMP)" > $(@)
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+ -$(SILENT) $(SHADERC) $(CS_FLAGS) --platform android -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
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+ -@cat "$(SHADER_TMP)" >> $(@)
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+# -$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
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+# -@cat "$(SHADER_TMP)" >> $(@)
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+ -$(SILENT) $(SHADERC) $(CS_FLAGS) --platform windows -p cs_5_0 -O 1 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
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+ -@cat "$(SHADER_TMP)" >> $(@)
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-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)
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-@printf "extern const uint32_t $(basename $(<))_pssl_size;\n" | tr -d '\015' >> $(@)
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