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@@ -5,7 +5,83 @@
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#include "bgfx_p.h"
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#include <bx/float4_t.h>
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-#include <math.h> // powf
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+#include <math.h> // powf, sqrtf
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+
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+#include "image.h"
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+
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+#define DDS_MAGIC BX_MAKEFOURCC('D', 'D', 'S', ' ')
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+#define DDS_HEADER_SIZE 124
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+#define DDS_IMAGE_DATA_OFFSET (DDS_HEADER_SIZE + 4)
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+
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+#define DDS_DXT1 BX_MAKEFOURCC('D', 'X', 'T', '1')
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+#define DDS_DXT2 BX_MAKEFOURCC('D', 'X', 'T', '2')
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+#define DDS_DXT3 BX_MAKEFOURCC('D', 'X', 'T', '3')
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+#define DDS_DXT4 BX_MAKEFOURCC('D', 'X', 'T', '4')
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+#define DDS_DXT5 BX_MAKEFOURCC('D', 'X', 'T', '5')
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+#define DDS_ATI1 BX_MAKEFOURCC('A', 'T', 'I', '1')
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+#define DDS_BC4U BX_MAKEFOURCC('B', 'C', '4', 'U')
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+#define DDS_ATI2 BX_MAKEFOURCC('A', 'T', 'I', '2')
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+#define DDS_BC5U BX_MAKEFOURCC('B', 'C', '5', 'U')
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+
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+#define D3DFMT_A16B16G16R16 36
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+#define D3DFMT_A16B16G16R16F 113
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+
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+#define DDSD_CAPS 0x00000001
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+#define DDSD_HEIGHT 0x00000002
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+#define DDSD_WIDTH 0x00000004
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+#define DDSD_PITCH 0x00000008
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+#define DDSD_PIXELFORMAT 0x00001000
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+#define DDSD_MIPMAPCOUNT 0x00020000
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+#define DDSD_LINEARSIZE 0x00080000
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+#define DDSD_DEPTH 0x00800000
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+
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+#define DDPF_ALPHAPIXELS 0x00000001
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+#define DDPF_ALPHA 0x00000002
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+#define DDPF_FOURCC 0x00000004
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+#define DDPF_INDEXED 0x00000020
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+#define DDPF_RGB 0x00000040
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+#define DDPF_YUV 0x00000200
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+#define DDPF_LUMINANCE 0x00020000
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+
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+#define DDSCAPS_COMPLEX 0x00000008
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+#define DDSCAPS_TEXTURE 0x00001000
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+#define DDSCAPS_MIPMAP 0x00400000
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+
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+#define DDSCAPS2_CUBEMAP 0x00000200
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+#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
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+#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
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+#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
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+#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
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+#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
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+#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000
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+
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+#define DDS_CUBEMAP_ALLFACES (DDSCAPS2_CUBEMAP_POSITIVEX|DDSCAPS2_CUBEMAP_NEGATIVEX \
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+ |DDSCAPS2_CUBEMAP_POSITIVEY|DDSCAPS2_CUBEMAP_NEGATIVEY \
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+ |DDSCAPS2_CUBEMAP_POSITIVEZ|DDSCAPS2_CUBEMAP_NEGATIVEZ)
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+
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+#define DDSCAPS2_VOLUME 0x00200000
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+
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+#define KTX_MAGIC BX_MAKEFOURCC(0xAB, 'K', 'T', 'X')
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+#define KTX_HEADER_SIZE 64
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+
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+#define KTX_ETC1_RGB8_OES 0x8D64
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+#define KTX_COMPRESSED_R11_EAC 0x9270
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+#define KTX_COMPRESSED_SIGNED_R11_EAC 0x9271
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+#define KTX_COMPRESSED_RG11_EAC 0x9272
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+#define KTX_COMPRESSED_SIGNED_RG11_EAC 0x9273
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+#define KTX_COMPRESSED_RGB8_ETC2 0x9274
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+#define KTX_COMPRESSED_SRGB8_ETC2 0x9275
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+#define KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
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+#define KTX_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
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+#define KTX_COMPRESSED_RGBA8_ETC2_EAC 0x9278
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+#define KTX_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
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+#define KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
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+#define KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
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+#define KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
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+#define KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
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+
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+#define PKM_MAGIC BX_MAKEFOURCC('P', 'K', 'M', 0)
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+#define PKM_HEADER_SIZE 16
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namespace bgfx
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{
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@@ -163,7 +239,7 @@ namespace bgfx
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}
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}
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- static void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, const void* _src, void* _dst)
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+ void imageSwizzleBgra8Ref(uint32_t _width, uint32_t _height, const void* _src, void* _dst)
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{
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const uint8_t* src = (uint8_t*) _src;
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uint8_t* dst = (uint8_t*)_dst;
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@@ -260,4 +336,802 @@ namespace bgfx
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}
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}
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+ uint32_t bitRangeConvert(uint32_t _in, uint32_t _from, uint32_t _to)
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+ {
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+ using namespace bx;
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+ uint32_t tmp0 = uint32_sll(1, _to);
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+ uint32_t tmp1 = uint32_sll(1, _from);
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+ uint32_t tmp2 = uint32_dec(tmp0);
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+ uint32_t tmp3 = uint32_dec(tmp1);
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+ uint32_t tmp4 = uint32_mul(_in, tmp2);
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+ uint32_t tmp5 = uint32_add(tmp3, tmp4);
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+ uint32_t tmp6 = uint32_srl(tmp5, _from);
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+ uint32_t tmp7 = uint32_add(tmp5, tmp6);
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+ uint32_t result = uint32_srl(tmp7, _from);
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+
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+ return result;
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+ }
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+
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+ void decodeBlockDxt(uint8_t _dst[16*4], const uint8_t _src[8])
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+ {
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+ uint8_t colors[4*3];
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+
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+ uint32_t c0 = _src[0] | (_src[1] << 8);
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+ colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8);
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+ colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8);
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+ colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8);
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+
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+ uint32_t c1 = _src[2] | (_src[3] << 8);
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+ colors[3] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8);
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+ colors[4] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8);
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+ colors[5] = bitRangeConvert( (c1>>11)&0x1f, 5, 8);
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+
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+ colors[6] = (2*colors[0] + colors[3]) / 3;
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+ colors[7] = (2*colors[1] + colors[4]) / 3;
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+ colors[8] = (2*colors[2] + colors[5]) / 3;
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+
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+ colors[ 9] = (colors[0] + 2*colors[3]) / 3;
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+ colors[10] = (colors[1] + 2*colors[4]) / 3;
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+ colors[11] = (colors[2] + 2*colors[5]) / 3;
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+
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+ for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2)
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+ {
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+ int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 3;
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+ _dst[ii+0] = colors[idx+0];
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+ _dst[ii+1] = colors[idx+1];
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+ _dst[ii+2] = colors[idx+2];
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+ }
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+ }
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+
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+ void decodeBlockDxt1(uint8_t _dst[16*4], const uint8_t _src[8])
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+ {
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+ uint8_t colors[4*4];
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+
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+ uint32_t c0 = _src[0] | (_src[1] << 8);
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+ colors[0] = bitRangeConvert( (c0>> 0)&0x1f, 5, 8);
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+ colors[1] = bitRangeConvert( (c0>> 5)&0x3f, 6, 8);
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+ colors[2] = bitRangeConvert( (c0>>11)&0x1f, 5, 8);
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+ colors[3] = 255;
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+
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+ uint32_t c1 = _src[2] | (_src[3] << 8);
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+ colors[4] = bitRangeConvert( (c1>> 0)&0x1f, 5, 8);
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+ colors[5] = bitRangeConvert( (c1>> 5)&0x3f, 6, 8);
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+ colors[6] = bitRangeConvert( (c1>>11)&0x1f, 5, 8);
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+ colors[7] = 255;
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+
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+ if (c0 > c1)
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+ {
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+ colors[ 8] = (2*colors[0] + colors[4]) / 3;
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+ colors[ 9] = (2*colors[1] + colors[5]) / 3;
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+ colors[10] = (2*colors[2] + colors[6]) / 3;
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+ colors[11] = 255;
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+
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+ colors[12] = (colors[0] + 2*colors[4]) / 3;
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+ colors[13] = (colors[1] + 2*colors[5]) / 3;
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+ colors[14] = (colors[2] + 2*colors[6]) / 3;
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+ colors[15] = 255;
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+ }
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+ else
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+ {
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+ colors[ 8] = (colors[0] + colors[4]) / 2;
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+ colors[ 9] = (colors[1] + colors[5]) / 2;
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+ colors[10] = (colors[2] + colors[6]) / 2;
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+ colors[11] = 255;
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+
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+ colors[12] = 0;
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+ colors[13] = 0;
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+ colors[14] = 0;
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+ colors[15] = 0;
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+ }
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+
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+ for (uint32_t ii = 0, next = 8*4; ii < 16*4; ii += 4, next += 2)
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+ {
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+ int idx = ( (_src[next>>3] >> (next & 7) ) & 3) * 4;
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+ _dst[ii+0] = colors[idx+0];
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+ _dst[ii+1] = colors[idx+1];
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+ _dst[ii+2] = colors[idx+2];
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+ _dst[ii+3] = colors[idx+3];
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+ }
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+ }
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+
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+ void decodeBlockDxt23A(uint8_t _dst[16*4], const uint8_t _src[8])
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+ {
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+ for (uint32_t ii = 0, next = 0; ii < 16*4; ii += 4, next += 4)
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+ {
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+ uint32_t c0 = (_src[next>>3] >> (next&7) ) & 0xf;
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+ _dst[ii] = bitRangeConvert(c0, 4, 8);
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+ }
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+ }
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+
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+ void decodeBlockDxt45A(uint8_t _dst[16*4], const uint8_t _src[8])
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+ {
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+ uint8_t alpha[8];
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+ alpha[0] = _src[0];
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+ alpha[1] = _src[1];
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+
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+ if (alpha[0] > alpha[1])
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+ {
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+ alpha[2] = (6*alpha[0] + 1*alpha[1]) / 7;
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+ alpha[3] = (5*alpha[0] + 2*alpha[1]) / 7;
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+ alpha[4] = (4*alpha[0] + 3*alpha[1]) / 7;
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+ alpha[5] = (3*alpha[0] + 4*alpha[1]) / 7;
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+ alpha[6] = (2*alpha[0] + 5*alpha[1]) / 7;
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+ alpha[7] = (1*alpha[0] + 6*alpha[1]) / 7;
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+ }
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+ else
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+ {
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+ alpha[2] = (4*alpha[0] + 1*alpha[1]) / 5;
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+ alpha[3] = (3*alpha[0] + 2*alpha[1]) / 5;
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+ alpha[4] = (2*alpha[0] + 3*alpha[1]) / 5;
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+ alpha[5] = (1*alpha[0] + 4*alpha[1]) / 5;
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+ alpha[6] = 0;
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+ alpha[7] = 255;
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+ }
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+
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+ uint32_t idx0 = _src[2];
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+ uint32_t idx1 = _src[5];
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+ idx0 |= uint32_t(_src[3])<<8;
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+ idx1 |= uint32_t(_src[6])<<8;
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+ idx0 |= uint32_t(_src[4])<<16;
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+ idx1 |= uint32_t(_src[7])<<16;
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+ for (uint32_t ii = 0; ii < 8*4; ii += 4)
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+ {
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+ _dst[ii] = alpha[idx0&7];
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+ _dst[ii+32] = alpha[idx1&7];
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+ idx0 >>= 3;
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+ idx1 >>= 3;
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+ }
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+ }
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+
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+ static const int32_t s_mod[8][4] =
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+ {
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+ { 2, 8, -2, -8},
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+ { 15, 17, -15, -17},
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+ { 9, 29, -9, -29},
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+ { 13, 42, -13, -42},
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+ { 18, 60, -18, -60},
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+ { 24, 80, -24, -80},
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+ { 33, 106, -33, -106},
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+ { 47, 183, -47, -183},
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+ };
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+
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+ int8_t uint8_add2c(int32_t _a, int32_t _b)
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+ {
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+ return _b & 0x4
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+ ? _a - ( (~_b + 1) & 0x7)
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+ : _a + _b
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+ ;
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+ }
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+
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+ int8_t uint8_satadd(int32_t _a, int32_t _b)
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+ {
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+ using namespace bx;
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+ const int32_t add = _a + _b;
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+ const uint32_t min = uint32_min(add, 255);
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+ const uint32_t result = uint32_max(min, 0);
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+ return result;
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+ }
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+
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+ void decodeBlockEtc1(uint8_t _dst[16*4], const uint8_t _src[8])
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+ {
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+ bool flipBit = 0 != (_src[3] & 0x1);
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+ bool diffBit = 0 != (_src[3] & 0x2);
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+
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+ uint8_t rgb[8];
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+
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+ if (diffBit)
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+ {
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+ rgb[0] = _src[0] >> 3;
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+ rgb[1] = _src[1] >> 3;
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+ rgb[2] = _src[2] >> 3;
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+
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+ uint8_t diff[3];
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+ diff[0] = _src[0] & 0x07;
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+ diff[1] = _src[1] & 0x07;
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+ diff[2] = _src[2] & 0x07;
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+
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+ rgb[4] = uint8_add2c(rgb[0], diff[0]);
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+ rgb[5] = uint8_add2c(rgb[1], diff[1]);
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+ rgb[6] = uint8_add2c(rgb[2], diff[2]);
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+
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+ rgb[0] = bitRangeConvert(rgb[0], 5, 8);
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+ rgb[1] = bitRangeConvert(rgb[1], 5, 8);
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+ rgb[2] = bitRangeConvert(rgb[2], 5, 8);
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+ rgb[4] = bitRangeConvert(rgb[4], 5, 8);
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+ rgb[5] = bitRangeConvert(rgb[5], 5, 8);
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+ rgb[6] = bitRangeConvert(rgb[6], 5, 8);
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+ }
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+ else
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+ {
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+ rgb[0] = _src[0] >> 4;
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+ rgb[1] = _src[1] >> 4;
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+ rgb[2] = _src[2] >> 4;
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+
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+ rgb[4] = _src[0] & 0xf;
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+ rgb[5] = _src[1] & 0xf;
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+ rgb[6] = _src[2] & 0xf;
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+
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+ rgb[0] = bitRangeConvert(rgb[0], 4, 8);
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+ rgb[1] = bitRangeConvert(rgb[1], 4, 8);
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+ rgb[2] = bitRangeConvert(rgb[2], 4, 8);
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+ rgb[4] = bitRangeConvert(rgb[4], 4, 8);
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+ rgb[5] = bitRangeConvert(rgb[5], 4, 8);
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+ rgb[6] = bitRangeConvert(rgb[6], 4, 8);
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+ }
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+
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+ uint32_t table[2];
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+ table[0] = (_src[3] >> 5) & 0x7;
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+ table[1] = (_src[3] >> 2) & 0x7;
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+
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+ uint32_t indexBits = 0
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+ | (_src[4]<<24)
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+ | (_src[5]<<16)
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+ | (_src[6]<< 8)
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+ | (_src[7] )
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+ ;
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+
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+ if (flipBit)
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+ {
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+ for (uint32_t ii = 0; ii < 16; ++ii)
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+ {
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+ const uint32_t block = (ii>>1)&1;
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+ const uint32_t color = block<<2;
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+ const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
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|
|
+ const uint32_t lsbi = (indexBits >> ii) & 1;
|
|
|
+ const uint32_t msbi = (indexBits >> (16 + ii) ) & 1;
|
|
|
+ const int32_t mod = s_mod[table[block] ][lsbi + msbi*2];
|
|
|
+
|
|
|
+ _dst[idx + 0] = uint8_satadd(rgb[color+2], mod);
|
|
|
+ _dst[idx + 1] = uint8_satadd(rgb[color+1], mod);
|
|
|
+ _dst[idx + 2] = uint8_satadd(rgb[color+0], mod);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ for (uint32_t ii = 0; ii < 16; ++ii)
|
|
|
+ {
|
|
|
+ const uint32_t block = ii>>3;
|
|
|
+ const uint32_t color = block<<2;
|
|
|
+ const uint32_t idx = (ii&0xc) | ( (ii & 0x3)<<4);
|
|
|
+ const uint32_t lsbi = (indexBits >> ii) & 1;
|
|
|
+ const uint32_t msbi = (indexBits >> (16 + ii) ) & 1;
|
|
|
+ const int32_t mod = s_mod[table[block] ][lsbi + msbi*2];
|
|
|
+
|
|
|
+ _dst[idx + 0] = uint8_satadd(rgb[color+2], mod);
|
|
|
+ _dst[idx + 1] = uint8_satadd(rgb[color+1], mod);
|
|
|
+ _dst[idx + 2] = uint8_satadd(rgb[color+0], mod);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ void Mip::decode(uint8_t* _dst)
|
|
|
+ {
|
|
|
+ const uint8_t* src = m_data;
|
|
|
+
|
|
|
+ if (TextureFormat::Unknown > m_type)
|
|
|
+ {
|
|
|
+ uint32_t width = m_width/4;
|
|
|
+ uint32_t height = m_height/4;
|
|
|
+ uint32_t pitch = m_width*4;
|
|
|
+
|
|
|
+ uint8_t temp[16*4];
|
|
|
+
|
|
|
+ switch (m_type)
|
|
|
+ {
|
|
|
+ case TextureFormat::BC1:
|
|
|
+ for (uint32_t yy = 0; yy < height; ++yy)
|
|
|
+ {
|
|
|
+ for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
+ {
|
|
|
+ decodeBlockDxt1(temp, src);
|
|
|
+ src += 8;
|
|
|
+
|
|
|
+ uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
|
|
|
+ memcpy(&dst[0*pitch], &temp[ 0], 16);
|
|
|
+ memcpy(&dst[1*pitch], &temp[16], 16);
|
|
|
+ memcpy(&dst[2*pitch], &temp[32], 16);
|
|
|
+ memcpy(&dst[3*pitch], &temp[48], 16);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case TextureFormat::BC2:
|
|
|
+ for (uint32_t yy = 0; yy < height; ++yy)
|
|
|
+ {
|
|
|
+ for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
+ {
|
|
|
+ decodeBlockDxt23A(temp+3, src);
|
|
|
+ src += 8;
|
|
|
+ decodeBlockDxt(temp, src);
|
|
|
+ src += 8;
|
|
|
+
|
|
|
+ uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
|
|
|
+ memcpy(&dst[0*pitch], &temp[ 0], 16);
|
|
|
+ memcpy(&dst[1*pitch], &temp[16], 16);
|
|
|
+ memcpy(&dst[2*pitch], &temp[32], 16);
|
|
|
+ memcpy(&dst[3*pitch], &temp[48], 16);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case TextureFormat::BC3:
|
|
|
+ for (uint32_t yy = 0; yy < height; ++yy)
|
|
|
+ {
|
|
|
+ for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
+ {
|
|
|
+ decodeBlockDxt45A(temp+3, src);
|
|
|
+ src += 8;
|
|
|
+ decodeBlockDxt(temp, src);
|
|
|
+ src += 8;
|
|
|
+
|
|
|
+ uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
|
|
|
+ memcpy(&dst[0*pitch], &temp[ 0], 16);
|
|
|
+ memcpy(&dst[1*pitch], &temp[16], 16);
|
|
|
+ memcpy(&dst[2*pitch], &temp[32], 16);
|
|
|
+ memcpy(&dst[3*pitch], &temp[48], 16);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case TextureFormat::BC4:
|
|
|
+ for (uint32_t yy = 0; yy < height; ++yy)
|
|
|
+ {
|
|
|
+ for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
+ {
|
|
|
+ decodeBlockDxt45A(temp, src);
|
|
|
+ src += 8;
|
|
|
+
|
|
|
+ uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
|
|
|
+ memcpy(&dst[0*pitch], &temp[ 0], 16);
|
|
|
+ memcpy(&dst[1*pitch], &temp[16], 16);
|
|
|
+ memcpy(&dst[2*pitch], &temp[32], 16);
|
|
|
+ memcpy(&dst[3*pitch], &temp[48], 16);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case TextureFormat::BC5:
|
|
|
+ for (uint32_t yy = 0; yy < height; ++yy)
|
|
|
+ {
|
|
|
+ for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
+ {
|
|
|
+ decodeBlockDxt45A(temp+1, src);
|
|
|
+ src += 8;
|
|
|
+ decodeBlockDxt45A(temp+2, src);
|
|
|
+ src += 8;
|
|
|
+
|
|
|
+ for (uint32_t ii = 0; ii < 16; ++ii)
|
|
|
+ {
|
|
|
+ float nx = temp[ii*4+2]*2.0f/255.0f - 1.0f;
|
|
|
+ float ny = temp[ii*4+1]*2.0f/255.0f - 1.0f;
|
|
|
+ float nz = sqrtf(1.0f - nx*nx - ny*ny);
|
|
|
+ temp[ii*4+0] = uint8_t( (nz + 1.0f)*255.0f/2.0f);
|
|
|
+ temp[ii*4+3] = 0;
|
|
|
+ }
|
|
|
+
|
|
|
+ uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
|
|
|
+ memcpy(&dst[0*pitch], &temp[ 0], 16);
|
|
|
+ memcpy(&dst[1*pitch], &temp[16], 16);
|
|
|
+ memcpy(&dst[2*pitch], &temp[32], 16);
|
|
|
+ memcpy(&dst[3*pitch], &temp[48], 16);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case TextureFormat::ETC1:
|
|
|
+ for (uint32_t yy = 0; yy < height; ++yy)
|
|
|
+ {
|
|
|
+ for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
+ {
|
|
|
+ decodeBlockEtc1(temp, src);
|
|
|
+ src += 8;
|
|
|
+
|
|
|
+ uint8_t* dst = &_dst[(yy*pitch+xx*4)*4];
|
|
|
+ memcpy(&dst[0*pitch], &temp[ 0], 16);
|
|
|
+ memcpy(&dst[1*pitch], &temp[16], 16);
|
|
|
+ memcpy(&dst[2*pitch], &temp[32], 16);
|
|
|
+ memcpy(&dst[3*pitch], &temp[48], 16);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ uint32_t width = m_width;
|
|
|
+ uint32_t height = m_height;
|
|
|
+
|
|
|
+ if (m_bpp == 8
|
|
|
+ || m_bpp == 32
|
|
|
+ || m_bpp == 64)
|
|
|
+ {
|
|
|
+ uint32_t pitch = m_width*m_bpp/8;
|
|
|
+ memcpy(_dst, src, pitch*height);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ uint32_t pitch = m_width*4;
|
|
|
+ for (uint32_t yy = 0; yy < height; ++yy)
|
|
|
+ {
|
|
|
+ uint8_t* dst = &_dst[yy*pitch];
|
|
|
+
|
|
|
+ for (uint32_t xx = 0; xx < width; ++xx)
|
|
|
+ {
|
|
|
+ memcpy(dst, src, 3);
|
|
|
+ dst[3] = 255;
|
|
|
+ dst += 4;
|
|
|
+ src += 3;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ bool imageParseDds(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
|
|
|
+ {
|
|
|
+ uint32_t headerSize;
|
|
|
+ bx::read(_reader, headerSize);
|
|
|
+
|
|
|
+ if (headerSize < DDS_HEADER_SIZE)
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ uint32_t flags;
|
|
|
+ bx::read(_reader, flags);
|
|
|
+
|
|
|
+ if ( (flags & (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) ) != (DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT) )
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ uint32_t height;
|
|
|
+ bx::read(_reader, height);
|
|
|
+
|
|
|
+ uint32_t width;
|
|
|
+ bx::read(_reader, width);
|
|
|
+
|
|
|
+ uint32_t pitch;
|
|
|
+ bx::read(_reader, pitch);
|
|
|
+
|
|
|
+ uint32_t depth;
|
|
|
+ bx::read(_reader, depth);
|
|
|
+
|
|
|
+ uint32_t mips;
|
|
|
+ bx::read(_reader, mips);
|
|
|
+
|
|
|
+ bx::skip(_reader, 44); // reserved
|
|
|
+ bx::skip(_reader, 4); // pixel format size
|
|
|
+
|
|
|
+ uint32_t pixelFlags;
|
|
|
+ bx::read(_reader, pixelFlags);
|
|
|
+
|
|
|
+ uint32_t fourcc;
|
|
|
+ bx::read(_reader, fourcc);
|
|
|
+
|
|
|
+ uint32_t rgbCount;
|
|
|
+ bx::read(_reader, rgbCount);
|
|
|
+
|
|
|
+ uint32_t rbitmask;
|
|
|
+ bx::read(_reader, rbitmask);
|
|
|
+
|
|
|
+ uint32_t gbitmask;
|
|
|
+ bx::read(_reader, gbitmask);
|
|
|
+
|
|
|
+ uint32_t bbitmask;
|
|
|
+ bx::read(_reader, bbitmask);
|
|
|
+
|
|
|
+ uint32_t abitmask;
|
|
|
+ bx::read(_reader, abitmask);
|
|
|
+
|
|
|
+ uint32_t caps[4];
|
|
|
+ bx::read(_reader, caps);
|
|
|
+
|
|
|
+ if ( (caps[0] & DDSCAPS_TEXTURE) == 0)
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool cubeMap = 0 != (caps[1] & DDSCAPS2_CUBEMAP);
|
|
|
+ if (cubeMap)
|
|
|
+ {
|
|
|
+ if ( (caps[1] & DDS_CUBEMAP_ALLFACES) != DDS_CUBEMAP_ALLFACES)
|
|
|
+ {
|
|
|
+ // parital cube map is not supported.
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ bx::skip(_reader, 4); // reserved
|
|
|
+
|
|
|
+ uint8_t bpp = 0;
|
|
|
+ uint8_t blockSize = 1;
|
|
|
+ TextureFormat::Enum type = TextureFormat::Unknown;
|
|
|
+ bool hasAlpha = pixelFlags & DDPF_ALPHAPIXELS;
|
|
|
+
|
|
|
+ if (pixelFlags & DDPF_FOURCC)
|
|
|
+ {
|
|
|
+ switch (fourcc)
|
|
|
+ {
|
|
|
+ case DDS_DXT1:
|
|
|
+ type = TextureFormat::BC1;
|
|
|
+ bpp = 4;
|
|
|
+ blockSize = 4*4*bpp/8;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case DDS_DXT2:
|
|
|
+ case DDS_DXT3:
|
|
|
+ type = TextureFormat::BC2;
|
|
|
+ bpp = 8;
|
|
|
+ blockSize = 4*4*bpp/8;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case DDS_DXT4:
|
|
|
+ case DDS_DXT5:
|
|
|
+ type = TextureFormat::BC3;
|
|
|
+ bpp = 8;
|
|
|
+ blockSize = 4*4*bpp/8;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case DDS_ATI1:
|
|
|
+ case DDS_BC4U:
|
|
|
+ type = TextureFormat::BC4;
|
|
|
+ bpp = 4;
|
|
|
+ blockSize = 4*4*bpp/8;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case DDS_ATI2:
|
|
|
+ case DDS_BC5U:
|
|
|
+ type = TextureFormat::BC5;
|
|
|
+ bpp = 8;
|
|
|
+ blockSize = 4*4*bpp/8;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3DFMT_A16B16G16R16:
|
|
|
+ type = TextureFormat::RGBA16;
|
|
|
+ blockSize = 8;
|
|
|
+ bpp = 64;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case D3DFMT_A16B16G16R16F:
|
|
|
+ type = TextureFormat::RGBA16F;
|
|
|
+ blockSize = 8;
|
|
|
+ bpp = 64;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ switch (pixelFlags)
|
|
|
+ {
|
|
|
+ case DDPF_RGB:
|
|
|
+ type = TextureFormat::BGRX8;
|
|
|
+ blockSize = 3;
|
|
|
+ bpp = 24;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case DDPF_RGB|DDPF_ALPHAPIXELS:
|
|
|
+ type = TextureFormat::BGRA8;
|
|
|
+ blockSize = 4;
|
|
|
+ bpp = 32;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case DDPF_INDEXED:
|
|
|
+ case DDPF_LUMINANCE:
|
|
|
+ case DDPF_ALPHA:
|
|
|
+ type = TextureFormat::L8;
|
|
|
+ bpp = 8;
|
|
|
+ break;
|
|
|
+
|
|
|
+ // type = TextureFormat::A8;
|
|
|
+ // bpp = 1;
|
|
|
+ // break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ bpp = 0;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ _imageContainer.m_type = type;
|
|
|
+ _imageContainer.m_offset = DDS_IMAGE_DATA_OFFSET;
|
|
|
+ _imageContainer.m_width = width;
|
|
|
+ _imageContainer.m_height = height;
|
|
|
+ _imageContainer.m_depth = depth;
|
|
|
+ _imageContainer.m_blockSize = blockSize;
|
|
|
+ _imageContainer.m_numMips = (caps[0] & DDSCAPS_MIPMAP) ? mips : 1;
|
|
|
+ _imageContainer.m_bpp = bpp;
|
|
|
+ _imageContainer.m_hasAlpha = hasAlpha;
|
|
|
+ _imageContainer.m_cubeMap = cubeMap;
|
|
|
+ _imageContainer.m_ktx = false;
|
|
|
+
|
|
|
+ return TextureFormat::Unknown != type;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool imageParseKtx(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
|
|
|
+ {
|
|
|
+ uint8_t identifier[8];
|
|
|
+ bx::read(_reader, identifier);
|
|
|
+
|
|
|
+ if (identifier[1] != '1'
|
|
|
+ && identifier[2] != '1')
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ uint32_t endianness;
|
|
|
+ bx::read(_reader, endianness);
|
|
|
+
|
|
|
+ bool fromLittleEndian = 0x04030201 == endianness;
|
|
|
+
|
|
|
+ uint32_t glType;
|
|
|
+ bx::readHE(_reader, glType, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t glTypeSize;
|
|
|
+ bx::readHE(_reader, glTypeSize, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t glFormat;
|
|
|
+ bx::readHE(_reader, glFormat, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t glInternalFormat;
|
|
|
+ bx::readHE(_reader, glInternalFormat, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t glBaseInternalFormat;
|
|
|
+ bx::readHE(_reader, glBaseInternalFormat, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t pixelWidth;
|
|
|
+ bx::readHE(_reader, pixelWidth, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t pixelHeight;
|
|
|
+ bx::readHE(_reader, pixelHeight, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t pixelDepth;
|
|
|
+ bx::readHE(_reader, pixelDepth, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t numberOfArrayElements;
|
|
|
+ bx::readHE(_reader, numberOfArrayElements, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t numberOfFaces;
|
|
|
+ bx::readHE(_reader, numberOfFaces, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t numberOfMipmapLevels;
|
|
|
+ bx::readHE(_reader, numberOfMipmapLevels, fromLittleEndian);
|
|
|
+
|
|
|
+ uint32_t bytesOfKeyValueData;
|
|
|
+ bx::readHE(_reader, bytesOfKeyValueData, fromLittleEndian);
|
|
|
+
|
|
|
+ // skip meta garbage...
|
|
|
+ int64_t offset = bx::skip(_reader, bytesOfKeyValueData);
|
|
|
+
|
|
|
+ uint8_t bpp = 0;
|
|
|
+ uint8_t blockSize = 1;
|
|
|
+ TextureFormat::Enum type = TextureFormat::Unknown;
|
|
|
+ bool hasAlpha = false;
|
|
|
+
|
|
|
+ switch (glInternalFormat)
|
|
|
+ {
|
|
|
+ case KTX_ETC1_RGB8_OES:
|
|
|
+ type = TextureFormat::ETC1;
|
|
|
+ bpp = 4;
|
|
|
+ blockSize = 4*4*bpp/8;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case KTX_COMPRESSED_R11_EAC:
|
|
|
+ case KTX_COMPRESSED_SIGNED_R11_EAC:
|
|
|
+ case KTX_COMPRESSED_RG11_EAC:
|
|
|
+ case KTX_COMPRESSED_SIGNED_RG11_EAC:
|
|
|
+ case KTX_COMPRESSED_RGB8_ETC2:
|
|
|
+ case KTX_COMPRESSED_SRGB8_ETC2:
|
|
|
+ case KTX_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
|
|
|
+ case KTX_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
|
|
|
+ case KTX_COMPRESSED_RGBA8_ETC2_EAC:
|
|
|
+ case KTX_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
|
|
|
+ case KTX_COMPRESSED_RGB_PVRTC_4BPPV1_IMG:
|
|
|
+ case KTX_COMPRESSED_RGB_PVRTC_2BPPV1_IMG:
|
|
|
+ case KTX_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG:
|
|
|
+ case KTX_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG:
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ _imageContainer.m_type = type;
|
|
|
+ _imageContainer.m_offset = (uint32_t)offset;
|
|
|
+ _imageContainer.m_width = pixelWidth;
|
|
|
+ _imageContainer.m_height = pixelHeight;
|
|
|
+ _imageContainer.m_depth = pixelDepth;
|
|
|
+ _imageContainer.m_blockSize = blockSize;
|
|
|
+ _imageContainer.m_numMips = numberOfMipmapLevels;
|
|
|
+ _imageContainer.m_bpp = bpp;
|
|
|
+ _imageContainer.m_hasAlpha = hasAlpha;
|
|
|
+ _imageContainer.m_cubeMap = numberOfFaces > 1;
|
|
|
+ _imageContainer.m_ktx = true;
|
|
|
+
|
|
|
+ return TextureFormat::Unknown != type;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool imageParse(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
|
|
|
+ {
|
|
|
+ uint32_t magic;
|
|
|
+ bx::read(_reader, magic);
|
|
|
+
|
|
|
+ if (DDS_MAGIC == magic)
|
|
|
+ {
|
|
|
+ return imageParseDds(_imageContainer, _reader);
|
|
|
+ }
|
|
|
+ else if (KTX_MAGIC == magic)
|
|
|
+ {
|
|
|
+ return imageParseKtx(_imageContainer, _reader);
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
+ bool imageParse(ImageContainer& _imageContainer, const void* _data, uint32_t _size)
|
|
|
+ {
|
|
|
+ bx::MemoryReader reader(_data, _size);
|
|
|
+ return imageParse(_imageContainer, &reader);
|
|
|
+ }
|
|
|
+
|
|
|
+ bool imageGetRawData(const ImageContainer& _imageContainer, uint8_t _side, uint8_t _lod, const void* _data, uint32_t _size, Mip& _mip)
|
|
|
+ {
|
|
|
+ const uint32_t blockSize = _imageContainer.m_blockSize;
|
|
|
+ uint32_t offset = _imageContainer.m_offset;
|
|
|
+ const uint8_t bpp = _imageContainer.m_bpp;
|
|
|
+ TextureFormat::Enum type = _imageContainer.m_type;
|
|
|
+ bool hasAlpha = _imageContainer.m_hasAlpha;
|
|
|
+
|
|
|
+ for (uint8_t side = 0, numSides = _imageContainer.m_cubeMap ? 6 : 1; side < numSides; ++side)
|
|
|
+ {
|
|
|
+ uint32_t width = _imageContainer.m_width;
|
|
|
+ uint32_t height = _imageContainer.m_height;
|
|
|
+ uint32_t depth = _imageContainer.m_depth;
|
|
|
+
|
|
|
+ for (uint8_t lod = 0, num = _imageContainer.m_numMips; lod < num; ++lod)
|
|
|
+ {
|
|
|
+ // skip imageSize in KTX format.
|
|
|
+ offset += _imageContainer.m_ktx ? sizeof(uint32_t) : 0;
|
|
|
+
|
|
|
+ width = bx::uint32_max(1, width);
|
|
|
+ height = bx::uint32_max(1, height);
|
|
|
+ depth = bx::uint32_max(1, depth);
|
|
|
+
|
|
|
+ uint32_t size = width*height*depth*blockSize;
|
|
|
+ if (TextureFormat::Unknown > type)
|
|
|
+ {
|
|
|
+ width = bx::uint32_max(1, (width + 3)>>2);
|
|
|
+ height = bx::uint32_max(1, (height + 3)>>2);
|
|
|
+ size = width*height*depth*blockSize;
|
|
|
+
|
|
|
+ width <<= 2;
|
|
|
+ height <<= 2;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (side == _side
|
|
|
+ && lod == _lod)
|
|
|
+ {
|
|
|
+ _mip.m_width = width;
|
|
|
+ _mip.m_height = height;
|
|
|
+ _mip.m_blockSize = blockSize;
|
|
|
+ _mip.m_size = size;
|
|
|
+ _mip.m_data = (const uint8_t*)_data + offset;
|
|
|
+ _mip.m_bpp = bpp;
|
|
|
+ _mip.m_type = type;
|
|
|
+ _mip.m_hasAlpha = hasAlpha;
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ offset += size;
|
|
|
+
|
|
|
+ BX_CHECK(offset <= _size, "Reading past size of data buffer! (offset %d, size %d)", offset, _size);
|
|
|
+ BX_UNUSED(_size);
|
|
|
+
|
|
|
+ width >>= 1;
|
|
|
+ height >>= 1;
|
|
|
+ depth >>= 1;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+
|
|
|
} // namespace bgfx
|