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Fix hardcoded bgfx dir from include paths in makefiles (#2532)

Only these four makefiles had these hardcoded paths.
All other makefiles don't specify the bgfx dir name.
kingscallop 4 years ago
parent
commit
1ab27e277b

+ 1 - 1
examples/common/debugdraw/makefile

@@ -3,7 +3,7 @@
 # License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
 #
 
-include ../../../../bgfx/scripts/shader-embeded.mk
+include ../../../scripts/shader-embeded.mk
 
 rebuild:
 	@make -s --no-print-directory clean all

+ 1 - 1
examples/common/ps/makefile

@@ -3,7 +3,7 @@
 # License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
 #
 
-include ../../../../bgfx/scripts/shader-embeded.mk
+include ../../../scripts/shader-embeded.mk
 
 rebuild:
 	@make -s --no-print-directory clean all

+ 1 - 1
tools/geometryv/makefile

@@ -3,4 +3,4 @@
 # License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
 #
 
-include ../../../bgfx/scripts/shader-embeded.mk
+include ../../scripts/shader-embeded.mk

+ 1 - 1
tools/texturev/makefile

@@ -3,4 +3,4 @@
 # License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
 #
 
-include ../../../bgfx/scripts/shader-embeded.mk
+include ../../scripts/shader-embeded.mk