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@@ -152,12 +152,12 @@ bgfx::TextureHandle loadTexture(bx::FileReaderI* _reader, const char* _name, uin
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void* data = loadMem(_reader, allocator, filePath, &size);
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void* data = loadMem(_reader, allocator, filePath, &size);
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img = stbi_load_from_memory( (uint8_t*)data, size, &width, &height, &comp, 4);
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img = stbi_load_from_memory( (uint8_t*)data, size, &width, &height, &comp, 4);
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