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@@ -75,6 +75,43 @@ static const uint16_t s_cubeTriStrip[] =
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5,
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};
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+static const uint16_t s_cubeLineList[] =
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+{
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+ 0, 1,
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+ 0, 2,
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+ 0, 4,
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+ 1, 3,
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+ 1, 5,
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+ 2, 3,
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+ 2, 6,
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+ 3, 7,
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+ 4, 5,
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+ 4, 6,
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+ 5, 7,
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+ 6, 7,
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+};
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+
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+static const uint16_t s_cubePoints[] =
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+{
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+ 0, 1, 2, 3, 4, 5, 6, 7
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+};
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+
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+static const char* s_ptNames[]
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+{
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+ "Triangle List",
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+ "Triangle Strip",
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+ "Lines",
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+ "Points",
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+};
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+
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+static const uint64_t s_ptState[]
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+{
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+ BGFX_STATE_PT_TRISTRIP,
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+ UINT64_C(0),
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+ BGFX_STATE_PT_LINES,
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+ BGFX_STATE_PT_POINTS,
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+};
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+
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class ExampleCubes : public entry::AppI
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{
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public:
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@@ -89,8 +126,6 @@ public:
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void init(int32_t _argc, const char* const* _argv, uint32_t _width, uint32_t _height) override
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{
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- BX_UNUSED(s_cubeTriList, s_cubeTriStrip);
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-
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Args args(_argc, _argv);
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m_width = _width;
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@@ -111,27 +146,45 @@ public:
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// Set view 0 clear state.
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bgfx::setViewClear(0
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- , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
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- , 0x303030ff
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- , 1.0f
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- , 0
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- );
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+ , BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
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+ , 0x303030ff
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+ , 1.0f
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+ , 0
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+ );
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// Create vertex stream declaration.
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PosColorVertex::init();
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// Create static vertex buffer.
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m_vbh = bgfx::createVertexBuffer(
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- // Static data can be passed with bgfx::makeRef
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- bgfx::makeRef(s_cubeVertices, sizeof(s_cubeVertices) )
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- , PosColorVertex::ms_decl
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- );
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-
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- // Create static index buffer.
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- m_ibh = bgfx::createIndexBuffer(
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- // Static data can be passed with bgfx::makeRef
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- bgfx::makeRef(s_cubeTriStrip, sizeof(s_cubeTriStrip) )
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- );
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+ // Static data can be passed with bgfx::makeRef
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+ bgfx::makeRef(s_cubeVertices, sizeof(s_cubeVertices) )
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+ , PosColorVertex::ms_decl
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+ );
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+
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+ // Create static index buffer for triangle strip rendering.
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+ m_ibh[0] = bgfx::createIndexBuffer(
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+ // Static data can be passed with bgfx::makeRef
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+ bgfx::makeRef(s_cubeTriStrip, sizeof(s_cubeTriStrip) )
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+ );
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+
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+ // Create static index buffer for triangle list rendering.
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+ m_ibh[1] = bgfx::createIndexBuffer(
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+ // Static data can be passed with bgfx::makeRef
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+ bgfx::makeRef(s_cubeTriList, sizeof(s_cubeTriList) )
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+ );
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+
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+ // Create static index buffer for triangle list rendering.
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+ m_ibh[2] = bgfx::createIndexBuffer(
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+ // Static data can be passed with bgfx::makeRef
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+ bgfx::makeRef(s_cubeLineList, sizeof(s_cubeLineList) )
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+ );
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+
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+ // Create static index buffer for triangle list rendering.
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+ m_ibh[3] = bgfx::createIndexBuffer(
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+ // Static data can be passed with bgfx::makeRef
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+ bgfx::makeRef(s_cubePoints, sizeof(s_cubePoints) )
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+ );
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// Create program from shaders.
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m_program = loadProgram("vs_cubes", "fs_cubes");
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@@ -146,7 +199,11 @@ public:
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imguiDestroy();
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// Cleanup.
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- bgfx::destroy(m_ibh);
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+ for (uint32_t ii = 0; ii < BX_COUNTOF(m_ibh); ++ii)
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+ {
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+ bgfx::destroy(m_ibh[ii]);
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+ }
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+
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bgfx::destroy(m_vbh);
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bgfx::destroy(m_program);
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@@ -177,7 +234,7 @@ public:
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, ImGuiCond_FirstUseEver
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);
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ImGui::SetNextWindowSize(
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- ImVec2(m_width / 5.0f, m_height / 4.0f)
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+ ImVec2(m_width / 5.0f, m_height / 3.5f)
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, ImGuiCond_FirstUseEver
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);
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ImGui::Begin("Settings"
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@@ -190,6 +247,9 @@ public:
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ImGui::Checkbox("Write B", &m_b);
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ImGui::Checkbox("Write A", &m_a);
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+ ImGui::Text("Primitive topology:");
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+ ImGui::Combo("", (int*)&m_pt, s_ptNames, BX_COUNTOF(s_ptNames) );
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+
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ImGui::End();
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imguiEndFrame();
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@@ -230,6 +290,19 @@ public:
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// if no other draw calls are submitted to view 0.
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bgfx::touch(0);
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+ bgfx::IndexBufferHandle ibh = m_ibh[m_pt];
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+ uint64_t state = 0
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+ | (m_r ? BGFX_STATE_WRITE_R : 0)
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+ | (m_g ? BGFX_STATE_WRITE_G : 0)
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+ | (m_b ? BGFX_STATE_WRITE_B : 0)
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+ | (m_a ? BGFX_STATE_WRITE_A : 0)
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+ | BGFX_STATE_WRITE_Z
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+ | BGFX_STATE_DEPTH_TEST_LESS
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+ | BGFX_STATE_CULL_CW
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+ | BGFX_STATE_MSAA
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+ | s_ptState[m_pt]
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+ ;
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+
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// Submit 11x11 cubes.
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for (uint32_t yy = 0; yy < 11; ++yy)
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{
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@@ -246,20 +319,10 @@ public:
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// Set vertex and index buffer.
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bgfx::setVertexBuffer(0, m_vbh);
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- bgfx::setIndexBuffer(m_ibh);
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+ bgfx::setIndexBuffer(ibh);
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// Set render states.
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- bgfx::setState(0
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- | (m_r ? BGFX_STATE_WRITE_R : 0)
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- | (m_g ? BGFX_STATE_WRITE_G : 0)
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- | (m_b ? BGFX_STATE_WRITE_B : 0)
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- | (m_a ? BGFX_STATE_WRITE_A : 0)
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- | BGFX_STATE_WRITE_Z
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- | BGFX_STATE_DEPTH_TEST_LESS
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- | BGFX_STATE_CULL_CW
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- | BGFX_STATE_MSAA
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- | BGFX_STATE_PT_TRISTRIP
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- );
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+ bgfx::setState(state);
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// Submit primitive for rendering to view 0.
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bgfx::submit(0, m_program);
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@@ -283,9 +346,10 @@ public:
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uint32_t m_debug;
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uint32_t m_reset;
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bgfx::VertexBufferHandle m_vbh;
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- bgfx::IndexBufferHandle m_ibh;
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+ bgfx::IndexBufferHandle m_ibh[4];
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bgfx::ProgramHandle m_program;
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int64_t m_timeOffset;
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+ int32_t m_pt;
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bool m_r;
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bool m_g;
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