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Updated readme.

bkaradzic hace 13 años
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21bb4e2073
Se han modificado 1 ficheros con 12 adiciones y 6 borrados
  1. 12 6
      README.md

+ 12 - 6
README.md

@@ -54,11 +54,11 @@ After calling make, .build/projects/* directory will be generated. All
 intermediate files generated by compiler will be inside .build directory
 intermediate files generated by compiler will be inside .build directory
 structure. Deleting .build directory at any time is safe.
 structure. Deleting .build directory at any time is safe.
 
 
-### Building for Linux
+### Prerequisites for Linux
 
 
 	sudo apt-get install libgl1-mesa-dev
 	sudo apt-get install libgl1-mesa-dev
 
 
-### Building for Windows
+### Prerequisites for Windows
 
 
 When building on Windows, you have to set DXSDK_DIR environment variable to
 When building on Windows, you have to set DXSDK_DIR environment variable to
 point to DirectX SDK directory.
 point to DirectX SDK directory.
@@ -71,7 +71,7 @@ directory link to directory without spaces in the path.
 	mklink /D <path to DirectX SDK directory> c:\dxsdk
 	mklink /D <path to DirectX SDK directory> c:\dxsdk
 	setx DXSDK_DIR c:\dxsdk
 	setx DXSDK_DIR c:\dxsdk
 
 
-### Building for Native Client (Pepper 22) on Windows
+### Prerequisites for Native Client (Pepper 22) on Windows
 
 
 Download Native Client SDK from:  
 Download Native Client SDK from:  
 [https://developers.google.com/native-client/sdk/download](https://developers.google.com/native-client/sdk/download)
 [https://developers.google.com/native-client/sdk/download](https://developers.google.com/native-client/sdk/download)
@@ -80,17 +80,21 @@ Download Native Client SDK from:
 
 
 ### Building
 ### Building
 
 
-Visual Studio 2008:
+Visual Studio 2008 command line:
+
+	make vs2008-release64
+
+Visual Studio 2008 IDE:
 
 
 	start .build/projects/vs2008/bgfx.sln
 	start .build/projects/vs2008/bgfx.sln
 
 
 Linux 64-bit:
 Linux 64-bit:
 
 
-	make -R linux-release64
+	make linux-release64
 
 
 Other platforms:
 Other platforms:
 
 
-	make -R <configuration>
+	make <configuration>
 
 
 Configuration is `<platform>-<debug/release><32/64>`. For example:
 Configuration is `<platform>-<debug/release><32/64>`. For example:
 
 
@@ -197,6 +201,8 @@ cross-platform shaders.
 
 
 ### Geometry Compiler (geometryc)
 ### Geometry Compiler (geometryc)
 
 
+Converts Wavefront .obj mesh file to format optimal for using with bgfx.
+
 Todo
 Todo
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