This updates the behaviour of bgfx::init() to ensure that it checks for the BGFX_RESET_FLIP_AFTER_RENDER flag.
@@ -1913,6 +1913,7 @@ namespace bgfx
m_flipped = true;
m_debug = BGFX_DEBUG_NONE;
m_frameTimeLast = bx::getHPCounter();
+ m_flipAfterRender = !!(m_init.resolution.reset & BGFX_RESET_FLIP_AFTER_RENDER);
m_submit->create(_init.limits.minResourceCbSize);