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@@ -1401,9 +1401,8 @@ namespace bgfx { namespace d3d12
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{
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{
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}
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}
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- void readTexture(TextureHandle _handle, void* _data, uint8_t _mip) BX_OVERRIDE
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+ void readTexture(TextureHandle _handle, void* _data) BX_OVERRIDE
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{
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{
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- _mip;
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const TextureD3D12& texture = m_textures[_handle.idx];
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const TextureD3D12& texture = m_textures[_handle.idx];
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D3D12_RESOURCE_DESC desc = texture.m_ptr->GetDesc();
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D3D12_RESOURCE_DESC desc = texture.m_ptr->GetDesc();
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