Branimir Karadžić 7 éve
szülő
commit
350e5d45c3

+ 2 - 2
3rdparty/.editorconfig

@@ -16,11 +16,11 @@ indent_size  = 4
 indent_style = tab
 indent_size  = 4
 
-[ocornut-imgui/*]
+[dear-imgui/*]
 indent_style = space
 indent_size  = 4
 
-[ocornut-imgui/*.inl]
+[dear-imgui/*.inl]
 indent_style = space
 indent_size  = 4
 

+ 10 - 0
3rdparty/dear-imgui/imgui_widgets.cpp

@@ -1877,6 +1877,16 @@ float ImGui::SliderCalcRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_m
     return (float)((FLOATTYPE)(v_clamped - v_min) / (FLOATTYPE)(v_max - v_min));
 }
 
+namespace ImGui
+{
+
+float SliderCalcRatioFromValueFloat(ImGuiDataType data_type, float v, float v_min, float v_max, float power, float linear_zero_pos)
+{
+    return SliderCalcRatioFromValueT<float, float>(data_type, v, v_min, v_max, power, linear_zero_pos);
+}
+
+} // namespace ImGui
+
 // FIXME: Move some of the code into SliderBehavior(). Current responsability is larger than what the equivalent DragBehaviorT<> does, we also do some rendering, etc.
 template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
 bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, TYPE* v, const TYPE v_min, const TYPE v_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb)

+ 4 - 2
3rdparty/dear-imgui/widgets/range_slider.inl

@@ -10,6 +10,8 @@ IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDa
 extern template
 IMGUI_API float SliderCalcRatioFromValueT<float, float>(ImGuiDataType data_type, float v, float v_min, float v_max, float power, float linear_zero_pos);
 
+extern float SliderCalcRatioFromValueFloat(ImGuiDataType data_type, float v, float v_min, float v_max, float power, float linear_zero_pos);
+
 // ~80% common code with ImGui::SliderBehavior
 bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v2, float v_min, float v_max, float power, int decimal_precision, ImGuiSliderFlags flags)
 {
@@ -114,7 +116,7 @@ bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v
     }
 
     // Calculate slider grab positioning
-    float grab_t = SliderCalcRatioFromValueT<float, float>(ImGuiDataType_Float, *v1, v_min, v_max, power, linear_zero_pos);
+    float grab_t = SliderCalcRatioFromValueFloat(ImGuiDataType_Float, *v1, v_min, v_max, power, linear_zero_pos);
 
     // Draw
     if (!is_horizontal)
@@ -128,7 +130,7 @@ bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v
     window->DrawList->AddRectFilled(grab_bb1.Min, grab_bb1.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding);
 
     // Calculate slider grab positioning
-    grab_t = SliderCalcRatioFromValueT<float, float>(ImGuiDataType_Float, *v2, v_min, v_max, power, linear_zero_pos);
+    grab_t = SliderCalcRatioFromValueFloat(ImGuiDataType_Float, *v2, v_min, v_max, power, linear_zero_pos);
 
     // Draw
     if (!is_horizontal)