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@@ -1,80 +1,276 @@
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hlsl.clipdistance-1.geom
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-ERROR: 0:13: '' : unimplemented: clip/cull not currently implemented for this stage
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-ERROR: 0:13: '' : unimplemented: clip/cull not currently implemented for this stage
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-ERROR: 0:20: '' : unimplemented: clip/cull not currently implemented for this stage
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-ERROR: 0:20: '' : unimplemented: clip/cull not currently implemented for this stage
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-ERROR: 4 compilation errors. No code generated.
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-
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-
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Shader version: 500
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invocations = -1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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-ERROR: node is still EOpNull!
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-0:13 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-f1-f11;f1[3];f1[3]; ( temp void)
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-0:13 Function Parameters:
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-0:13 'pos' ( in 3-element array of 4-component vector of float)
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-0:13 'VertexID' ( in 3-element array of uint)
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-0:13 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
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-0:13 'clip' ( in 3-element array of float)
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-0:13 'cull' ( in 3-element array of float)
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+0:? Sequence
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+0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
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+0:11 Function Parameters:
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+0:11 'pos' ( in 3-element array of 4-component vector of float)
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+0:11 'VertexID' ( in 3-element array of uint)
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+0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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+0:11 'clip' ( in 3-element array of 4-component vector of float)
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0:? Sequence
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-0:16 move second child to first child ( temp 4-component vector of float)
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-0:16 pos: direct index for structure ( temp 4-component vector of float)
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-0:16 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
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-0:16 Constant:
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-0:16 0 (const int)
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-0:16 direct index ( temp 4-component vector of float)
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-0:16 'pos' ( in 3-element array of 4-component vector of float)
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-0:16 Constant:
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-0:16 0 (const int)
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-0:17 move second child to first child ( temp float)
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-0:17 clip: direct index for structure ( temp float)
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-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
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-0:17 Constant:
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-0:17 1 (const int)
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-0:17 direct index ( temp float)
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-0:17 'clip' ( in 3-element array of float)
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-0:17 Constant:
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-0:17 0 (const int)
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-0:18 move second child to first child ( temp float)
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-0:18 cull: direct index for structure ( temp float)
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-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
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-0:18 Constant:
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-0:18 2 (const int)
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-0:18 direct index ( temp float)
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-0:18 'cull' ( in 3-element array of float)
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-0:18 Constant:
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-0:18 0 (const int)
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-0:20 Sequence
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-0:20 Sequence
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-0:20 move second child to first child ( temp 4-component vector of float)
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+0:14 move second child to first child ( temp 4-component vector of float)
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+0:14 pos: direct index for structure ( temp 4-component vector of float)
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+0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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+0:14 Constant:
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+0:14 0 (const int)
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+0:14 direct index ( temp 4-component vector of float)
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+0:14 'pos' ( in 3-element array of 4-component vector of float)
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+0:14 Constant:
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+0:14 0 (const int)
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+0:15 move second child to first child ( temp 2-component vector of float)
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+0:15 clip: direct index for structure ( temp 2-component vector of float)
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+0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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+0:15 Constant:
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+0:15 1 (const int)
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+0:15 vector swizzle ( temp 2-component vector of float)
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+0:15 direct index ( temp 4-component vector of float)
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+0:15 'clip' ( in 3-element array of 4-component vector of float)
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+0:15 Constant:
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+0:15 0 (const int)
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+0:15 Sequence
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+0:15 Constant:
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+0:15 0 (const int)
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+0:15 Constant:
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+0:15 1 (const int)
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+0:17 Sequence
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+0:17 Sequence
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+0:17 move second child to first child ( temp 4-component vector of float)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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-0:20 pos: direct index for structure ( temp 4-component vector of float)
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-0:20 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
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-0:20 Constant:
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-0:20 0 (const int)
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-0:20 EmitVertex ( temp void)
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-0:13 Function Definition: main( ( temp void)
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-0:13 Function Parameters:
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+0:17 pos: direct index for structure ( temp 4-component vector of float)
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+0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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+0:17 Constant:
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+0:17 0 (const int)
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+0:? Sequence
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+0:17 move second child to first child ( temp float)
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+0:17 direct index ( out float ClipDistance)
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+0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
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+0:17 Constant:
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+0:17 0 (const int)
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+0:17 direct index ( temp float)
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+0:17 clip: direct index for structure ( temp 2-component vector of float)
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+0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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+0:17 Constant:
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+0:17 1 (const int)
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+0:17 Constant:
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+0:17 0 (const int)
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+0:17 move second child to first child ( temp float)
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+0:17 direct index ( out float ClipDistance)
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+0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
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+0:17 Constant:
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+0:17 1 (const int)
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+0:17 direct index ( temp float)
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+0:17 clip: direct index for structure ( temp 2-component vector of float)
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+0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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+0:17 Constant:
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+0:17 1 (const int)
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+0:17 Constant:
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+0:17 1 (const int)
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+0:17 EmitVertex ( temp void)
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+0:11 Function Definition: main( ( temp void)
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+0:11 Function Parameters:
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0:? Sequence
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-0:13 move second child to first child ( temp 3-element array of 4-component vector of float)
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+0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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-0:13 move second child to first child ( temp 3-element array of uint)
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+0:11 move second child to first child ( temp 3-element array of uint)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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-0:13 Function Call: @main(vf4[3];u1[3];struct-S-vf4-f1-f11;f1[3];f1[3]; ( temp void)
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+0:? Sequence
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 3 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 Constant:
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+0:11 3 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 3 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 Constant:
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+0:11 3 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 0 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 1 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 move second child to first child ( temp float)
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+0:11 direct index ( temp float)
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+0:11 direct index ( temp 4-component vector of float)
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 3 (const int)
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+0:11 direct index ( in float ClipDistance)
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+0:11 direct index ( in 4-element array of float ClipDistance)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:11 Constant:
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+0:11 2 (const int)
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+0:11 Constant:
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+0:11 3 (const int)
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+0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
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0:? 'pos' ( temp 3-element array of 4-component vector of float)
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0:? 'VertexID' ( temp 3-element array of uint)
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-0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
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-0:? 'clip' ( temp 3-element array of float)
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-0:? 'cull' ( temp 3-element array of float)
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+0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
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+0:? 'clip' ( temp 3-element array of 4-component vector of float)
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0:? Linker Objects
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0:? 'pos' ( in 3-element array of 4-component vector of float Position)
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream.pos' ( out 4-component vector of float Position)
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+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
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+0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
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Linked geometry stage:
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@@ -85,69 +281,457 @@ invocations = 1
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max_vertices = 3
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input primitive = triangles
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output primitive = line_strip
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-ERROR: node is still EOpNull!
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-0:13 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-f1-f11;f1[3];f1[3]; ( temp void)
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-0:13 Function Parameters:
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-0:13 'pos' ( in 3-element array of 4-component vector of float)
|
|
|
-0:13 'VertexID' ( in 3-element array of uint)
|
|
|
-0:13 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
|
|
|
-0:13 'clip' ( in 3-element array of float)
|
|
|
-0:13 'cull' ( in 3-element array of float)
|
|
|
+0:? Sequence
|
|
|
+0:11 Function Definition: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
|
|
|
+0:11 Function Parameters:
|
|
|
+0:11 'pos' ( in 3-element array of 4-component vector of float)
|
|
|
+0:11 'VertexID' ( in 3-element array of uint)
|
|
|
+0:11 'OutputStream' ( out structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
|
+0:11 'clip' ( in 3-element array of 4-component vector of float)
|
|
|
0:? Sequence
|
|
|
-0:16 move second child to first child ( temp 4-component vector of float)
|
|
|
-0:16 pos: direct index for structure ( temp 4-component vector of float)
|
|
|
-0:16 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
|
|
|
-0:16 Constant:
|
|
|
-0:16 0 (const int)
|
|
|
-0:16 direct index ( temp 4-component vector of float)
|
|
|
-0:16 'pos' ( in 3-element array of 4-component vector of float)
|
|
|
-0:16 Constant:
|
|
|
-0:16 0 (const int)
|
|
|
-0:17 move second child to first child ( temp float)
|
|
|
-0:17 clip: direct index for structure ( temp float)
|
|
|
-0:17 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
|
|
|
-0:17 Constant:
|
|
|
-0:17 1 (const int)
|
|
|
-0:17 direct index ( temp float)
|
|
|
-0:17 'clip' ( in 3-element array of float)
|
|
|
-0:17 Constant:
|
|
|
-0:17 0 (const int)
|
|
|
-0:18 move second child to first child ( temp float)
|
|
|
-0:18 cull: direct index for structure ( temp float)
|
|
|
-0:18 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
|
|
|
-0:18 Constant:
|
|
|
-0:18 2 (const int)
|
|
|
-0:18 direct index ( temp float)
|
|
|
-0:18 'cull' ( in 3-element array of float)
|
|
|
-0:18 Constant:
|
|
|
-0:18 0 (const int)
|
|
|
-0:20 Sequence
|
|
|
-0:20 Sequence
|
|
|
-0:20 move second child to first child ( temp 4-component vector of float)
|
|
|
+0:14 move second child to first child ( temp 4-component vector of float)
|
|
|
+0:14 pos: direct index for structure ( temp 4-component vector of float)
|
|
|
+0:14 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
|
+0:14 Constant:
|
|
|
+0:14 0 (const int)
|
|
|
+0:14 direct index ( temp 4-component vector of float)
|
|
|
+0:14 'pos' ( in 3-element array of 4-component vector of float)
|
|
|
+0:14 Constant:
|
|
|
+0:14 0 (const int)
|
|
|
+0:15 move second child to first child ( temp 2-component vector of float)
|
|
|
+0:15 clip: direct index for structure ( temp 2-component vector of float)
|
|
|
+0:15 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
|
+0:15 Constant:
|
|
|
+0:15 1 (const int)
|
|
|
+0:15 vector swizzle ( temp 2-component vector of float)
|
|
|
+0:15 direct index ( temp 4-component vector of float)
|
|
|
+0:15 'clip' ( in 3-element array of 4-component vector of float)
|
|
|
+0:15 Constant:
|
|
|
+0:15 0 (const int)
|
|
|
+0:15 Sequence
|
|
|
+0:15 Constant:
|
|
|
+0:15 0 (const int)
|
|
|
+0:15 Constant:
|
|
|
+0:15 1 (const int)
|
|
|
+0:17 Sequence
|
|
|
+0:17 Sequence
|
|
|
+0:17 move second child to first child ( temp 4-component vector of float)
|
|
|
0:? 'OutputStream.pos' ( out 4-component vector of float Position)
|
|
|
-0:20 pos: direct index for structure ( temp 4-component vector of float)
|
|
|
-0:20 's' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
|
|
|
-0:20 Constant:
|
|
|
-0:20 0 (const int)
|
|
|
-0:20 EmitVertex ( temp void)
|
|
|
-0:13 Function Definition: main( ( temp void)
|
|
|
-0:13 Function Parameters:
|
|
|
+0:17 pos: direct index for structure ( temp 4-component vector of float)
|
|
|
+0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
|
+0:17 Constant:
|
|
|
+0:17 0 (const int)
|
|
|
+0:? Sequence
|
|
|
+0:17 move second child to first child ( temp float)
|
|
|
+0:17 direct index ( out float ClipDistance)
|
|
|
+0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
|
|
|
+0:17 Constant:
|
|
|
+0:17 0 (const int)
|
|
|
+0:17 direct index ( temp float)
|
|
|
+0:17 clip: direct index for structure ( temp 2-component vector of float)
|
|
|
+0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
|
+0:17 Constant:
|
|
|
+0:17 1 (const int)
|
|
|
+0:17 Constant:
|
|
|
+0:17 0 (const int)
|
|
|
+0:17 move second child to first child ( temp float)
|
|
|
+0:17 direct index ( out float ClipDistance)
|
|
|
+0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
|
|
|
+0:17 Constant:
|
|
|
+0:17 1 (const int)
|
|
|
+0:17 direct index ( temp float)
|
|
|
+0:17 clip: direct index for structure ( temp 2-component vector of float)
|
|
|
+0:17 's' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
|
+0:17 Constant:
|
|
|
+0:17 1 (const int)
|
|
|
+0:17 Constant:
|
|
|
+0:17 1 (const int)
|
|
|
+0:17 EmitVertex ( temp void)
|
|
|
+0:11 Function Definition: main( ( temp void)
|
|
|
+0:11 Function Parameters:
|
|
|
0:? Sequence
|
|
|
-0:13 move second child to first child ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 move second child to first child ( temp 3-element array of 4-component vector of float)
|
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
|
-0:13 move second child to first child ( temp 3-element array of uint)
|
|
|
+0:11 move second child to first child ( temp 3-element array of uint)
|
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
|
-0:13 Function Call: @main(vf4[3];u1[3];struct-S-vf4-f1-f11;f1[3];f1[3]; ( temp void)
|
|
|
+0:? Sequence
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 3 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 3 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 3 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 3 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 0 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 1 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 move second child to first child ( temp float)
|
|
|
+0:11 direct index ( temp float)
|
|
|
+0:11 direct index ( temp 4-component vector of float)
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 3 (const int)
|
|
|
+0:11 direct index ( in float ClipDistance)
|
|
|
+0:11 direct index ( in 4-element array of float ClipDistance)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:11 Constant:
|
|
|
+0:11 2 (const int)
|
|
|
+0:11 Constant:
|
|
|
+0:11 3 (const int)
|
|
|
+0:11 Function Call: @main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3]; ( temp void)
|
|
|
0:? 'pos' ( temp 3-element array of 4-component vector of float)
|
|
|
0:? 'VertexID' ( temp 3-element array of uint)
|
|
|
-0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp float clip, temp float cull})
|
|
|
-0:? 'clip' ( temp 3-element array of float)
|
|
|
-0:? 'cull' ( temp 3-element array of float)
|
|
|
+0:? 'OutputStream' ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float clip})
|
|
|
+0:? 'clip' ( temp 3-element array of 4-component vector of float)
|
|
|
0:? Linker Objects
|
|
|
0:? 'pos' ( in 3-element array of 4-component vector of float Position)
|
|
|
0:? 'VertexID' (layout( location=0) in 3-element array of uint)
|
|
|
0:? 'OutputStream.pos' ( out 4-component vector of float Position)
|
|
|
+0:? 'clip' ( in 3-element array of 4-element array of float ClipDistance)
|
|
|
+0:? 'OutputStream.clip' ( out 2-element array of float ClipDistance)
|
|
|
+
|
|
|
+// Module Version 10000
|
|
|
+// Generated by (magic number): 80001
|
|
|
+// Id's are bound by 118
|
|
|
|
|
|
-SPIR-V is not generated for failed compile or link
|
|
|
+ Capability Geometry
|
|
|
+ Capability ClipDistance
|
|
|
+ 1: ExtInstImport "GLSL.std.450"
|
|
|
+ MemoryModel Logical GLSL450
|
|
|
+ EntryPoint Geometry 4 "main" 38 44 57 61 68
|
|
|
+ ExecutionMode 4 Triangles
|
|
|
+ ExecutionMode 4 Invocations 1
|
|
|
+ ExecutionMode 4 OutputLineStrip
|
|
|
+ ExecutionMode 4 OutputVertices 3
|
|
|
+ Source HLSL 500
|
|
|
+ Name 4 "main"
|
|
|
+ Name 15 "S"
|
|
|
+ MemberName 15(S) 0 "pos"
|
|
|
+ MemberName 15(S) 1 "clip"
|
|
|
+ Name 22 "@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];"
|
|
|
+ Name 18 "pos"
|
|
|
+ Name 19 "VertexID"
|
|
|
+ Name 20 "OutputStream"
|
|
|
+ Name 21 "clip"
|
|
|
+ Name 24 "s"
|
|
|
+ Name 38 "OutputStream.pos"
|
|
|
+ Name 44 "OutputStream.clip"
|
|
|
+ Name 55 "pos"
|
|
|
+ Name 57 "pos"
|
|
|
+ Name 59 "VertexID"
|
|
|
+ Name 61 "VertexID"
|
|
|
+ Name 63 "clip"
|
|
|
+ Name 68 "clip"
|
|
|
+ Name 108 "OutputStream"
|
|
|
+ Name 109 "param"
|
|
|
+ Name 111 "param"
|
|
|
+ Name 113 "param"
|
|
|
+ Name 114 "param"
|
|
|
+ Decorate 38(OutputStream.pos) BuiltIn Position
|
|
|
+ Decorate 44(OutputStream.clip) BuiltIn ClipDistance
|
|
|
+ Decorate 57(pos) BuiltIn Position
|
|
|
+ Decorate 61(VertexID) Location 0
|
|
|
+ Decorate 68(clip) BuiltIn ClipDistance
|
|
|
+ 2: TypeVoid
|
|
|
+ 3: TypeFunction 2
|
|
|
+ 6: TypeFloat 32
|
|
|
+ 7: TypeVector 6(float) 4
|
|
|
+ 8: TypeInt 32 0
|
|
|
+ 9: 8(int) Constant 3
|
|
|
+ 10: TypeArray 7(fvec4) 9
|
|
|
+ 11: TypePointer Function 10
|
|
|
+ 12: TypeArray 8(int) 9
|
|
|
+ 13: TypePointer Function 12
|
|
|
+ 14: TypeVector 6(float) 2
|
|
|
+ 15(S): TypeStruct 7(fvec4) 14(fvec2)
|
|
|
+ 16: TypePointer Function 15(S)
|
|
|
+ 17: TypeFunction 2 11(ptr) 13(ptr) 16(ptr) 11(ptr)
|
|
|
+ 25: TypeInt 32 1
|
|
|
+ 26: 25(int) Constant 0
|
|
|
+ 27: TypePointer Function 7(fvec4)
|
|
|
+ 31: 25(int) Constant 1
|
|
|
+ 35: TypePointer Function 14(fvec2)
|
|
|
+ 37: TypePointer Output 7(fvec4)
|
|
|
+38(OutputStream.pos): 37(ptr) Variable Output
|
|
|
+ 41: 8(int) Constant 2
|
|
|
+ 42: TypeArray 6(float) 41
|
|
|
+ 43: TypePointer Output 42
|
|
|
+44(OutputStream.clip): 43(ptr) Variable Output
|
|
|
+ 45: 8(int) Constant 0
|
|
|
+ 46: TypePointer Function 6(float)
|
|
|
+ 49: TypePointer Output 6(float)
|
|
|
+ 51: 8(int) Constant 1
|
|
|
+ 56: TypePointer Input 10
|
|
|
+ 57(pos): 56(ptr) Variable Input
|
|
|
+ 60: TypePointer Input 12
|
|
|
+ 61(VertexID): 60(ptr) Variable Input
|
|
|
+ 64: 8(int) Constant 4
|
|
|
+ 65: TypeArray 6(float) 64
|
|
|
+ 66: TypeArray 65 9
|
|
|
+ 67: TypePointer Input 66
|
|
|
+ 68(clip): 67(ptr) Variable Input
|
|
|
+ 69: TypePointer Input 6(float)
|
|
|
+ 76: 25(int) Constant 2
|
|
|
+ 80: 25(int) Constant 3
|
|
|
+ 4(main): 2 Function None 3
|
|
|
+ 5: Label
|
|
|
+ 55(pos): 11(ptr) Variable Function
|
|
|
+ 59(VertexID): 13(ptr) Variable Function
|
|
|
+ 63(clip): 11(ptr) Variable Function
|
|
|
+108(OutputStream): 16(ptr) Variable Function
|
|
|
+ 109(param): 11(ptr) Variable Function
|
|
|
+ 111(param): 13(ptr) Variable Function
|
|
|
+ 113(param): 16(ptr) Variable Function
|
|
|
+ 114(param): 11(ptr) Variable Function
|
|
|
+ 58: 10 Load 57(pos)
|
|
|
+ Store 55(pos) 58
|
|
|
+ 62: 12 Load 61(VertexID)
|
|
|
+ Store 59(VertexID) 62
|
|
|
+ 70: 69(ptr) AccessChain 68(clip) 26 26
|
|
|
+ 71: 6(float) Load 70
|
|
|
+ 72: 46(ptr) AccessChain 63(clip) 26 45
|
|
|
+ Store 72 71
|
|
|
+ 73: 69(ptr) AccessChain 68(clip) 26 31
|
|
|
+ 74: 6(float) Load 73
|
|
|
+ 75: 46(ptr) AccessChain 63(clip) 26 51
|
|
|
+ Store 75 74
|
|
|
+ 77: 69(ptr) AccessChain 68(clip) 26 76
|
|
|
+ 78: 6(float) Load 77
|
|
|
+ 79: 46(ptr) AccessChain 63(clip) 26 41
|
|
|
+ Store 79 78
|
|
|
+ 81: 69(ptr) AccessChain 68(clip) 26 80
|
|
|
+ 82: 6(float) Load 81
|
|
|
+ 83: 46(ptr) AccessChain 63(clip) 26 9
|
|
|
+ Store 83 82
|
|
|
+ 84: 69(ptr) AccessChain 68(clip) 31 26
|
|
|
+ 85: 6(float) Load 84
|
|
|
+ 86: 46(ptr) AccessChain 63(clip) 31 45
|
|
|
+ Store 86 85
|
|
|
+ 87: 69(ptr) AccessChain 68(clip) 31 31
|
|
|
+ 88: 6(float) Load 87
|
|
|
+ 89: 46(ptr) AccessChain 63(clip) 31 51
|
|
|
+ Store 89 88
|
|
|
+ 90: 69(ptr) AccessChain 68(clip) 31 76
|
|
|
+ 91: 6(float) Load 90
|
|
|
+ 92: 46(ptr) AccessChain 63(clip) 31 41
|
|
|
+ Store 92 91
|
|
|
+ 93: 69(ptr) AccessChain 68(clip) 31 80
|
|
|
+ 94: 6(float) Load 93
|
|
|
+ 95: 46(ptr) AccessChain 63(clip) 31 9
|
|
|
+ Store 95 94
|
|
|
+ 96: 69(ptr) AccessChain 68(clip) 76 26
|
|
|
+ 97: 6(float) Load 96
|
|
|
+ 98: 46(ptr) AccessChain 63(clip) 76 45
|
|
|
+ Store 98 97
|
|
|
+ 99: 69(ptr) AccessChain 68(clip) 76 31
|
|
|
+ 100: 6(float) Load 99
|
|
|
+ 101: 46(ptr) AccessChain 63(clip) 76 51
|
|
|
+ Store 101 100
|
|
|
+ 102: 69(ptr) AccessChain 68(clip) 76 76
|
|
|
+ 103: 6(float) Load 102
|
|
|
+ 104: 46(ptr) AccessChain 63(clip) 76 41
|
|
|
+ Store 104 103
|
|
|
+ 105: 69(ptr) AccessChain 68(clip) 76 80
|
|
|
+ 106: 6(float) Load 105
|
|
|
+ 107: 46(ptr) AccessChain 63(clip) 76 9
|
|
|
+ Store 107 106
|
|
|
+ 110: 10 Load 55(pos)
|
|
|
+ Store 109(param) 110
|
|
|
+ 112: 12 Load 59(VertexID)
|
|
|
+ Store 111(param) 112
|
|
|
+ 115: 10 Load 63(clip)
|
|
|
+ Store 114(param) 115
|
|
|
+ 116: 2 FunctionCall 22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];) 109(param) 111(param) 113(param) 114(param)
|
|
|
+ 117: 15(S) Load 113(param)
|
|
|
+ Store 108(OutputStream) 117
|
|
|
+ Return
|
|
|
+ FunctionEnd
|
|
|
+22(@main(vf4[3];u1[3];struct-S-vf4-vf21;vf4[3];): 2 Function None 17
|
|
|
+ 18(pos): 11(ptr) FunctionParameter
|
|
|
+ 19(VertexID): 13(ptr) FunctionParameter
|
|
|
+20(OutputStream): 16(ptr) FunctionParameter
|
|
|
+ 21(clip): 11(ptr) FunctionParameter
|
|
|
+ 23: Label
|
|
|
+ 24(s): 16(ptr) Variable Function
|
|
|
+ 28: 27(ptr) AccessChain 18(pos) 26
|
|
|
+ 29: 7(fvec4) Load 28
|
|
|
+ 30: 27(ptr) AccessChain 24(s) 26
|
|
|
+ Store 30 29
|
|
|
+ 32: 27(ptr) AccessChain 21(clip) 26
|
|
|
+ 33: 7(fvec4) Load 32
|
|
|
+ 34: 14(fvec2) VectorShuffle 33 33 0 1
|
|
|
+ 36: 35(ptr) AccessChain 24(s) 31
|
|
|
+ Store 36 34
|
|
|
+ 39: 27(ptr) AccessChain 24(s) 26
|
|
|
+ 40: 7(fvec4) Load 39
|
|
|
+ Store 38(OutputStream.pos) 40
|
|
|
+ 47: 46(ptr) AccessChain 24(s) 31 45
|
|
|
+ 48: 6(float) Load 47
|
|
|
+ 50: 49(ptr) AccessChain 44(OutputStream.clip) 26
|
|
|
+ Store 50 48
|
|
|
+ 52: 46(ptr) AccessChain 24(s) 31 51
|
|
|
+ 53: 6(float) Load 52
|
|
|
+ 54: 49(ptr) AccessChain 44(OutputStream.clip) 31
|
|
|
+ Store 54 53
|
|
|
+ EmitVertex
|
|
|
+ Return
|
|
|
+ FunctionEnd
|