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@@ -3163,10 +3163,10 @@ BGFX_C_API void bgfx_dbg_text_image(uint16_t _x, uint16_t _y, uint16_t _width, u
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bgfx::dbgTextImage(_x, _y, _width, _height, _data, _pitch);
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bgfx::dbgTextImage(_x, _y, _width, _height, _data, _pitch);
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}
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}
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-BGFX_C_API bgfx_index_buffer_handle_t bgfx_create_index_buffer(const bgfx_memory_t* _mem)
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+BGFX_C_API bgfx_index_buffer_handle_t bgfx_create_index_buffer(const bgfx_memory_t* _mem, uint8_t _flags)
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{
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{
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union { bgfx_index_buffer_handle_t c; bgfx::IndexBufferHandle cpp; } handle;
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union { bgfx_index_buffer_handle_t c; bgfx::IndexBufferHandle cpp; } handle;
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- handle.cpp = bgfx::createIndexBuffer( (const bgfx::Memory*)_mem);
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+ handle.cpp = bgfx::createIndexBuffer( (const bgfx::Memory*)_mem, _flags);
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return handle.c;
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return handle.c;
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}
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}
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@@ -3190,17 +3190,17 @@ BGFX_C_API void bgfx_destroy_vertex_buffer(bgfx_vertex_buffer_handle_t _handle)
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bgfx::destroyVertexBuffer(handle.cpp);
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bgfx::destroyVertexBuffer(handle.cpp);
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}
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}
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-BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num)
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+BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer(uint32_t _num, uint8_t _flags)
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{
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{
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union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle;
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union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle;
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- handle.cpp = bgfx::createDynamicIndexBuffer(_num);
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+ handle.cpp = bgfx::createDynamicIndexBuffer(_num, _flags);
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return handle.c;
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return handle.c;
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}
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}
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-BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(const bgfx_memory_t* _mem)
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+BGFX_C_API bgfx_dynamic_index_buffer_handle_t bgfx_create_dynamic_index_buffer_mem(const bgfx_memory_t* _mem, uint8_t _flags)
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{
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{
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union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle;
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union { bgfx_dynamic_index_buffer_handle_t c; bgfx::DynamicIndexBufferHandle cpp; } handle;
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- handle.cpp = bgfx::createDynamicIndexBuffer( (const bgfx::Memory*)_mem);
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+ handle.cpp = bgfx::createDynamicIndexBuffer( (const bgfx::Memory*)_mem, _flags);
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return handle.c;
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return handle.c;
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}
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}
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@@ -3224,11 +3224,11 @@ BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer
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return handle.c;
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return handle.c;
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}
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}
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-BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(const bgfx_memory_t* _mem, const bgfx_vertex_decl_t* _decl)
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+BGFX_C_API bgfx_dynamic_vertex_buffer_handle_t bgfx_create_dynamic_vertex_buffer_mem(const bgfx_memory_t* _mem, const bgfx_vertex_decl_t* _decl, uint8_t _flags)
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{
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{
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const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl;
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const bgfx::VertexDecl& decl = *(const bgfx::VertexDecl*)_decl;
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union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle;
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union { bgfx_dynamic_vertex_buffer_handle_t c; bgfx::DynamicVertexBufferHandle cpp; } handle;
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- handle.cpp = bgfx::createDynamicVertexBuffer( (const bgfx::Memory*)_mem, decl);
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+ handle.cpp = bgfx::createDynamicVertexBuffer( (const bgfx::Memory*)_mem, decl, _flags);
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return handle.c;
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return handle.c;
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}
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}
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