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void gizmo(const float* _view, const float* _proj)
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void gizmo(const float* _view, const float* _proj)
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ImGuizmo::RecomposeMatrixFromComponents(m_uniforms.m_position, m_uniforms.m_angle, scale, mtx);
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ImGuizmo::RecomposeMatrixFromComponents(m_uniforms.m_position, m_uniforms.m_angle, scale, mtx);
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