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Merge pull request #330 from mmicko/master

FreeBSD compile support
Branimir Karadžić 10 jaren geleden
bovenliggende
commit
393a7311ee
5 gewijzigde bestanden met toevoegingen van 79 en 49 verwijderingen
  1. 71 43
      makefile
  2. 2 2
      scripts/genie.lua
  3. 1 1
      src/bgfx.cpp
  4. 1 1
      src/bgfx_p.h
  5. 4 2
      src/renderer_gl.h

+ 71 - 43
makefile

@@ -4,16 +4,22 @@
 #
 
 UNAME := $(shell uname)
-ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin))
+ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin FreeBSD GNU/kFreeBSD))
 ifeq ($(UNAME),$(filter $(UNAME),Darwin))
 OS=darwin
 else
+ifeq ($(UNAME),$(filter $(UNAME),FreeBSD GNU/kFreeBSD))
+OS=bsd
+else
 OS=linux
 endif
+endif
 else
 OS=windows
 endif
 
+$(info $(OS))
+
 GENIE=../bx/tools/bin/$(OS)/genie
 
 all:
@@ -26,6 +32,7 @@ all:
 	$(GENIE) --with-tools --with-shared-lib --gcc=osx gmake
 	$(GENIE) --with-tools --with-shared-lib --xcode=osx xcode4
 	$(GENIE) --with-tools --with-shared-lib --xcode=ios xcode4
+	$(GENIE) --with-shared-lib --gcc=freebsd gmake
 
 	$(GENIE) --gcc=android-arm gmake
 	$(GENIE) --gcc=android-mips gmake
@@ -41,69 +48,81 @@ all:
 .build/projects/gmake-android-arm:
 	$(GENIE) --gcc=android-arm gmake
 android-arm-debug: .build/projects/gmake-android-arm
-	make -R -C .build/projects/gmake-android-arm config=debug
+	$(MAKE) -R -C .build/projects/gmake-android-arm config=debug
 android-arm-release: .build/projects/gmake-android-arm
-	make -R -C .build/projects/gmake-android-arm config=release
+	$(MAKE) -R -C .build/projects/gmake-android-arm config=release
 android-arm: android-arm-debug android-arm-release
 
 .build/projects/gmake-android-mips:
 	$(GENIE) --gcc=android-mips gmake
 android-mips-debug: .build/projects/gmake-android-mips
-	make -R -C .build/projects/gmake-android-mips config=debug
+	$(MAKE) -R -C .build/projects/gmake-android-mips config=debug
 android-mips-release: .build/projects/gmake-android-mips
-	make -R -C .build/projects/gmake-android-mips config=release
+	$(MAKE) -R -C .build/projects/gmake-android-mips config=release
 android-mips: android-mips-debug android-mips-release
 
 .build/projects/gmake-android-x86:
 	$(GENIE) --gcc=android-x86 gmake
 android-x86-debug: .build/projects/gmake-android-x86
-	make -R -C .build/projects/gmake-android-x86 config=debug
+	$(MAKE) -R -C .build/projects/gmake-android-x86 config=debug
 android-x86-release: .build/projects/gmake-android-x86
-	make -R -C .build/projects/gmake-android-x86 config=release
+	$(MAKE) -R -C .build/projects/gmake-android-x86 config=release
 android-x86: android-x86-debug android-x86-release
 
 .build/projects/gmake-asmjs:
 	$(GENIE) --gcc=asmjs gmake
 asmjs-debug: .build/projects/gmake-asmjs
-	make -R -C .build/projects/gmake-asmjs config=debug
+	$(MAKE) -R -C .build/projects/gmake-asmjs config=debug
 asmjs-release: .build/projects/gmake-asmjs
-	make -R -C .build/projects/gmake-asmjs config=release
+	$(MAKE) -R -C .build/projects/gmake-asmjs config=release
 asmjs: asmjs-debug asmjs-release
 
 .build/projects/gmake-linux:
 	$(GENIE) --with-tools --with-shared-lib --gcc=linux-gcc gmake
 linux-debug32: .build/projects/gmake-linux
-	make -R -C .build/projects/gmake-linux config=debug32
+	$(MAKE) -R -C .build/projects/gmake-linux config=debug32
 linux-release32: .build/projects/gmake-linux
-	make -R -C .build/projects/gmake-linux config=release32
+	$(MAKE) -R -C .build/projects/gmake-linux config=release32
 linux-debug64: .build/projects/gmake-linux
-	make -R -C .build/projects/gmake-linux config=debug64
+	$(MAKE) -R -C .build/projects/gmake-linux config=debug64
 linux-release64: .build/projects/gmake-linux
-	make -R -C .build/projects/gmake-linux config=release64
+	$(MAKE) -R -C .build/projects/gmake-linux config=release64
 linux: linux-debug32 linux-release32 linux-debug64 linux-release64
 
+.build/projects/gmake-freebsd:
+	$(GENIE) --with-tools --with-shared-lib --gcc=freebsd gmake
+freebsd-debug32: .build/projects/gmake-freebsd
+	$(MAKE) -R -C .build/projects/gmake-freebsd config=debug32
+freebsd-release32: .build/projects/gmake-freebsd
+	$(MAKE) -R -C .build/projects/gmake-freebsd config=release32
+freebsd-debug64: .build/projects/gmake-freebsd
+	$(MAKE) -R -C .build/projects/gmake-freebsd config=debug64
+freebsd-release64: .build/projects/gmake-freebsd
+	$(MAKE) -R -C .build/projects/gmake-freebsd config=release64
+freebsd: freebsd-debug32 freebsd-release32 freebsd-debug64 freebsd-release64
+
 .build/projects/gmake-mingw-gcc:
 	$(GENIE) --with-tools --with-shared-lib --gcc=mingw-gcc gmake
 mingw-gcc-debug32: .build/projects/gmake-mingw-gcc
-	make -R -C .build/projects/gmake-mingw-gcc config=debug32
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug32
 mingw-gcc-release32: .build/projects/gmake-mingw-gcc
-	make -R -C .build/projects/gmake-mingw-gcc config=release32
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release32
 mingw-gcc-debug64: .build/projects/gmake-mingw-gcc
-	make -R -C .build/projects/gmake-mingw-gcc config=debug64
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug64
 mingw-gcc-release64: .build/projects/gmake-mingw-gcc
-	make -R -C .build/projects/gmake-mingw-gcc config=release64
+	$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release64
 mingw-gcc: mingw-gcc-debug32 mingw-gcc-release32 mingw-gcc-debug64 mingw-gcc-release64
 
 .build/projects/gmake-mingw-clang:
 	$(GENIE) --gcc=mingw-clang gmake
 mingw-clang-debug32: .build/projects/gmake-mingw-clang
-	make -R -C .build/projects/gmake-mingw-clang config=debug32
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug32
 mingw-clang-release32: .build/projects/gmake-mingw-clang
-	make -R -C .build/projects/gmake-mingw-clang config=release32
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release32
 mingw-clang-debug64: .build/projects/gmake-mingw-clang
-	make -R -C .build/projects/gmake-mingw-clang config=debug64
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug64
 mingw-clang-release64: .build/projects/gmake-mingw-clang
-	make -R -C .build/projects/gmake-mingw-clang config=release64
+	$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release64
 mingw-clang: mingw-clang-debug32 mingw-clang-release32 mingw-clang-debug64 mingw-clang-release64
 
 .build/projects/vs2008:
@@ -130,69 +149,69 @@ vs2008: vs2008-debug32 vs2008-release32 vs2008-debug64 vs2008-release64
 .build/projects/gmake-nacl:
 	$(GENIE) --gcc=nacl gmake
 nacl-debug32: .build/projects/gmake-nacl
-	make -R -C .build/projects/gmake-nacl config=debug32
+	$(MAKE) -R -C .build/projects/gmake-nacl config=debug32
 nacl-release32: .build/projects/gmake-nacl
-	make -R -C .build/projects/gmake-nacl config=release32
+	$(MAKE) -R -C .build/projects/gmake-nacl config=release32
 nacl-debug64: .build/projects/gmake-nacl
-	make -R -C .build/projects/gmake-nacl config=debug64
+	$(MAKE) -R -C .build/projects/gmake-nacl config=debug64
 nacl-release64: .build/projects/gmake-nacl
-	make -R -C .build/projects/gmake-nacl config=release64
+	$(MAKE) -R -C .build/projects/gmake-nacl config=release64
 nacl: nacl-debug32 nacl-release32 nacl-debug64 nacl-release64
 
 .build/projects/gmake-nacl-arm:
 	$(GENIE) --gcc=nacl-arm gmake
 nacl-arm-debug: .build/projects/gmake-nacl-arm
-	make -R -C .build/projects/gmake-nacl-arm config=debug
+	$(MAKE) -R -C .build/projects/gmake-nacl-arm config=debug
 nacl-arm-release: .build/projects/gmake-nacl-arm
-	make -R -C .build/projects/gmake-nacl-arm config=release
+	$(MAKE) -R -C .build/projects/gmake-nacl-arm config=release
 nacl-arm: nacl-arm-debug32 nacl-arm-release32
 
 .build/projects/gmake-pnacl:
 	$(GENIE) --gcc=pnacl gmake
 pnacl-debug: .build/projects/gmake-pnacl
-	make -R -C .build/projects/gmake-pnacl config=debug
+	$(MAKE) -R -C .build/projects/gmake-pnacl config=debug
 pnacl-release: .build/projects/gmake-pnacl
-	make -R -C .build/projects/gmake-pnacl config=release
+	$(MAKE) -R -C .build/projects/gmake-pnacl config=release
 pnacl: pnacl-debug pnacl-release
 
 .build/projects/gmake-osx:
 	$(GENIE) --with-tools --with-shared-lib --gcc=osx gmake
 osx-debug32: .build/projects/gmake-osx
-	make -C .build/projects/gmake-osx config=debug32
+	$(MAKE) -C .build/projects/gmake-osx config=debug32
 osx-release32: .build/projects/gmake-osx
-	make -C .build/projects/gmake-osx config=release32
+	$(MAKE) -C .build/projects/gmake-osx config=release32
 osx-debug64: .build/projects/gmake-osx
-	make -C .build/projects/gmake-osx config=debug64
+	$(MAKE) -C .build/projects/gmake-osx config=debug64
 osx-release64: .build/projects/gmake-osx
-	make -C .build/projects/gmake-osx config=release64
+	$(MAKE) -C .build/projects/gmake-osx config=release64
 osx: osx-debug32 osx-release32 osx-debug64 osx-release64
 
 .build/projects/gmake-ios-arm:
 	$(GENIE) --gcc=ios-arm gmake
 ios-arm-debug: .build/projects/gmake-ios-arm
-	make -R -C .build/projects/gmake-ios-arm config=debug
+	$(MAKE) -R -C .build/projects/gmake-ios-arm config=debug
 ios-arm-release: .build/projects/gmake-ios-arm
-	make -R -C .build/projects/gmake-ios-arm config=release
+	$(MAKE) -R -C .build/projects/gmake-ios-arm config=release
 ios-arm: ios-arm-debug ios-arm-release
 
 .build/projects/gmake-ios-simulator:
 	$(GENIE) --gcc=ios-simulator gmake
 ios-simulator-debug: .build/projects/gmake-ios-simulator
-	make -R -C .build/projects/gmake-ios-simulator config=debug
+	$(MAKE) -R -C .build/projects/gmake-ios-simulator config=debug
 ios-simulator-release: .build/projects/gmake-ios-simulator
-	make -R -C .build/projects/gmake-ios-simulator config=release
+	$(MAKE) -R -C .build/projects/gmake-ios-simulator config=release
 ios-simulator: ios-simulator-debug ios-simulator-release
 
 .build/projects/gmake-rpi:
 	$(GENIE) --gcc=rpi gmake
 rpi-debug: .build/projects/gmake-rpi
-	make -R -C .build/projects/gmake-rpi config=debug
+	$(MAKE) -R -C .build/projects/gmake-rpi config=debug
 rpi-release: .build/projects/gmake-rpi
-	make -R -C .build/projects/gmake-rpi config=release
+	$(MAKE) -R -C .build/projects/gmake-rpi config=release
 rpi: rpi-debug rpi-release
 
 rebuild-shaders:
-	make -R -C examples rebuild
+	$(MAKE) -R -C examples rebuild
 
 analyze:
 	cppcheck src/
@@ -211,7 +230,7 @@ clean:
 SILENT ?= @
 
 UNAME := $(shell uname)
-ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin))
+ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin FreeBSD GNU/kFreeBSD))
 ifeq ($(UNAME),$(filter $(UNAME),Darwin))
 OS=darwin
 BUILD_PROJECT_DIR=gmake-osx
@@ -220,6 +239,14 @@ BUILD_TOOLS_CONFIG=release64
 BUILD_TOOLS_SUFFIX=Release
 EXE=
 else
+ifeq ($(UNAME),$(filter $(UNAME),FreeBSD GNU/kFreeBSD))
+OS=bsd
+BUILD_PROJECT_DIR=gmake-freebsd
+BUILD_OUTPUT_DIR=freebsd64_gcc
+BUILD_TOOLS_CONFIG=release64
+BUILD_TOOLS_SUFFIX=Release
+EXE=
+else
 OS=linux
 BUILD_PROJECT_DIR=gmake-linux
 BUILD_OUTPUT_DIR=linux64_gcc
@@ -227,6 +254,7 @@ BUILD_TOOLS_CONFIG=release64
 BUILD_TOOLS_SUFFIX=Release
 EXE=
 endif
+endif
 else
 OS=windows
 BUILD_PROJECT_DIR=gmake-mingw-gcc
@@ -237,11 +265,11 @@ EXE=.exe
 endif
 
 tools/bin/$(OS)/shaderc$(EXE): .build/projects/$(BUILD_PROJECT_DIR)
-	$(SILENT) make -C .build/projects/$(BUILD_PROJECT_DIR) -f shaderc.make config=$(BUILD_TOOLS_CONFIG)
+	$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) -f shaderc.make config=$(BUILD_TOOLS_CONFIG)
 	$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/shaderc$(BUILD_TOOLS_SUFFIX)$(EXE) $(@)
 
 tools/bin/$(OS)/geometryc$(EXE): .build/projects/$(BUILD_PROJECT_DIR)
-	$(SILENT) make -C .build/projects/$(BUILD_PROJECT_DIR) -f geometryc.make config=$(BUILD_TOOLS_CONFIG)
+	$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) -f geometryc.make config=$(BUILD_TOOLS_CONFIG)
 	$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/geometryc$(BUILD_TOOLS_SUFFIX)$(EXE) $(@)
 
 tools: tools/bin/$(OS)/shaderc$(EXE) tools/bin/$(OS)/geometryc$(EXE)

+ 2 - 2
scripts/genie.lua

@@ -134,7 +134,7 @@ function exampleProject(_name)
 			"glfw3"
 		}
 
-		configuration { "linux" }
+		configuration { "linux or freebsd" }
 			links {
 				"Xrandr",
 				"Xinerama",
@@ -274,7 +274,7 @@ function exampleProject(_name)
 		kind "ConsoleApp"
 		targetextension ".bc"
 
-	configuration { "linux-*" }
+	configuration { "linux-* or freebsd" }
 		links {
 			"X11",
 			"GL",

+ 1 - 1
src/bgfx.cpp

@@ -33,7 +33,7 @@ namespace bgfx
 	{
 		g_bgfxEaglLayer = _layer;
 	}
-#elif BX_PLATFORM_LINUX
+#elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
 	void*    g_bgfxX11Display;
 	uint32_t g_bgfxX11Window;
 	void*    g_bgfxGLX;

+ 1 - 1
src/bgfx_p.h

@@ -221,7 +221,7 @@ namespace bgfx
 	extern ::ANativeWindow* g_bgfxAndroidWindow;
 #elif BX_PLATFORM_IOS
 	extern void* g_bgfxEaglLayer;
-#elif BX_PLATFORM_LINUX
+#elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
 	extern void*    g_bgfxX11Display;
 	extern uint32_t g_bgfxX11Window;
 	extern void*    g_bgfxGLX;

+ 4 - 2
src/renderer_gl.h

@@ -10,6 +10,7 @@
 			|| BX_PLATFORM_ANDROID \
 			|| BX_PLATFORM_EMSCRIPTEN \
 			|| BX_PLATFORM_LINUX \
+			|| BX_PLATFORM_FREEBSD \
 			|| BX_PLATFORM_QNX \
 			|| BX_PLATFORM_RPI \
 			|| BX_PLATFORM_WINDOWS \
@@ -23,6 +24,7 @@
 
 #define BGFX_USE_GL_DYNAMIC_LIB (0 \
 			|| BX_PLATFORM_LINUX \
+			|| BX_PLATFORM_FREEBSD \
 			|| BX_PLATFORM_OSX \
 			|| BX_PLATFORM_WINDOWS \
 			)
@@ -34,7 +36,7 @@
 #			define GL_ARB_shader_objects // OSX collsion with GLhandleARB in gltypes.h
 #		endif // BX_PLATFORM_OSX
 #	else
-#		if BX_PLATFORM_LINUX
+#		if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
 #			define GL_PROTOTYPES
 #			define GL_GLEXT_LEGACY
 #			include <GL/gl.h>
@@ -584,7 +586,7 @@ typedef uint64_t GLuint64;
 #	include "glcontext_ppapi.h"
 #elif BX_PLATFORM_WINDOWS
 #	include <windows.h>
-#elif BX_PLATFORM_LINUX
+#elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
 #	include "glcontext_glx.h"
 #elif BX_PLATFORM_OSX
 #	include "glcontext_nsgl.h"