@@ -608,7 +608,7 @@ namespace bgfx
uint32_t index = 8-_numInstanceData+ii;
uint32_t jj;
- D3D11_INPUT_ELEMENT_DESC* curr;
+ D3D11_INPUT_ELEMENT_DESC* curr = vertexElements;
for (jj = 0; jj < num; ++jj)
{
curr = &vertexElements[jj];