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Uncomment embedded SPIR-V compute shader script.

Бранимир Караџић 3 years ago
parent
commit
3b9b2aa130
1 changed files with 5 additions and 5 deletions
  1. 5 5
      scripts/shader-embeded.mk

+ 5 - 5
scripts/shader-embeded.mk

@@ -27,7 +27,7 @@ vs_%.bin.h : vs_%.sc
 	 $(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux   -p 120         -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
 	@cat "$(SHADER_TMP)" > $(@)
 	-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform android                -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
-	-@cat "$(SHADER_TMP)" >> $(@)	
+	-@cat "$(SHADER_TMP)" >> $(@)
 	-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform linux   -p spirv       -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
 	-@cat "$(SHADER_TMP)" >> $(@)
 	-$(SILENT) $(SHADERC) $(VS_FLAGS) --platform windows -p vs_3_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx9
@@ -44,7 +44,7 @@ fs_%.bin.h : fs_%.sc
 	 $(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux   -p 120         -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
 	@cat "$(SHADER_TMP)" > $(@)
 	-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform android                -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
-	-@cat "$(SHADER_TMP)" >> $(@)	
+	-@cat "$(SHADER_TMP)" >> $(@)
 	-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform linux   -p spirv       -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
 	-@cat "$(SHADER_TMP)" >> $(@)
 	-$(SILENT) $(SHADERC) $(FS_FLAGS) --platform windows -p ps_3_0 -O 3 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx9
@@ -61,9 +61,9 @@ cs_%.bin.h : cs_%.sc
 	 $(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p 430           -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_glsl
 	@cat "$(SHADER_TMP)" > $(@)
 	-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform android                -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
-	-@cat "$(SHADER_TMP)" >> $(@)	
-#	-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux   -p spirv       -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
-#	-@cat "$(SHADER_TMP)" >> $(@)
+	-@cat "$(SHADER_TMP)" >> $(@)
+	-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux   -p spirv       -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
+	-@cat "$(SHADER_TMP)" >> $(@)
 	-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform windows -p cs_5_0 -O 1 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
 	-@cat "$(SHADER_TMP)" >> $(@)
 	-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)