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@@ -5777,8 +5777,8 @@ namespace bgfx { namespace gl
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const bool usesTextureMS = !!bx::findIdentifierMatch(code, s_ARB_texture_multisample);
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const bool usesPacking = !!bx::findIdentifierMatch(code, s_ARB_shading_language_packing);
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- uint32_t version =
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- usesTextureArray || usesTexture3D || usesIUsamplers|| usesTexelFetch || usesGpuShader5 ? 130
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+ uint32_t version = BX_ENABLED(BX_PLATFORM_OSX) ? 120
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+ : usesTextureArray || usesTexture3D || usesIUsamplers|| usesTexelFetch || usesGpuShader5 ? 130
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: usesTextureLod ? 120
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: 120
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;
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@@ -5823,18 +5823,30 @@ namespace bgfx { namespace gl
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if (usesTextureArray)
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{
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- writeString(&writer
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- , "#extension GL_EXT_texture_array : enable\n"
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- "#define texture2DArrayLodEXT texture2DArrayLod\n"
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- );
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+ writeString(&writer, "#extension GL_EXT_texture_array : enable\n");
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+
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+ if (BX_ENABLED(BX_PLATFORM_OSX) )
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+ {
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+ writeString(&writer, "#define texture2DArrayLodEXT texture2DArray\n");
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+ }
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+ else
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+ {
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+ writeString(&writer, "#define texture2DArrayLodEXT texture2DArrayLod\n");
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+ }
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}
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if (usesTexture3D)
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{
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- writeString(&writer
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- , "#define texture3DEXT texture3D\n"
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- "#define texture3DLodEXT texture3DLod\n"
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- );
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+ writeString(&writer, "#define texture3DEXT texture3D\n");
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+
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+ if (BX_ENABLED(BX_PLATFORM_OSX) )
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+ {
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+ writeString(&writer, "#define texture3DLodEXT texture3D\n");
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+ }
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+ else
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+ {
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+ writeString(&writer, "#define texture3DLodEXT texture3DLod\n");
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+ }
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}
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if (130 <= version)
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