@@ -492,7 +492,7 @@ namespace bgfx
static uint8_t parseAttrTo(char*& _ptr, char _to, uint8_t _default)
{
- const char* str = bx::strFind(_ptr, INT32_MAX, _to);
+ const char* str = bx::strFind(_ptr, _to);
if (NULL != str
&& 3 > str-_ptr)
@@ -970,7 +970,7 @@ namespace bgfx { namespace d3d11
}
if (BX_ENABLED(BGFX_CONFIG_DEBUG_PERFHUD)
- && 0 != bx::strFind(description, INT32_MAX, "PerfHUD") )
+ && 0 != bx::strFind(description, "PerfHUD") )
m_adapter = adapter;
m_driverType = D3D_DRIVER_TYPE_REFERENCE;
@@ -711,7 +711,7 @@ namespace bgfx { namespace d3d12
@@ -551,7 +551,7 @@ namespace bgfx { namespace d3d9
- && 0 != bx::strFind(desc.Description, INT32_MAX, "PerfHUD") )
+ && 0 != bx::strFind(desc.Description, "PerfHUD") )
m_adapter = ii;
m_deviceType = D3DDEVTYPE_REF;