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@@ -508,95 +508,111 @@ typedef uint64_t GLuint64;
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#ifndef ATC_RGB_AMD
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#define GL_ATC_RGB_AMD 0x8C92
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-#endif
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+#endif // ATC_RGB_AMD
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#ifndef GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
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# define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
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-#endif
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+#endif // GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
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#ifndef ATC_RGBA_INTERPOLATED_ALPHA_AMD
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# define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
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-#endif
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+#endif // ATC_RGBA_INTERPOLATED_ALPHA_AMD
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#ifndef GL_COMPRESSED_RGBA_ASTC_4x4_KHR
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# define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
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-#endif
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+#endif // GL_COMPRESSED_RGBA_ASTC_4x4_KHR
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+
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+#ifndef GL_COMPRESSED_RGBA_ASTC_5x4_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
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+#endif // GL_COMPRESSED_RGBA_ASTC_5x4_KHR
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#ifndef GL_COMPRESSED_RGBA_ASTC_5x5_KHR
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# define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
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-#endif
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+#endif // GL_COMPRESSED_RGBA_ASTC_5x5_KHR
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+
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+#ifndef GL_COMPRESSED_RGBA_ASTC_6x5_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
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+#endif // GL_COMPRESSED_RGBA_ASTC_6x5_KHR
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#ifndef GL_COMPRESSED_RGBA_ASTC_6x6_KHR
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# define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
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-#endif
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+#endif // GL_COMPRESSED_RGBA_ASTC_6x6_KHR
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#ifndef GL_COMPRESSED_RGBA_ASTC_8x5_KHR
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# define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
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-#endif
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+#endif // GL_COMPRESSED_RGBA_ASTC_8x5_KHR
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#ifndef GL_COMPRESSED_RGBA_ASTC_8x6_KHR
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# define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
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-#endif
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+#endif // GL_COMPRESSED_RGBA_ASTC_8x6_KHR
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+
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+#ifndef GL_COMPRESSED_RGBA_ASTC_8x8_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
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+#endif // GL_COMPRESSED_RGBA_ASTC_8x8_KHR
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#ifndef GL_COMPRESSED_RGBA_ASTC_10x5_KHR
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# define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
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-#endif
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+#endif // GL_COMPRESSED_RGBA_ASTC_10x5_KHR
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+
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+#ifndef GL_COMPRESSED_RGBA_ASTC_10x6_KHR
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+# define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
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+#endif // GL_COMPRESSED_RGBA_ASTC_10x6_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_4x4_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_4x4_KHR 0x93D0
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_4x4_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_5x4_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_5x4_KHR 0x93D1
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_5x4_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_5x5_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_5x5_KHR 0x93D2
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_5x5_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_6x5_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_6x5_KHR 0x93D3
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_6x5_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_6x6_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_6x6_KHR 0x93D4
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_6x6_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_8x5_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_8x5_KHR 0x93D5
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_8x5_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_8x6_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_8x6_KHR 0x93D6
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_8x6_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_8x8_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_8x8_KHR 0x93D7
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_8x8_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_10x5_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_10x5_KHR 0x93D8
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_10x5_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_10x6_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_10x6_KHR 0x93D9
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_10x6_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_10x8_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_10x8_KHR 0x93DA
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_10x8_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_10x10_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_10x10_KHR 0x93DB
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_10x10_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_12x10_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_12x10_KHR 0x93DC
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_12x10_KHR
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#ifndef GL_COMPRESSED_SRGB8_ASTC_12x12_KHR
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# define GL_COMPRESSED_SRGB8_ASTC_12x12_KHR 0x93DD
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-#endif
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+#endif // GL_COMPRESSED_SRGB8_ASTC_12x12_KHR
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#ifndef GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
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# define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
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